提交修改

This commit is contained in:
edy
2026-07-13 14:08:42 +08:00
parent 2490c58f88
commit 13f38a8b77
+1 -1
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@@ -75,7 +75,7 @@ namespace BingoBrain
}
//检查设备本地是否有配置文件
if (File.Exists(assetHotFixFilePath))
else if (File.Exists(assetHotFixFilePath))
{
// Debug.Log($"[UNITY] Load config from datapath: {assetHotFixFilePath}");
ParseConfig(File.ReadAllText(assetHotFixFilePath));