Files
RedHotRoast-ios/Assets/Scripts/ModuleUI/OpenGame/OpenGameModel.cs
T

43 lines
760 B
C#

namespace RedHotRoast
{
public class OpenGameModel : BaseModel
{
#region
protected override void OnInit()
{
}
protected override void OnDispose()
{
}
// protected override void OnReset()
// {
// }
#endregion
#region
// protected override void OnReadData()
// {
// }
#endregion
#region
// protected override void WriteLocalStorage()
// {
// }
#endregion
#region
protected override void AddListener()
{
}
protected override void RemoveListener()
{
}
#endregion
}
}