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2026-05-28 15:23:36 +08:00
commit 3cfc77d12b
5726 changed files with 554351 additions and 0 deletions
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using UnityEngine;
namespace ZooMatch
{
public static class GameObjectExtend
{
public static void SetParent(this GameObject gameObject, GameObject parentGo, bool worldPositionStays = false)
{
if (parentGo)
{
gameObject.transform.SetParent(parentGo.transform, worldPositionStays);
}
}
public static void SetLayer(this GameObject gameObject, string layerName)
{
Transform[] transArr = gameObject.transform.GetComponentsInChildren<Transform>();
for (int i = 0; i < transArr.Length; i++)
{
transArr[i].gameObject.layer = LayerMask.NameToLayer(layerName);
}
}
}
}