using System; using UnityEngine; // using FGUI.G002_main; using Spine.Unity; using DG.Tweening; using FGUI.P06_Hall; using FGUI.P01_Common; namespace FlowerPower { public class FirstRewardUI : BaseUI { private FirstRewardUICtrl ctrl; private FirstRewardModel model; private FGUI.P06_Hall.com_first_award ui; private Action closeCallback; private Action open_sign; private bool is_get = false; public FirstRewardUI(FirstRewardUICtrl ctrl) : base(ctrl) { uiName = UIConst.FirstRewardUI; this.ctrl = ctrl; } protected override void SetUIInfo(UIInfo uiInfo) { uiInfo.packageName = "P06_Hall"; uiInfo.assetName = "com_first_award"; uiInfo.layerType = UILayerType.Popup; uiInfo.isNeedOpenAnim = false; uiInfo.isNeedCloseAnim = false; uiInfo.isNeedUIMask = true; } #region 生命周期 protected override void OnInit() { model = ModuleManager.Instance.GetModel(ModelConst.FirstRewardModel) as FirstRewardModel; } protected override void OnClose() { closeCallback(); //open_sign(); } protected override void OnBind() { ui = baseUI as FGUI.P06_Hall.com_first_award; } protected override void OnOpenBefore(object args) { if (Screen.safeArea.y != 0) {//刘海屏 ui.money.y += Screen.safeArea.y; } InitView(); } protected override void OnOpen(object args) { //open_sign = (System.Action)args; } protected override void OnHide() { } protected override void OnDisplay(object args) { } #endregion #region 消息 protected override void AddListener() { } protected override void RemoveListener() { } #endregion //初始化页面逻辑 private void InitView() { // ui.money.GetChild("text_gold").text = $"{PreferencesMgr.Instance.Currency101:N0}"; ui.money.GetChild("btn_ch").visible = false; com_money money = ui.money as com_money; money.btn_ch.visible = false; money.number_text.text = GameHelper.Get102Str(); ui.text_num.text = GameHelper.Get102Str(ConfigSystem.GetConfig().InitialNum); var sk = FXManager.Instance.SetFx(ui.spine_parent, Fx_Type.fx_first_reward, ref closeCallback); sk.state.SetAnimation(0, "newbie_reward_an01", false); sk.state.Complete += (a) => { sk.state.SetAnimation(0, "newbie_reward_an02", true); ui.btn_getreward.SetClick(() => { ui.btn_getreward.visible = false; sk.state.SetAnimation(0, "newbie_reward_an03", false); sk.state.Complete += (a) => { ui.state.selectedIndex = com_first_award.State_page; }; }); }; ui.btn_get.SetClick(GetReward); ui.btn_close.SetClick(GetReward); } private void GetReward() { com_money money = ui.money as com_money; if (is_get) return; is_get = true; var start = GameHelper.GetUICenterPosition(ui.img_money); var end = GameHelper.GetUICenterPosition(ui.money.GetChild("icon")); int awardNum = ConfigSystem.GetConfig().InitialNum; var rewardData = new RewardData(); var rewardSingleData = new RewardSingleData(102, awardNum, RewardOrigin.AdTask) { startPosition = start, endPosition = new Vector2(end.x - 150, end.y - 136) }; rewardData.AddReward(rewardSingleData); rewardData.displayType = RewardDisplayType.RewardFly | RewardDisplayType.ValueChange; rewardData.AddCompleted(success => { if (success) { var startNum = PreferencesMgr.Instance.Currency102 - awardNum; DOVirtual.Float((float)startNum, (float)PreferencesMgr.Instance.Currency102, 1, value => { money.number_text.text = GameHelper.Get102Str((decimal)value); }); SaveData.GetSaveobject().isGetFirstGift = 1; GameDispatcher.Instance.Dispatch(GameMsg.UpdateCurrency102); DOVirtual.DelayedCall(1.5f, () => { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.FirstRewardUI_Close); }); } }); GameDispatcher.Instance.Dispatch(GameMsg.GetReward, rewardData); } } }