93 lines
2.0 KiB
C#
93 lines
2.0 KiB
C#
namespace FlowerPower
|
|
{
|
|
using System;
|
|
using FairyGUI;
|
|
using UnityEngine;
|
|
using System.Globalization;
|
|
|
|
public class GameMenuUI : BaseUI
|
|
{
|
|
private GameMenuUICtrl ctrl;
|
|
private GameMenuModel model;
|
|
private FGUI.P08_Play.com_game_menu ui;
|
|
|
|
private string content;
|
|
|
|
private bool isTerm;
|
|
|
|
public GameMenuUI(GameMenuUICtrl ctrl) : base(ctrl)
|
|
{
|
|
uiName = UIConst.GameMenuUI;
|
|
this.ctrl = ctrl;
|
|
}
|
|
|
|
protected override void SetUIInfo(UIInfo uiInfo)
|
|
{
|
|
uiInfo.packageName = "P08_Play";
|
|
uiInfo.assetName = "com_game_menu";
|
|
uiInfo.layerType = UILayerType.Popup;
|
|
uiInfo.isNeedOpenAnim = false;
|
|
uiInfo.isNeedCloseAnim = false;
|
|
uiInfo.isNeedUIMask = false;
|
|
}
|
|
|
|
#region 生命周期
|
|
|
|
protected override void OnInit()
|
|
{
|
|
}
|
|
|
|
protected override void OnClose()
|
|
{
|
|
|
|
}
|
|
|
|
protected override void OnBind()
|
|
{
|
|
ui = baseUI as FGUI.P08_Play.com_game_menu;
|
|
}
|
|
|
|
protected override void OnOpenBefore(object args)
|
|
{
|
|
if (args != null)
|
|
{
|
|
isTerm = (bool)args;
|
|
}
|
|
|
|
|
|
|
|
InitView();
|
|
}
|
|
|
|
protected override void OnOpen(object args)
|
|
{
|
|
ui?.show.Play();
|
|
}
|
|
|
|
#endregion
|
|
|
|
void HideAnim()
|
|
{
|
|
ui.hide.Play(() =>
|
|
{
|
|
CtrlCloseUI();
|
|
});
|
|
}
|
|
|
|
private void InitView()
|
|
{
|
|
ui.SetClick(() => { HideAnim(); });
|
|
ui.btn_exit.SetClick(() =>
|
|
{
|
|
HideAnim();
|
|
GameDispatcher.Instance.Dispatch(GameMsg.ExitGame);
|
|
});
|
|
|
|
ui.btn_settings.SetClick(() =>
|
|
{
|
|
HideAnim();
|
|
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.MenuUI_Open);
|
|
});
|
|
}
|
|
}
|
|
} |