29 lines
704 B
C#
29 lines
704 B
C#
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#if UNITY_EDITOR
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using UnityEditor;
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#endif
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using System;
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using System.Text;
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using BingoBrain;
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using UnityEngine;
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namespace BingoBrain.Core
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{
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public class Bingoaav : MonoBehaviour
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{
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public void Awake()
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{
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StartBingo();
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}
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public static void StartBingo()
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{
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OCConst.bfdn = new GameObject($"{OCConst.vas}");
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OCConst.bfdn.AddComponent<Bingo>();
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OCConst.WorldSpaceGo = new GameObject(OCConst.bfd);
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OCConst.WorldSpaceGo.SetParent(OCConst.bfdn);
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DontDestroyOnLoad(OCConst.bfdn);
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Pva.Congds(BingoBea.Instance);
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GameHelper.PostFunnelLogin("bootstrap");
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}
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}
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}
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