

/// <summary>
/// FGUI控制器自动生成
/// </summary>
namespace FGUI.JNetIdle
{
    public partial class com_Netidle
    {
        /// <summary>
        /// 0:none
        /// </summary>
        public int _State_none = 0;
        /// <summary>
        /// 1:enterRoom
        /// </summary>
        public int _State_enterRoom = 1;
    }
}