Files
RedHotRoast-ios/Assets/Scripts/ModuleUI/FirstReward/FirstRewardUI.cs
T
2026-04-22 09:52:55 +08:00

158 lines
4.9 KiB
C#

using System;
using UnityEngine;
// using FGUI.G002_main;
using Spine.Unity;
using DG.Tweening;
using FGUI.P06_Hall;
using FGUI.P01_Common;
namespace FlowerPower
{
public class FirstRewardUI : BaseUI
{
private FirstRewardUICtrl ctrl;
private FirstRewardModel model;
private FGUI.P06_Hall.com_first_award ui;
private Action closeCallback;
private Action open_sign;
private bool is_get = false;
public FirstRewardUI(FirstRewardUICtrl ctrl) : base(ctrl)
{
uiName = UIConst.FirstRewardUI;
this.ctrl = ctrl;
}
protected override void SetUIInfo(UIInfo uiInfo)
{
uiInfo.packageName = "P06_Hall";
uiInfo.assetName = "com_first_award";
uiInfo.layerType = UILayerType.Popup;
uiInfo.isNeedOpenAnim = false;
uiInfo.isNeedCloseAnim = false;
uiInfo.isNeedUIMask = true;
}
#region
protected override void OnInit()
{
model = ModuleManager.Instance.GetModel(ModelConst.FirstRewardModel) as FirstRewardModel;
}
protected override void OnClose()
{
closeCallback();
//open_sign();
}
protected override void OnBind()
{
ui = baseUI as FGUI.P06_Hall.com_first_award;
}
protected override void OnOpenBefore(object args)
{
if (Screen.safeArea.y != 0)
{//刘海屏
ui.money.y += Screen.safeArea.y;
}
InitView();
}
protected override void OnOpen(object args)
{
//open_sign = (System.Action)args;
}
protected override void OnHide()
{
}
protected override void OnDisplay(object args)
{
}
#endregion
#region
protected override void AddListener()
{
}
protected override void RemoveListener()
{
}
#endregion
//初始化页面逻辑
private void InitView()
{
// ui.money.GetChild("text_gold").text = $"{PreferencesMgr.Instance.Currency101:N0}";
ui.money.GetChild("btn_ch").visible = false;
com_money money = ui.money as com_money;
money.btn_ch.visible = false;
money.number_text.text = GameHelper.Get102Str();
ui.text_num.text = GameHelper.Get102Str(ConfigSystem.GetConfig<CommonModel>().InitialNum);
var sk = FXManager.Instance.SetFx<SkeletonAnimation>(ui.spine_parent, Fx_Type.fx_first_reward, ref closeCallback);
sk.state.SetAnimation(0, "newbie_reward_an01", false);
sk.state.Complete += (a) =>
{
sk.state.SetAnimation(0, "newbie_reward_an02", true);
ui.btn_getreward.SetClick(() =>
{
ui.btn_getreward.visible = false;
sk.state.SetAnimation(0, "newbie_reward_an03", false);
sk.state.Complete += (a) =>
{
ui.state.selectedIndex = com_first_award.State_page;
};
});
};
ui.btn_get.SetClick(GetReward);
ui.btn_close.SetClick(GetReward);
}
private void GetReward()
{
com_money money = ui.money as com_money;
if (is_get) return;
is_get = true;
var start = GameHelper.GetUICenterPosition(ui.img_money);
var end = GameHelper.GetUICenterPosition(ui.money.GetChild("icon"));
int awardNum = ConfigSystem.GetConfig<CommonModel>().InitialNum;
var rewardData = new RewardData();
var rewardSingleData = new RewardSingleData(102, awardNum, RewardOrigin.AdTask)
{
startPosition = start,
endPosition = new Vector2(end.x - 150, end.y - 136)
};
rewardData.AddReward(rewardSingleData);
rewardData.displayType = RewardDisplayType.RewardFly | RewardDisplayType.ValueChange;
rewardData.AddCompleted(success =>
{
if (success)
{
var startNum = PreferencesMgr.Instance.Currency102 - awardNum;
DOVirtual.Float((float)startNum, (float)PreferencesMgr.Instance.Currency102, 1,
value => { money.number_text.text = GameHelper.Get102Str((decimal)value); });
SaveData.GetSaveobject().isGetFirstGift = 1;
GameDispatcher.Instance.Dispatch(GameMsg.UpdateCurrency102);
DOVirtual.DelayedCall(1.5f, () =>
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.FirstRewardUI_Close);
});
}
});
GameDispatcher.Instance.Dispatch(GameMsg.GetReward, rewardData);
}
}
}