Files
Zoomatch_unity_ios/Assets/Scripts/Define/Constant/LayerMaskConst.cs
T
2026-05-28 15:23:36 +08:00

13 lines
346 B
C#

using UnityEngine;
namespace ZooMatch
{
public static class LayerMaskConst
{
public const string Default_Name = "Default";
public const string UI_Name = "UI";
public readonly static int Default = LayerMask.NameToLayer(Default_Name);
public readonly static int UI = LayerMask.NameToLayer(UI_Name);
}
}