增加登录请求
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@@ -20,7 +20,7 @@ namespace BingoBrain
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public static string domainUrl => IsReleaseMode ? DomainReleaseUrl : DomainDebugUrl;
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public const string DomainDebugUrl = @"http://swhitegames.top/api/";
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public const string DomainDebugUrl = @"http://api.jsoncompare.online/";
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public static readonly string DomainReleaseUrl = $"https://{DomainRelease}/api/";
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public const string DomainRelease = "bingoglassland.top";
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@@ -38,13 +38,13 @@ public class LoginSystem : BaseSystem
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private void AddListener()
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{
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// NetworkDispatcher.Instance.AddListener(NetworkMsg.Login, OnRequestLogin);
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NetworkDispatcher.Instance.AddListener(NetworkMsg.Login, OnRequestLogin);
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// NetworkDispatcher.Instance.AddListener(NetworkMsg.Reconnect, OnResponseReconnect);
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}
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private void RemoveListener()
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{
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// NetworkDispatcher.Instance.RemoveListener(NetworkMsg.Login, OnRequestLogin);
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NetworkDispatcher.Instance.RemoveListener(NetworkMsg.Login, OnRequestLogin);
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// NetworkDispatcher.Instance.RemoveListener(NetworkMsg.Reconnect, OnResponseReconnect);
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}
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@@ -52,6 +52,7 @@ public class LoginSystem : BaseSystem
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private void RequestLogin()
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{
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var requestLoginData = new RequestLoginData
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{
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device_id = SystemInfo.deviceUniqueIdentifier,
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@@ -61,85 +62,91 @@ public class LoginSystem : BaseSystem
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channel = BingoBea.Instance.attribution,
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sim = WebviewManager.haveSimCard
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};
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Debug.Log(JsonConvert.SerializeObject(requestLoginData));
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Debug.Log(SystemInfo.deviceUniqueIdentifier);
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GameHelper.PostFunnelLogin("loginSend");
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Debug.Log(JsonConvert.SerializeObject(requestLoginData));
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//zhushi // NetworkKit.Post<LoginModel>("login", requestLoginData, (isSuccess, loginData) =>
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// {
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NetworkKit.Post<LoginModel>("login", requestLoginData, (isSuccess, loginData) =>
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{
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// if (isSuccess)
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// {
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// var loginModel = GameHelper.GetLoginModel();
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// loginModel.cdn_url = loginData.cdn_url;
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// loginModel.setting = loginData.setting;
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// loginModel.play_data = loginData.play_data;
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// loginModel.token = loginData.token;
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// loginModel.uid = loginData.uid;
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// loginModel.country = loginData.country;
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// loginModel.expires_at = loginData.expires_at;
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// loginModel.is_magic = loginData.is_magic;
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// loginModel.invite_code = loginData.invite_code;
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// loginModel.invite_url = loginData.invite_url;
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// loginModel.last_login_time = loginData.last_login_time;
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// loginModel.login_time = loginData.login_time;
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// loginModel.reg_time = loginData.reg_time;
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// loginModel.new_player = loginData.new_player;
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// loginModel.debug_log = loginData.debug_log;
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// loginModel.enwp = loginData.enwp;
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if (isSuccess)
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{
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var loginModel = GameHelper.GetLoginModel();
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loginModel.cdn_url = loginData.cdn_url;
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loginModel.setting = loginData.setting;
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loginModel.play_data = loginData.play_data;
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loginModel.token = loginData.token;
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loginModel.uid = loginData.uid;
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loginModel.country = loginData.country;
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loginModel.expires_at = loginData.expires_at;
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loginModel.is_magic = loginData.is_magic;
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loginModel.invite_code = loginData.invite_code;
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loginModel.invite_url = loginData.invite_url;
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loginModel.last_login_time = loginData.last_login_time;
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loginModel.login_time = loginData.login_time;
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loginModel.reg_time = loginData.reg_time;
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loginModel.new_player = loginData.new_player;
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loginModel.debug_log = loginData.debug_log;
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loginModel.enwp = loginData.enwp;
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// loginModel.preferences = new Preferences();
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// NetworkKit.CDNUrl = $"{loginData.cdn_url}/";
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// NetworkKit.SetCacheToken(loginData.token);
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// //RequestHeart();
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// DateTimeBoardk.Instance.SetServerCurrTimestamp(loginData.login_time);
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// Sequence mLoopSequence = DOTween.Sequence();
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// mLoopSequence.AppendCallback(() =>
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// {
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// RequestHeart();
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loginModel.preferences = new Preferences();
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NetworkKit.CDNUrl = $"{loginData.cdn_url}/";
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NetworkKit.SetCacheToken(loginData.token);
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//RequestHeart();
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DateTimeBoardk.Instance.SetServerCurrTimestamp(loginData.login_time);
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Sequence mLoopSequence = DOTween.Sequence();
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mLoopSequence.AppendCallback(() =>
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{
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RequestHeart();
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// }).AppendInterval(60).SetLoops(-1);
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// //TimerHelper.UnscaleGeneral.AddLoopTimer(60, (timer) => { RequestHeart(); });
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// //NetworkDispatcher.Instance.Dispatch(NetworkMsg.GetPlayData);
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// //UICtrlDispatcher.Instance.Dispatch(SkinInfo.EnterBingoUI_Open);
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// PreferencesMgr.Instance.PlayerName = loginData.invite_code;
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// NetworkDispatcher.Instance.Dispatch(ExternalInfo.GetConfig);
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// MaxADKit.Init();
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// GameHelper.PostFunnelLogin("loginRecv", true);
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// if (GameHelper.IsGiftSwitch())
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// {
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// GameObject.Find("MainCameraRoot").SetActive(false);
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// }
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// else{
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// GameObject.Find("sheep_parent").SetActive(false);
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// }
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// }
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// else
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// {
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// //UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.NetLoadingUI_Close);
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// Debug.Log("登陆请求失败");
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// GameHelper.PostFunnelLogin("loginRecv", false);
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}).AppendInterval(60).SetLoops(-1);
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//TimerHelper.UnscaleGeneral.AddLoopTimer(60, (timer) => { RequestHeart(); });
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//NetworkDispatcher.Instance.Dispatch(NetworkMsg.GetPlayData);
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//UICtrlDispatcher.Instance.Dispatch(SkinInfo.EnterBingoUI_Open);
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PreferencesMgr.Instance.PlayerName = loginData.invite_code;
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NetworkDispatcher.Instance.Dispatch(ExternalInfo.GetConfig);
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MaxADKit.Init();
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GameHelper.PostFunnelLogin("loginRecv", true);
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if (GameHelper.IsGiftSwitch())
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{
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GameObject.Find("MainCameraRoot").SetActive(false);
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}
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else
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{
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GameObject.Find("sheep_parent").SetActive(false);
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}
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}
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else
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{
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Debug.Log(JsonConvert.SerializeObject(loginData));
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//UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.NetLoadingUI_Close);
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Debug.Log("登陆请求失败");
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GameHelper.PostFunnelLogin("loginRecv", false);
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// float times = loginCount == 0 ? 0 : 5f;
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float times = loginCount == 0 ? 0 : 5f;
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// DOVirtual.DelayedCall(times,()=>{
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// if (loginCount < LoginCountLimit) {
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// loginCount++;
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// RequestLogin();
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DOVirtual.DelayedCall(times, () =>
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{
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if (loginCount < LoginCountLimit)
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{
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loginCount++;
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RequestLogin();
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// } else {
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// loginCount = 0;
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// Action _OnFail = () =>
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// {
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// NetworkDispatcher.Instance.Dispatch(NetworkMsg.Login);
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// };
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// UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.TipsViewUI_Open, _OnFail);
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// }
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// });
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// }
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// });
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}
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else
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{
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loginCount = 0;
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Action _OnFail = () =>
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{
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NetworkDispatcher.Instance.Dispatch(NetworkMsg.Login);
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};
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.TipsViewUI_Open, _OnFail);
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}
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});
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}
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});
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}
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@@ -186,7 +193,7 @@ public partial class NetworkMsg
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public static uint UpdateCheckInviteData = ++MsgRootLogic;
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public static string Identifier = "com.interactivegames123.bingograssland";
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public static string Identifier = "com.interactivegames.bingotornado";
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public static uint Start = ++MsgRootLogic;
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public static uint NotNetwork = ++MsgRootLogic;
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}
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@@ -39,10 +39,10 @@ public class NetworkKit
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var requestJson = SerializeUtil.ToJsonIndented(requestData);
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var url2 = url;
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// #if BingoBrainRelease
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#if BingoBrainRelease
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url2 = Base64Kit.Encode(url);
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requestJson = Base64Kit.Encode(requestJson);
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// #endif
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#endif
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var bytes = Encoding.UTF8.GetBytes(requestJson);
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var url1 = BingoBrain.Network.domainUrl + url2;
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//Debug.Log($"Url: {url1}");
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@@ -59,7 +59,7 @@ public class NetworkKit
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loginRequest.SetRequestHeader(keyValuePair.Key, keyValuePair.Value);
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}
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}
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Debug.Log(JsonConvert.SerializeObject(loginRequest));
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SetRequestContentType(loginRequest);
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yield return loginRequest.SendWebRequest();
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if (loginRequest.result is not UnityWebRequest.Result.Success)
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@@ -69,17 +69,17 @@ public class NetworkKit
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else
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{
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var receiveContent = loginRequest.downloadHandler.text;
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// #if BingoBrainRelease
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#if BingoBrainRelease
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if (!receiveContent.IsNullOrWhiteSpace())
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{
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receiveContent = receiveContent.Substring(0, receiveContent.Length - 1);
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receiveContent = receiveContent.Substring(1);
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receiveContent = Base64Kit.Decode(receiveContent);
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}
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// #endif
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#endif
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//Debug.Log(url + "--------" + loginRequest.downloadHandler.text);
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//Debug.Log(url + "--------" + receiveContent);
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Debug.Log(url + "--------" + loginRequest.downloadHandler.text);
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Debug.Log(url + "--------" + receiveContent);
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var response = SerializeUtil.ToObject<ResponseData>(receiveContent);
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if (response?.code == 0)
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@@ -234,9 +234,9 @@ public class NetworkKit
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public static void BuriedPoint(string eventname, string eventproperty, int integer)
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{
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if(eventname == BuriedPointEvent.Apple_AD_event || eventname == BuriedPointEvent.Apple_pay_event)
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if (eventname == BuriedPointEvent.Apple_AD_event || eventname == BuriedPointEvent.Apple_pay_event)
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{
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eventname = GameHelper.IsAdModelOfPay()?BuriedPointEvent.Apple_AD_event:BuriedPointEvent.Apple_pay_event;
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eventname = GameHelper.IsAdModelOfPay() ? BuriedPointEvent.Apple_AD_event : BuriedPointEvent.Apple_pay_event;
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}
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buriedPointObject.@event = eventname;
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@@ -314,7 +314,8 @@ public class NetworkKit
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isReqToken1 = true;
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Post<LoginModel>("login", requestLoginData, (isSuccess, loginData) =>{
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Post<LoginModel>("login", requestLoginData, (isSuccess, loginData) =>
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{
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if (isSuccess)
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{
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LoginModel loginModel = GameHelper.GetLoginModel();
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