47 lines
1.5 KiB
C#
47 lines
1.5 KiB
C#
/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
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using FairyGUI;
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using FairyGUI.Utils;
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namespace FGUI.rank
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{
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public partial class com_rank_reward : GComponent
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{
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public Controller pay_type;
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public Controller mode;
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public GTextField lab_pot;
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public GGroup group_top;
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public GList list_rank;
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public GButton head_2;
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public GButton head_1;
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public GButton head_3;
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public GButton btn_close;
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public btn_collect btn_collect;
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public GTextField lab_total;
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public Transition t0;
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public const string URL = "ui://edhx114fiwfg1k";
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public static com_rank_reward CreateInstance()
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{
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return (com_rank_reward)UIPackage.CreateObject("rank", "com_rank_reward");
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}
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public override void ConstructFromXML(XML xml)
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{
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base.ConstructFromXML(xml);
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pay_type = GetControllerAt(0);
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mode = GetControllerAt(1);
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lab_pot = (GTextField)GetChildAt(7);
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group_top = (GGroup)GetChildAt(8);
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list_rank = (GList)GetChildAt(9);
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head_2 = (GButton)GetChildAt(14);
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head_1 = (GButton)GetChildAt(15);
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head_3 = (GButton)GetChildAt(16);
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btn_close = (GButton)GetChildAt(17);
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btn_collect = (btn_collect)GetChildAt(19);
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lab_total = (GTextField)GetChildAt(23);
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t0 = GetTransitionAt(0);
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}
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}
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} |