Files

92 lines
2.2 KiB
C#

namespace RedHotRoast
{
using System;
using UnityEngine;
using System.Collections.Generic;
internal class AsyncKitUnityBehaviour : SingletonUnity<AsyncKitUnityBehaviour>
{
private readonly Dictionary<string, AsyncDealData> _asyncDataDict = new Dictionary<string, AsyncDealData>();
private readonly Dictionary<string, AsyncDealData> _updateActionDict = new Dictionary<string, AsyncDealData>();
private readonly List<string> _keyClean = new List<string>();
private void Update()
{
foreach (var temp in _asyncDataDict.Values)
{
temp.PassTime(Time.deltaTime);
}
try
{
foreach (var temp in _updateActionDict.Values)
{
temp?.dealMethod?.Invoke();
}
}
catch (Exception)
{
}
ClearFinished();
ClearUpdateActionFinished();
}
private void ClearFinished()
{
_keyClean.Clear();
foreach (var dealData in _asyncDataDict)
{
if (dealData.Value.IsComplete)
{
_keyClean.Add(dealData.Key);
}
}
foreach (var key in _keyClean)
{
_asyncDataDict.Remove(key);
}
}
public void AddAsyncData(string key, AsyncDealData asyncDealData)
{
RemoveAsyncData(key);
_asyncDataDict.Add(key, asyncDealData);
}
public void RemoveAsyncData(string key)
{
if (_asyncDataDict.ContainsKey(key))
{
_asyncDataDict.Remove(key);
}
}
public void ClearUpdateActionFinished()
{
_keyClean.Clear();
foreach (var dealData in _updateActionDict)
{
if (dealData.Value.IsComplete)
{
_keyClean.Add(dealData.Key);
}
}
foreach (var key in _keyClean)
{
_updateActionDict.Remove(key);
}
}
}
}