Files
RedHotRoast-ios/Assets/Legend/Define/Model/Config/Game/CommonModel.cs
T

69 lines
1.9 KiB
C#

using SGModule.ConfigLoader;
namespace LoveLegend
{
[ConfigKey("Common", false)]
public class CommonModel
{
public int InitialNum;
public int[] inlineLoginDown;
public int inlineMin;
public int Purchaseprops;
public int rewardrate;
public int RevivalCoins;
public int[] wheelTimes;
public float Passportgift;
public float Passportgift2;
public float addspace;
public float addspace2;
public int playtimes;
public int interstitialtype;
public int lobbyrewrdtime;
public int roomrewardrate;
public int Activetimes;
public int adrate;
public int roomrate;
public float afSendLimit;
public float afSendNum;
public int rewardinsertion;
public int exchangeCD = 120;
public int AddSpaceLevel;
public int RemoveADsPackDuration;
public int RemoveADsPackPopup;
public string contactUs;
public int[] UnlockSecret;
public int[] UnlockLive;
public int Live;
public int Secret;
public int Assitant;
public int LivePreview;
public int SecretPreview;
public int AssitantPreview;
public int HomeGuideRate;
public int roomGuideRate;
public int VIPGuide;
public int VIPGuideRate;
public int HomeInterstitialAd;
public int FreeClaims;
public int TurnOffPackRate;
public int TurnOffRewardsRate;
public int TurnOffRewardsCD;
public int TurnOffRewardslimit;
public int PayRate;
public int FreeMessages;
public int[] CoinsAccess;
public int AdAccess;
public int UnlockAIAssistant;
public int ClearRAM;
public int CoinsDownload;
public string ResVersion;
public int MultiModal;
public int[] eggReward;
public int eggCD;
}
}