**Special Offer: Write a review for Obfuscator Pro and write an email to guardingpearsoftware@gmail.com and win 1 of 10 copies of Obfuscator Source!** == Description == GuardingPearSoftwares Obfuscator was developed to increase your software and game security, especially for applications built with Unity. Its main objective is to conceal your own proprietary source code, and third party compiled dotNet assemblies as well. We support all known platforms, whether standalone or embedded. == How To == The Obfuscator runs, when activated (is the default), automatically at build time. Directly after Unity generates the build target specific assemblies (*.dll), generated at Library\ScriptAssemblies, the Obfuscator applies to them. == Settings == The Obfuscator comes with a "Settings" window allowing to specify exactly and user friendly which assemblies should be obfuscated and what features should apply to them. You can find it in the Unity Editor Menu OPS->Obfuscator->Settings. == Error Stack Trace == To still be able to debug or understand obfuscated error logs, the Obfuscator comes with a "Error Stack Trace" window. Here you can load a mapping file (you have to activate it in the settings) and enter a obfuscated stack trace. Pressing "Deobfuscate" the obfuscator will try to deobfuscate the stack trace. You can find it in the Unity Editor Menu OPS->Obfuscator->Error Stack Trace.