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@@ -76,8 +76,7 @@ namespace BingoBrain
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//CtrlDispatcher.Instance.Dispatch(CtrlMsg.NewConfigRead);
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}, configFileSavePath));
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}
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//检查设备本地是否有配置文件
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if (File.Exists(assetHotFixFilePath))
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else if (File.Exists(assetHotFixFilePath))
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{
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// Debug.Log($"[UNITY] Load config from datapath: {assetHotFixFilePath}");
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ParseConfig(File.ReadAllText(assetHotFixFilePath));
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@@ -85,6 +84,9 @@ namespace BingoBrain
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AppDispatcher.Instance.Dispatch(CsjInfoC.LoginInit);
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GameHelper.PostFunnelLogin("loadFinish");
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}
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//检查设备本地是否有配置文件
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}
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public static IEnumerator GetTextFromUrl(string url, string fileName, UnityAction<string> action = null,
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string savePath = null)
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