Files
RedHotRoast-ios/Assets/Scripts/ModuleUI/TipsView/TipsViewUI.cs
T
2026-04-22 09:52:55 +08:00

78 lines
1.7 KiB
C#

using System;
using DG.Tweening;
using FGUI.P05_Login;
using UnityEngine;
namespace FlowerPower
{
public class TipsViewUI : BaseUI
{
private TipsViewUICtrl ctrl;
private TipsViewModel model;
private FGUI.P01_Common.com_tips2 ui;
public TipsViewUI(TipsViewUICtrl ctrl) : base(ctrl)
{
uiName = UIConst.TipsViewUI;
this.ctrl = ctrl;
}
protected override void SetUIInfo(UIInfo uiInfo)
{
uiInfo.packageName = "P01_Common";
uiInfo.assetName = "com_tips2";
uiInfo.layerType = UILayerType.Loading;
uiInfo.isNeedOpenAnim = false;
uiInfo.isNeedCloseAnim = false;
uiInfo.isNeedUIMask = true;
}
protected override void OnInit()
{
}
protected override void OnClose()
{
CommonHelper.FadeOut(ui);
}
protected override void OnBind()
{
ui = baseUI as FGUI.P01_Common.com_tips2;
}
protected override void OnOpenBefore(object args)
{
if (args != null)
{
InitView((Action)args);
}
GameDispatcher.Instance.Dispatch(GameMsg.netLoading_close);
}
protected override void OnOpen(object args)
{
CommonHelper.FadeIn(ui);
}
protected override void AddListener()
{
}
protected override void RemoveListener()
{
}
private void InitView(Action callback)
{
ui.btn_relog.SetClick(()=>{
callback?.Invoke();
CtrlCloseUI();
});
}
}
}