This commit is contained in:
2026-07-15 16:19:07 +08:00
parent 64bad7c077
commit 544f4b2d01
7963 changed files with 447731 additions and 972637 deletions
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namespace ScrewsMaster
{
public static class CtrlConst
{
public const string ADTaskCtrl = "ADTaskCtrl";
public const string CurrencyRewardCtrl = "CurrencyRewardCtrl";
public const string GameLoginCtrl = "GameLoginCtrl";
public const string FXWndCtrl = "FXWndCtrl";
public const string JoastCtrl = "JoastCtrl";
public const string MenuCtrl = "MenuCtrl";
public const string LanguageWinCtrl = "LanguageWinCtrl";
public const string MaskCtrl = "MaskCtrl";
public const string ProfileCtrl = "ProfileCtrl";
public const string NetLoadingCtrl = "NetLoadingCtrl";
public const string LoadingCtrl = "LoadingCtrl";
public const string OpenBgCtrl = "OpenBgCtrl";
public const string RewardCtrl = "RewardCtrl";
public const string PrivacyCtrl = "PrivacyCtrl";
public const string PreferencesDataReadyCtrl = "PreferencesDataReadyCtrl";
public const string LevelSuccessCtrl = "LevelSuccessCtrl";
public const string SheepPlayCtrl = "SheepPlayCtrl";
public const string CoinWnd_newCtrl = "CoinWnd_newCtrl";
public const string SheepwindowCtrl = "SheepwindowCtrl";
public const string RemakeCtrl = "RemakeCtrl";
public const string BuyslotCtrl = "BuyslotCtrl";
public const string ScreenViewCtrl = "ScreenViewCtrl";
public const string OpenGameCtrl = "OpenGameCtrl";
public const string H5Ctrl = "H5Ctrl";
public const string NewTaskCtrl = "NewTaskCtrl";
public const string GetTaskRewardCtrl = "GetTaskRewardCtrl";
public const string RewardboxCtrl = "RewardboxCtrl";
public const string PackrewardCtrl = "PackrewardCtrl";
public const string BuygoldCtrl = "BuygoldCtrl";
public const string MakeupConfirmCtrl = "MakeupConfirmCtrl";
public const string MakeupRecordCtrl = "MakeupRecordCtrl";
public const string MakeupStepCtrl = "MakeupStepCtrl";
public const string RegulationCtrl = "RegulationCtrl";
public const string PixPayCtrl = "PixPayCtrl";
public const string WebViewCtrl = "WebViewCtrl";
public const string PayloadingCtrl = "PayloadingCtrl";
public const string AdcomingCtrl = "AdcomingCtrl";
public const string PassunlockCtrl = "PassunlockCtrl";
public const string FirstRewardCtrl = "FirstRewardCtrl";
public const string ReviveCtrl = "ReviveCtrl";
public const string PropCtrl = "PropCtrl";
public const string TipsCtrl = "TipsCtrl";
public const string SignInViewCtrl = "SignInViewCtrl";
public const string PrizeWheelCtrl = "PrizeWheelCtrl";
public const string GameHomeCtrl = "GameHomeCtrl";
public const string RankCtrl = "RankCtrl";
public const string ResurgenceCtrl = "ResurgenceCtrl";
public const string SaveingPotCtrl = "SaveingPotCtrl";
public const string BroadcastCtrl = "BroadcastCtrl";
public const string RecordViewCtrl = "RecordViewCtrl";
public const string ThreeDaysGiftCtrl = "ThreeDaysGiftCtrl";
public const string RewardMulNewCtrl = "RewardMulNewCtrl";
public const string LoginACtrl = "LoginACtrl";
}
}
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namespace ScrewsMaster
{
public static class ModelConst
{
public const string LoginModel = "LoginModel";
public const string MaskModel = "MaskModel";
public const string RewardAniModel = "RewardAniModel";
public const string FXWndModel = "FXWndModel";
public const string CurrencyRewardModel = "CurrencyRewardModel";
public const string GameLoginModel = "GameLoginModel";
public const string JoastModel = "JoastModel";
public const string LanguageWinModel = "LanguageWinModel";
public const string PrivacyModel = "PrivacyModel";
public const string LoadingModel = "LoadingModel";
public const string ADTaskModel = "ADTaskModel";
public const string OpenBgModel = "OpenBgModel";
public const string ProfileModel = "ProfileModel";
public const string NetLoadingModel = "NetLoadingModel";
public const string MenuModel = "MenuModel";
public const string SheepPlayModel = "SheepPlayModel";
public const string CoinWnd_newModel = "CoinWnd_newModel";
public const string RewardModel = "RewardModel";
public const string RemakeModel = "RemakeModel";
public const string SheepwindowModel = "SheepwindowModel";
public const string LevelSuccessModel = "LevelSuccessModel";
public const string BuyslotModel = "BuyslotModel";
public const string ScreenViewModel = "ScreenViewModel";
public const string OpenGameModel = "OpenGameModel";
public const string H5Model = "H5Model";
public const string NewTaskModel = "NewTaskModel";
public const string GetTaskRewardModel = "GetTaskRewardModel";
public const string RewardboxModel = "RewardboxModel";
public const string PackrewardModel = "PackrewardModel";
public const string BuygoldModel = "BuygoldModel";
public const string MakeupConfirmModel = "MakeupConfirmModel";
public const string MakeupRecordModel = "MakeupRecordModel";
public const string MakeupStepModel = "MakeupStepModel";
public const string RegulationModel = "RegulationModel";
public const string PixPayModel = "PixPayModel";
public const string GameUrlsConstModel = "GameUrlsConstModel";
public const string GameUrlsModel = "GameUrlsModel";
public const string PayloadingModel = "PayloadingModel";
public const string AdcomingModel = "AdcomingModel";
public const string PassunlockModel = "PassunlockModel";
public const string FirstRewardModel = "FirstRewardModel";
public const string ReviveModel = "ReviveModel";
public const string PropModel = "PropModel";
public const string TipsModel = "TipsModel";
public const string SignInViewModel = "SignInViewModel";
public const string PrizeWheelModel = "PrizeWheelModel";
public const string GameHomeModel = "GameHomeModel";
public const string RankModel = "RankModel";
public const string ResurgenceModel = "ResurgenceModel";
public const string SaveingPotModel = "SaveingPotModel";
public const string BroadcastModel = "BroadcastModel";
public const string RecordViewModel = "RecordViewModel";
public const string ThreeDaysGiftModel = "ThreeDaysGiftModel";
public const string RewardMulNewModel = "RewardMulNewModel";
public const string LoginAModel = "LoginAModel";
}
}
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namespace ScrewsMaster
{
public static class ModuleManagerRegister
{
public static void AutoRegisterModel()
{
ModuleManager moduleManager = ModuleManager.Instance;
moduleManager.AddModel(ModelConst.LoginModel, new LoginModel());
moduleManager.AddModel(ModelConst.CurrencyRewardModel, new CurrencyRewardModel());
moduleManager.AddModel(ModelConst.FXWndModel, new FXWndModel());
moduleManager.AddModel(ModelConst.GameLoginModel, new GameLoginModel());
moduleManager.AddModel(ModelConst.JoastModel, new JoastModel());
moduleManager.AddModel(ModelConst.LoadingModel, new LoadingModel());
moduleManager.AddModel(ModelConst.MaskModel, new MaskModel());
moduleManager.AddModel(ModelConst.MenuModel, new MenuModel());
moduleManager.AddModel(ModelConst.NetLoadingModel, new NetLoadingModel());
moduleManager.AddModel(ModelConst.OpenBgModel, new OpenBgModel());
moduleManager.AddModel(ModelConst.PrivacyModel, new PrivacyModel());
moduleManager.AddModel(ModelConst.ProfileModel, new ProfileModel());
moduleManager.AddModel(ModelConst.RewardModel, new RewardModel());
moduleManager.AddModel(ModelConst.SheepPlayModel, new SheepPlayModel());
moduleManager.AddModel(ModelConst.CoinWnd_newModel, new CoinWnd_newModel());
moduleManager.AddModel(ModelConst.LevelSuccessModel, new LevelSuccessModel());
moduleManager.AddModel(ModelConst.OpenGameModel, new OpenGameModel());
moduleManager.AddModel(ModelConst.NewTaskModel, new NewTaskModel());
moduleManager.AddModel(ModelConst.GetTaskRewardModel, new GetTaskRewardModel());
moduleManager.AddModel(ModelConst.RewardboxModel, new RewardboxModel());
moduleManager.AddModel(ModelConst.PayloadingModel, new PayloadingModel());
moduleManager.AddModel(ModelConst.AdcomingModel, new AdcomingModel());
moduleManager.AddModel(ModelConst.ReviveModel, new ReviveModel());
moduleManager.AddModel(ModelConst.PropModel, new PropModel());
moduleManager.AddModel(ModelConst.TipsModel, new TipsModel());
moduleManager.AddModel(ModelConst.MakeupConfirmModel, new MakeupConfirmModel());
moduleManager.AddModel(ModelConst.MakeupRecordModel, new MakeupRecordModel());
moduleManager.AddModel(ModelConst.H5Model, new H5Model());
moduleManager.AddModel(ModelConst.BuygoldModel, new BuygoldModel());
moduleManager.AddModel(ModelConst.PackrewardModel, new PackRewardModel());
moduleManager.AddModel(ModelConst.FirstRewardModel, new FirstRewardModel());
moduleManager.AddModel(ModelConst.PassunlockModel, new PassunlockModel());
moduleManager.AddModel(ModelConst.SignInViewModel, new SignInViewModel());
moduleManager.AddModel(ModelConst.PrizeWheelModel, new PrizeWheelModel());
moduleManager.AddModel(ModelConst.GameHomeModel, new GameHomeModel());
moduleManager.AddModel(ModelConst.RankModel, new RankModel());
moduleManager.AddModel(ModelConst.ResurgenceModel, new ResurgenceModel());
moduleManager.AddModel(ModelConst.SaveingPotModel, new SaveingPotModel());
moduleManager.AddModel(ModelConst.BroadcastModel, new BroadcastModel());
moduleManager.AddModel(ModelConst.RecordViewModel, new RecordViewModel());
moduleManager.AddModel(ModelConst.ThreeDaysGiftModel, new ThreeDaysGiftModel());
moduleManager.AddModel(ModelConst.RewardMulNewModel, new RewardMulNewModel());
moduleManager.AddModel(ModelConst.LoginAModel, new LoginAModel());
}
public static void AutoRegisterUICtrl()
{
ModuleManager moduleManager = ModuleManager.Instance;
moduleManager.AddUICtrl(UICtrlConst.CurrencyRewardUICtrl, new CurrencyRewardUICtrl());
moduleManager.AddUICtrl(UICtrlConst.FXWndUICtrl, new FXWndUICtrl());
moduleManager.AddUICtrl(UICtrlConst.GameLoginUICtrl, new GameLoginUICtrl());
moduleManager.AddUICtrl(UICtrlConst.JoastUICtrl, new JoastUICtrl());
moduleManager.AddUICtrl(UICtrlConst.LoadingUICtrl, new LoadingUICtrl());
moduleManager.AddUICtrl(UICtrlConst.MaskUICtrl, new MaskUICtrl());
moduleManager.AddUICtrl(UICtrlConst.MenuUICtrl, new MenuUICtrl());
moduleManager.AddUICtrl(UICtrlConst.NetLoadingUICtrl, new NetLoadingUICtrl());
moduleManager.AddUICtrl(UICtrlConst.OpenBgUICtrl, new OpenBgUICtrl());
moduleManager.AddUICtrl(UICtrlConst.PrivacyUICtrl, new PrivacyUICtrl());
moduleManager.AddUICtrl(UICtrlConst.ProfileUICtrl, new ProfileUICtrl());
moduleManager.AddUICtrl(UICtrlConst.RewardUICtrl, new RewardUICtrl());
moduleManager.AddUICtrl(UICtrlConst.SheepPlayUICtrl, new SheepPlayUICtrl());
moduleManager.AddUICtrl(UICtrlConst.CoinWnd_newUICtrl, new CoinWnd_newUICtrl());
moduleManager.AddUICtrl(UICtrlConst.LevelSuccessUICtrl, new LevelSuccessUICtrl());
moduleManager.AddUICtrl(UICtrlConst.OpenGameUICtrl, new OpenGameUICtrl());
moduleManager.AddUICtrl(UICtrlConst.NewTaskUICtrl, new NewTaskUICtrl());
moduleManager.AddUICtrl(UICtrlConst.GetTaskRewardUICtrl, new GetTaskRewardUICtrl());
moduleManager.AddUICtrl(UICtrlConst.RewardboxUICtrl, new RewardboxUICtrl());
moduleManager.AddUICtrl(UICtrlConst.MakeupConfirmUICtrl, new MakeupConfirmUICtrl());
moduleManager.AddUICtrl(UICtrlConst.MakeupRecordUICtrl, new MakeupRecordUICtrl());
moduleManager.AddUICtrl(UICtrlConst.H5UICtrl, new H5UICtrl());
moduleManager.AddUICtrl(UICtrlConst.BuygoldUICtrl, new BuygoldUICtrl());
moduleManager.AddUICtrl(UICtrlConst.PackrewardUICtrl, new PackRewardUICtrl());
moduleManager.AddUICtrl(UICtrlConst.FirstRewardUICtrl, new FirstRewardUICtrl());
moduleManager.AddUICtrl(UICtrlConst.PassunlockUICtrl, new PassunlockUICtrl());
moduleManager.AddUICtrl(UICtrlConst.PayloadingUICtrl, new PayloadingUICtrl());
moduleManager.AddUICtrl(UICtrlConst.AdcomingUICtrl, new AdcomingUICtrl());
moduleManager.AddUICtrl(UICtrlConst.SignInViewUICtrl, new SignInViewUICtrl());
moduleManager.AddUIType(UIConst.ReviveUI, typeof(ReviveUI));
moduleManager.AddUIType(UIConst.PropUI, typeof(PropUI));
moduleManager.AddUIType(UIConst.TipsUI, typeof(TipsUI));
moduleManager.AddUIType(UIConst.PrizeWheelUI, typeof(PrizeWheelUI));
moduleManager.AddUIType(UIConst.GameHomeUI, typeof(GameHomeUI));
moduleManager.AddUIType(UIConst.RankUI, typeof(RankUI));
moduleManager.AddUICtrl(UICtrlConst.ResurgenceUICtrl, new ResurgenceUICtrl());
moduleManager.AddUICtrl(UICtrlConst.SaveingPotUICtrl, new SaveingPotUICtrl());
moduleManager.AddUICtrl(UICtrlConst.BroadcastUICtrl, new BroadcastUICtrl());
moduleManager.AddUICtrl(UICtrlConst.RecordViewUICtrl, new RecordViewUICtrl());
moduleManager.AddUIType(UIConst.ThreeDaysGiftUI, typeof(ThreeDaysGiftUI));
moduleManager.AddUIType(UIConst.RewardMulNewUI, typeof(RewardMulNewUI));
moduleManager.AddUIType(UIConst.LoginAUI, typeof(LoginAUI));
}
public static void AutoRegisterCtrl()
{
ModuleManager moduleManager = ModuleManager.Instance;
moduleManager.AddCtrl(CtrlConst.CurrencyRewardCtrl, new CurrencyRewardCtrl());
moduleManager.AddCtrl(CtrlConst.FXWndCtrl, new FXWndCtrl());
moduleManager.AddCtrl(CtrlConst.GameLoginCtrl, new GameLoginCtrl());
moduleManager.AddCtrl(CtrlConst.JoastCtrl, new JoastCtrl());
moduleManager.AddCtrl(CtrlConst.LoadingCtrl, new LoadingCtrl());
moduleManager.AddCtrl(CtrlConst.MaskCtrl, new MaskCtrl());
moduleManager.AddCtrl(CtrlConst.MenuCtrl, new MenuCtrl());
moduleManager.AddCtrl(CtrlConst.NetLoadingCtrl, new NetLoadingCtrl());
moduleManager.AddCtrl(CtrlConst.OpenBgCtrl, new OpenBgCtrl());
moduleManager.AddCtrl(CtrlConst.PrivacyCtrl, new PrivacyCtrl());
moduleManager.AddCtrl(CtrlConst.ProfileCtrl, new ProfileCtrl());
moduleManager.AddCtrl(CtrlConst.RewardCtrl, new RewardCtrl());
moduleManager.AddCtrl(CtrlConst.PreferencesDataReadyCtrl, new PreferencesDataReadyCtrl());
moduleManager.AddCtrl(CtrlConst.SheepPlayCtrl, new SheepPlayCtrl());
moduleManager.AddCtrl(CtrlConst.CoinWnd_newCtrl, new CoinWnd_newCtrl());
moduleManager.AddCtrl(CtrlConst.LevelSuccessCtrl, new LevelSuccessCtrl());
moduleManager.AddCtrl(CtrlConst.OpenGameCtrl, new OpenGameCtrl());
moduleManager.AddCtrl(CtrlConst.NewTaskCtrl, new NewTaskCtrl());
moduleManager.AddCtrl(CtrlConst.GetTaskRewardCtrl, new GetTaskRewardCtrl());
moduleManager.AddCtrl(CtrlConst.RewardboxCtrl, new RewardboxCtrl());
moduleManager.AddCtrl(CtrlConst.PayloadingCtrl, new PayloadingCtrl());
moduleManager.AddCtrl(CtrlConst.AdcomingCtrl, new AdcomingCtrl());
moduleManager.AddCtrl(CtrlConst.ReviveCtrl, new ReviveCtrl());
moduleManager.AddCtrl(CtrlConst.PropCtrl, new PropCtrl());
moduleManager.AddCtrl(CtrlConst.TipsCtrl, new TipsCtrl());
moduleManager.AddCtrl(CtrlConst.MakeupConfirmCtrl, new MakeupConfirmCtrl());
moduleManager.AddCtrl(CtrlConst.MakeupRecordCtrl, new MakeupRecordCtrl());
moduleManager.AddCtrl(CtrlConst.H5Ctrl, new H5Ctrl());
moduleManager.AddCtrl(CtrlConst.BuygoldCtrl, new BuygoldCtrl());
moduleManager.AddCtrl(CtrlConst.PackrewardCtrl, new PackRewardCtrl());
moduleManager.AddCtrl(CtrlConst.FirstRewardCtrl, new FirstRewardCtrl());
moduleManager.AddCtrl(CtrlConst.PassunlockCtrl, new PassunlockCtrl());
moduleManager.AddCtrl(CtrlConst.SignInViewCtrl, new SignInViewCtrl());
moduleManager.AddCtrl(CtrlConst.PrizeWheelCtrl, new PrizeWheelCtrl());
moduleManager.AddCtrl(CtrlConst.GameHomeCtrl, new GameHomeCtrl());
moduleManager.AddCtrl(CtrlConst.RankCtrl, new RankCtrl());
moduleManager.AddCtrl(CtrlConst.ResurgenceCtrl, new ResurgenceCtrl());
moduleManager.AddCtrl(CtrlConst.SaveingPotCtrl, new SaveingPotCtrl());
moduleManager.AddCtrl(CtrlConst.BroadcastCtrl, new BroadcastCtrl());
moduleManager.AddCtrl(CtrlConst.RecordViewCtrl, new RecordViewCtrl());
moduleManager.AddCtrl(CtrlConst.ThreeDaysGiftCtrl, new ThreeDaysGiftCtrl());
moduleManager.AddCtrl(CtrlConst.RewardMulNewCtrl, new RewardMulNewCtrl());
moduleManager.AddCtrl(CtrlConst.LoginACtrl, new LoginACtrl());
}
public static void AutoRegisterUIType()
{
ModuleManager moduleManager = ModuleManager.Instance;
moduleManager.AddUIType(UIConst.CurrencyRewardUI, typeof(CurrencyRewardUI));
moduleManager.AddUIType(UIConst.FXWndUI, typeof(FXWndUI));
moduleManager.AddUIType(UIConst.GameLoginUI, typeof(GameLoginUI));
moduleManager.AddUIType(UIConst.JoastUI, typeof(JoastUI));
moduleManager.AddUIType(UIConst.LoadingUI, typeof(LoadingUI));
moduleManager.AddUIType(UIConst.MaskUI, typeof(MaskUI));
moduleManager.AddUIType(UIConst.MenuUI, typeof(MenuUI));
moduleManager.AddUIType(UIConst.NetLoadingUI, typeof(NetLoadingUI));
moduleManager.AddUIType(UIConst.OpenBgUI, typeof(OpenBgUI));
moduleManager.AddUIType(UIConst.PrivacyUI, typeof(PrivacyUI));
moduleManager.AddUIType(UIConst.ProfileUI, typeof(ProfileUI));
moduleManager.AddUIType(UIConst.RewardUI, typeof(RewardUI));
moduleManager.AddUIType(UIConst.SheepPlayUI, typeof(SheepPlayUI));
moduleManager.AddUIType(UIConst.CoinWnd_newUI, typeof(CoinWnd_newUI));
moduleManager.AddUIType(UIConst.LevelSuccessUI, typeof(LevelSuccessUI));
moduleManager.AddUIType(UIConst.OpenGameUI, typeof(OpenGameUI));
moduleManager.AddUIType(UIConst.NewTaskUI, typeof(NewTaskUI));
moduleManager.AddUIType(UIConst.GetTaskRewardUI, typeof(GetTaskRewardUI));
moduleManager.AddUIType(UIConst.RewardboxUI, typeof(RewardboxUI));
moduleManager.AddUIType(UIConst.PayloadingUI, typeof(PayloadingUI));
moduleManager.AddUIType(UIConst.AdcomingUI, typeof(AdcomingUI));
moduleManager.AddUICtrl(UICtrlConst.ReviveUICtrl, new ReviveUICtrl());
moduleManager.AddUICtrl(UICtrlConst.PropUICtrl, new PropUICtrl());
moduleManager.AddUICtrl(UICtrlConst.TipsUICtrl, new TipsUICtrl());
moduleManager.AddUIType(UIConst.MakeupConfirmUI, typeof(MakeupConfirmUI));
moduleManager.AddUIType(UIConst.MakeupRecordUI, typeof(MakeupRecordUI));
moduleManager.AddUIType(UIConst.H5UI, typeof(H5UI));
moduleManager.AddUIType(UIConst.BuygoldUI, typeof(BuygoldUI));
moduleManager.AddUIType(UIConst.PackrewardUI, typeof(PackRewardUI));
moduleManager.AddUIType(UIConst.FirstRewardUI, typeof(FirstRewardUI));
moduleManager.AddUIType(UIConst.PassunlockUI, typeof(PassunlockUI));
moduleManager.AddUIType(UIConst.SignInViewUI, typeof(SignInViewUI));
moduleManager.AddUICtrl(UICtrlConst.PrizeWheelUICtrl, new PrizeWheelUICtrl());
moduleManager.AddUICtrl(UICtrlConst.GameHomeUICtrl, new GameHomeUICtrl());
moduleManager.AddUICtrl(UICtrlConst.RankUICtrl, new RankUICtrl());
moduleManager.AddUIType(UIConst.ResurgenceUI, typeof(ResurgenceUI));
moduleManager.AddUIType(UIConst.SaveingPotUI, typeof(SaveingPotUI));
moduleManager.AddUIType(UIConst.BroadcastUI, typeof(BroadcastUI));
moduleManager.AddUIType(UIConst.RecordViewUI, typeof(RecordViewUI));
moduleManager.AddUICtrl(UICtrlConst.ThreeDaysGiftUICtrl, new ThreeDaysGiftUICtrl());
moduleManager.AddUICtrl(UICtrlConst.RewardMulNewUICtrl, new RewardMulNewUICtrl());
moduleManager.AddUICtrl(UICtrlConst.LoginAUICtrl, new LoginAUICtrl());
}
}
}
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namespace ScrewsMaster
{
public static class UIConst
{
public const string GameLoginUI = "GameLoginUI";
public const string CurrencyRewardUI = "CurrencyRewardUI";
public const string ADTaskUI = "ADTaskUI";
public const string JoastUI = "JoastUI";
public const string LanguageWinUI = "LanguageWinUI";
public const string MenuUI = "MenuUI";
public const string MaskUI = "MaskUI";
public const string LoadingUI = "LoadingUI";
public const string NetLoadingUI = "NetLoadingUI";
public const string CoinWnd_newUI = "CoinWnd_newUI";
public const string FXWndUI = "FXWndUI";
public const string OpenBgUI = "OpenBgUI";
public const string PrivacyUI = "PrivacyUI";
public const string RewardUI = "RewardUI";
public const string RemakeUI = "RemakeUI";
public const string H5UI = "H5UI";
public const string SheepPlayUI = "SheepPlayUI";
public const string ProfileUI = "ProfileUI";
public const string LevelSuccessUI = "LevelSuccessUI";
public const string BuyslotUI = "BuyslotUI";
public const string SheepwindowUI = "SheepwindowUI";
public const string ScreenViewUI = "ScreenViewUI";
public const string OpenGameUI = "OpenGameUI";
public const string NewTaskUI = "NewTaskUI";
public const string GetTaskRewardUI = "GetTaskRewardUI";
public const string RewardboxUI = "RewardboxUI";
public const string PackrewardUI = "PackrewardUI";
public const string BuygoldUI = "BuygoldUI";
public const string MakeupConfirmUI = "MakeupConfirmUI";
public const string MakeupRecordUI = "MakeupRecordUI";
public const string MakeupStepUI = "MakeupStepUI";
public const string RegulationUI = "RegulationUI";
public const string PixPayUI = "PixPayUI";
public const string PayloadingUI = "PayloadingUI";
public const string AdcomingUI = "AdcomingUI";
public const string PassunlockUI = "PassunlockUI";
public const string FirstRewardUI = "FirstRewardUI";
public const string ReviveUI = "ReviveUI";
public const string PropUI = "PropUI";
public const string TipsUI = "TipsUI";
public const string SignInViewUI = "SignInViewUI";
public const string PrizeWheelUI = "PrizeWheelUI";
public const string GameHomeUI = "GameHomeUI";
public const string RankUI = "RankUI";
public const string ResurgenceUI = "ResurgenceUI";
public const string SaveingPotUI = "SaveingPotUI";
public const string BroadcastUI = "BroadcastUI";
public const string RecordViewUI = "RecordViewUI";
public const string ThreeDaysGiftUI = "ThreeDaysGiftUI";
public const string RewardMulNewUI = "RewardMulNewUI";
public const string LoginAUI = "LoginAUI";
}
}
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namespace ScrewsMaster
{
public static class UICtrlConst
{
public const string ADTaskUICtrl = "ADTaskUICtrl";
public const string JoastUICtrl = "JoastUICtrl";
public const string LoadingUICtrl = "LoadingUICtrl";
public const string MaskUICtrl = "MaskUICtrl";
public const string ProfileUICtrl = "ProfileUICtrl";
public const string CurrencyRewardUICtrl = "CurrencyRewardUICtrl";
public const string FXWndUICtrl = "FXWndUICtrl";
public const string SheepwindowUICtrl = "SheepwindowUICtrl";
public const string LevelSuccessUICtrl = "LevelSuccessUICtrl";
public const string MenuUICtrl = "MenuUICtrl";
public const string NetLoadingUICtrl = "NetLoadingUICtrl";
public const string GameLoginUICtrl = "GameLoginUICtrl";
public const string LanguageWinUICtrl = "LanguageWinUICtrl";
public const string RewardUICtrl = "RewardUICtrl";
public const string CoinWnd_newUICtrl = "CoinWnd_newUICtrl";
public const string SheepPlayUICtrl = "SheepPlayUICtrl";
public const string RemakeUICtrl = "RemakeUICtrl";
public const string OpenBgUICtrl = "OpenBgUICtrl";
public const string PrivacyUICtrl = "PrivacyUICtrl";
public const string BuyslotUICtrl = "BuyslotUICtrl";
public const string ScreenViewUICtrl = "ScreenViewUICtrl";
public const string OpenGameUICtrl = "OpenGameUICtrl";
public const string H5UICtrl = "H5UICtrl";
public const string NewTaskUICtrl = "NewTaskUICtrl";
public const string GetTaskRewardUICtrl = "GetTaskRewardUICtrl";
public const string RewardboxUICtrl = "RewardboxUICtrl";
public const string PackrewardUICtrl = "PackrewardUICtrl";
public const string BuygoldUICtrl = "BuygoldUICtrl";
public const string MakeupConfirmUICtrl = "MakeupConfirmUICtrl";
public const string MakeupRecordUICtrl = "MakeupRecordUICtrl";
public const string MakeupStepUICtrl = "MakeupStepUICtrl";
public const string RegulationUICtrl = "RegulationUICtrl";
public const string PixPayUICtrl = "PixPayUICtrl";
public const string PayloadingUICtrl = "PayloadingUICtrl";
public const string AdcomingUICtrl = "AdcomingUICtrl";
public const string PassunlockUICtrl = "PassunlockUICtrl";
public const string FirstRewardUICtrl = "FirstRewardUICtrl";
public const string ReviveUICtrl = "ReviveUICtrl";
public const string PropUICtrl = "PropUICtrl";
public const string TipsUICtrl = "TipsUICtrl";
public const string SignInViewUICtrl = "SignInViewUICtrl";
public const string PrizeWheelUICtrl = "PrizeWheelUICtrl";
public const string GameHomeUICtrl = "GameHomeUICtrl";
public const string RankUICtrl = "RankUICtrl";
public const string ResurgenceUICtrl = "ResurgenceUICtrl";
public const string SaveingPotUICtrl = "SaveingPotUICtrl";
public const string BroadcastUICtrl = "BroadcastUICtrl";
public const string RecordViewUICtrl = "RecordViewUICtrl";
public const string ThreeDaysGiftUICtrl = "ThreeDaysGiftUICtrl";
public const string RewardMulNewUICtrl = "RewardMulNewUICtrl";
public const string LoginAUICtrl = "LoginAUICtrl";
}
}
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