using BingoBrain.Core;

namespace BingoBrain
{
    public class ReadyBingoCtrl : BaseCtrl
    {
        public static ReadyBingoCtrl Instance { get; private set; }

        private ReadyBingoModel model;

        #region 生命周期

        protected override void OnInit()
        {
            Instance = this;
        }

        protected override void OnDispose()
        {
            Instance = null;
        }

        #endregion
    }
}