Files
RedHotRoast-ios/Assets/Scripts/ModuleUI/Loading/LoadingUI.cs
T

131 lines
3.4 KiB
C#

using DG.Tweening;
namespace LoveLegend
{
using System.Collections;
using FairyGUI;
using UnityEngine;
using Object = UnityEngine.Object;
public class LoadingUI : BaseUI
{
private LoadingUICtrl ctrl;
private LoadingModel model;
private FGUI.ZM_Loading_25.com_loading ui;
protected GProgressBar pb_loading;
private Tweener tweener;
protected int currValue;
public LoadingUI(LoadingUICtrl ctrl) : base(ctrl)
{
uiName = UIConst.LoadingUI;
this.ctrl = ctrl;
}
protected override void SetUIInfo(UIInfo uiInfo)
{
uiInfo.packageName = "ZM_Loading_25";
uiInfo.assetName = "com_loading";
uiInfo.layerType = UILayerType.Loading;
uiInfo.isNeedOpenAnim = false;
uiInfo.isNeedCloseAnim = false;
uiInfo.isNeedUIMask = false;
}
#region
protected override void OnInit()
{
}
protected override void OnClose()
{
tweener.Kill();
}
protected override void OnBind()
{
ui = baseUI as FGUI.ZM_Loading_25.com_loading;
}
protected override void OnOpenBefore(object args)
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.OpenBgUI_Open);
ui.com_pb.max = 100;
ui.com_pb.value = 0;
CrazyAsyKit.StartCoroutine(SetProgress());
}
public IEnumerator SetProgress()
{
tweener = DOTween.To(() => ui.com_pb.value,
x => ui.com_pb.value = x, 98, 12.0f);
yield return tweener;
}
private void Reconnection(object obj = null) {
CrazyAsyKit.StartCoroutine(SetProgress());
}
protected override void OnOpen(object args)
{
}
#endregion
#region
protected override void AddListener()
{
GameDispatcher.Instance.AddListener(GameMsg.UpdateHotFixMax, OnUpdateHotFixMax);
GameDispatcher.Instance.AddListener(GameMsg.UpdateHotFixProgress, OnUpdateHotFixProgress);
GameDispatcher.Instance.AddListener(GameMsg.Network_reconnection, Reconnection);
}
protected override void RemoveListener()
{
GameDispatcher.Instance.RemoveListener(GameMsg.UpdateHotFixMax, OnUpdateHotFixMax);
GameDispatcher.Instance.RemoveListener(GameMsg.UpdateHotFixProgress, OnUpdateHotFixProgress);
GameDispatcher.Instance.RemoveListener(GameMsg.Network_reconnection, Reconnection);
}
#endregion
private bool isAgree = true;
public void CheckAgree()
{
tweener.Kill();
tweener = DOTween.To(() => ui.com_pb.value,
x => ui.com_pb.value = x, 100, 0.1f).OnComplete(() =>
{
if (!isAgree) return;
ctrl.CloseUI();
});
}
private void OnUpdateHotFixMax(object obj)
{
if (obj != null)
{
var max = (int)obj;
// ui.pb_loading.max = max;
}
}
private void OnUpdateHotFixProgress(object obj)
{
if (obj != null)
{
tweener.Kill();
var value = (int)obj;
pb_loading.value = value;
}
}
}
}