Files
RedHotRoast-ios/Assets/Scripts/ModuleUI/GameLogin/GameLoginUICtrl.cs
T

60 lines
1.4 KiB
C#

namespace LoveLegend
{
public class GameLoginUICtrl : BaseUICtrl
{
private GameLoginUI ui;
private GameLoginModel model;
private uint openUIMsg = UICtrlMsg.GameLoginUI_Open;
private uint closeUIMsg = UICtrlMsg.GameLoginUI_Close;
protected override void OnInit()
{
}
protected override void OnDispose()
{
}
public override void OpenUI(object args = null)
{
if (ui == null)
{
ui = new GameLoginUI(this);
ui.Open(args);
}
}
public override void CloseUI(object args = null)
{
if (ui != null && !ui.isClose)
{
ui.Close();
}
ui = null;
}
public override uint GetOpenUIMsg(string uiName)
{
return openUIMsg;
}
public override uint GetCloseUIMsg(string uiName)
{
return closeUIMsg;
}
protected override void AddListener()
{
uiCtrlDispatcher.AddListener(openUIMsg, OpenUI);
uiCtrlDispatcher.AddListener(closeUIMsg, CloseUI);
}
protected override void RemoveListener()
{
uiCtrlDispatcher.RemoveListener(openUIMsg, OpenUI);
uiCtrlDispatcher.RemoveListener(closeUIMsg, CloseUI);
}
}
}