/** This is an automatically generated class by FairyGUI. Please do not modify it. **/

using FairyGUI;
using FairyGUI.Utils;

namespace FGUI.JBingoPlay
{
    public partial class com_leavegame : GComponent
    {
        public GTextField text;
        public GButton btn_leave;
        public GButton btn_stay;
        public GButton closeButton;
        public GTextField txt_title;
        public const string URL = "ui://qrqjiu5srbhou";

        public static com_leavegame CreateInstance()
        {
            return (com_leavegame)UIPackage.CreateObject("JBingoPlay", "com_leavegame");
        }

        public override void ConstructFromXML(XML xml)
        {
            base.ConstructFromXML(xml);

            text = (GTextField)GetChildAt(2);
            btn_leave = (GButton)GetChildAt(3);
            btn_stay = (GButton)GetChildAt(4);
            closeButton = (GButton)GetChildAt(5);
            txt_title = (GTextField)GetChildAt(6);
        }
    }
}