feat:1、添加项目

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2026-06-02 10:26:44 +08:00
commit dfead2c461
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using System.Runtime.InteropServices;
using UnityEngine;
public class OpenBrowser
{
public static void OpenURL(string url)
{
// 调用iOS原生方法打开URL
// if (Application.platform == RuntimePlatform.IPhonePlayer)
// {
// _openURL(url);
// }
// else
// {
// 在非iOS平台上,你可以使用Unity的Application.OpenURL方法
Application.OpenURL(url);
// }
}
}