/** This is an automatically generated class by FairyGUI. Please do not modify it. **/

using FairyGUI;
using FairyGUI.Utils;

namespace FGUI.JBingoPlay
{
    public partial class btn_card : GButton
    {
        public Controller cont_button;
        public GTextField text_num;
        public GLoader loader_reward;
        public Transition fx_flip;
        public const string URL = "ui://qrqjiu5skmj6b";

        public static btn_card CreateInstance()
        {
            return (btn_card)UIPackage.CreateObject("JBingoPlay", "btn_card");
        }

        public override void ConstructFromXML(XML xml)
        {
            base.ConstructFromXML(xml);

            cont_button = GetControllerAt(0);
            text_num = (GTextField)GetChildAt(1);
            loader_reward = (GLoader)GetChildAt(2);
            fx_flip = GetTransitionAt(0);
        }
    }
}