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@@ -75,7 +75,7 @@ namespace BingoBrain
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}
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//检查设备本地是否有配置文件
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if (File.Exists(assetHotFixFilePath))
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else if (File.Exists(assetHotFixFilePath))
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{
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// Debug.Log($"[UNITY] Load config from datapath: {assetHotFixFilePath}");
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ParseConfig(File.ReadAllText(assetHotFixFilePath));
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