public static class CsjInfoC
{
    public const uint BASE = 3333;
    private static uint Cursor_BASE = BASE;


    public static readonly uint App_Quit = ++Cursor_BASE;


    public static readonly uint App_Focus_False = ++Cursor_BASE;


    public static readonly uint App_Pause_True = ++Cursor_BASE;


    public static readonly uint App_GamePause = ++Cursor_BASE;


    public static readonly uint App_GameResume = ++Cursor_BASE;


    public static readonly uint App_SwitchLanguage = ++Cursor_BASE;


    public static readonly uint UI_DisplayLoadingUI = ++Cursor_BASE;


    public static readonly uint UI_HideLoadingUI = ++Cursor_BASE;


    public static readonly uint UI_LoadingInitAsset = ++Cursor_BASE;

    public static readonly uint AppManagerRegister = ++Cursor_BASE;

    public static readonly uint InitUIMgr = ++Cursor_BASE;


    public static readonly uint UIEvent_UIOpen = ++Cursor_BASE;


    public static readonly uint UIEvent_UIClose = ++Cursor_BASE;


    public static readonly uint UIEvent_UIDisplay = ++Cursor_BASE;


    public static readonly uint UIEvent_UIHide = ++Cursor_BASE;


    public static readonly uint KeyCode_Home = ++Cursor_BASE;


    public static readonly uint KeyCode_Escape = ++Cursor_BASE;


    public static readonly uint TimeScale_Change = ++Cursor_BASE;


    public static readonly uint WorldRaycast_EnableChange = ++Cursor_BASE;

    public static readonly uint LoginInit = ++Cursor_BASE;
}