/** This is an automatically generated class by FairyGUI. Please do not modify it. **/ using FairyGUI; using FairyGUI.Utils; namespace FGUI.rank { public partial class com_rank_reward : GComponent { public Controller pay_type; public Controller mode; public GTextField lab_pot; public GGroup group_top; public GList list_rank; public GButton head_2; public GButton head_1; public GButton head_3; public GButton btn_close; public btn_collect btn_collect; public GTextField lab_total; public Transition t0; public const string URL = "ui://edhx114fiwfg1k"; public static com_rank_reward CreateInstance() { return (com_rank_reward)UIPackage.CreateObject("rank", "com_rank_reward"); } public override void ConstructFromXML(XML xml) { base.ConstructFromXML(xml); pay_type = GetControllerAt(0); mode = GetControllerAt(1); lab_pot = (GTextField)GetChildAt(7); group_top = (GGroup)GetChildAt(8); list_rank = (GList)GetChildAt(9); head_2 = (GButton)GetChildAt(14); head_1 = (GButton)GetChildAt(15); head_3 = (GButton)GetChildAt(16); btn_close = (GButton)GetChildAt(17); btn_collect = (btn_collect)GetChildAt(19); lab_total = (GTextField)GetChildAt(23); t0 = GetTransitionAt(0); } } }