using System; using System.Collections.Generic; using System.Linq; using FairyGUI; using SGModule.Common.Extensions; using SGModule.Common.Helper; using UnityEngine; namespace RedHotRoast { public class SecretDetailUI : BaseUI { private SecretDetailUICtrl ctrl; private SecretDetailModel model; private FGUI.LG_secretAlbums.com_secretDetail ui; public SecretDetailUI(SecretDetailUICtrl ctrl) : base(ctrl) { uiName = UIConst.SecretDetailUI; this.ctrl = ctrl; } protected override void SetUIInfo(UIInfo uiInfo) { uiInfo.packageName = "LG_secretAlbums"; uiInfo.assetName = "com_secretDetail"; uiInfo.layerType = UILayerType.Popup; uiInfo.isNeedOpenAnim = false; uiInfo.isNeedCloseAnim = false; uiInfo.isNeedUIMask = true; } #region 生命周期 protected override void OnInit() { //model = ModuleManager.Instance.GetModel(ModelConst.SecretDetailModel) as SecretDetailModel; } protected override void OnClose() { if (_loader != null && !_loader.isDisposed && _loader.texture != null) { _loader.texture = null; } _loader = null; } protected override void OnBind() { ui = baseUI as FGUI.LG_secretAlbums.com_secretDetail; } private DetailData _pictureName; protected override void OnOpenBefore(object args) { if (args == null) return; _pictureName = (DetailData)args; InitView(); } protected override void OnOpen(object args) { } protected override void OnHide() { } protected override void OnDisplay(object args) { } #endregion #region 消息 protected override void AddListener() { } protected override void RemoveListener() { } #endregion private GLoader _loader = new GLoader(); //初始化页面逻辑 private void InitView() { ui.btn_close.SetClick(CtrlCloseUI); _loader = ui.com_loader.GetChild("loader") as GLoader; TextureHelper.SetImgLoader(ui.com_loader.GetChild("loader") as GLoader, _pictureName.Name, null, _pictureName.Name1, FolderNames.SecretName); var btnDownCoin = ((FGUI.LG_Common.btn_unlock_1)ui.btn_download_coin); var downloadCoinNum = ConfigSystem.GetCommonConf().CoinsDownload; btnDownCoin.title = downloadCoinNum.ToString(); if (GameHelper.GetVipPrivilege(Subscription.FreeDownImage.As())) { (ui.btn_download as FGUI.LG_Common.btn_claim).have_vip.selectedIndex = 1; ui.is_vip.selectedIndex = 1; } else { ui.is_vip.selectedIndex = 0; btnDownCoin.down_load.selectedIndex = 1; } btnDownCoin.SetClick(() => { if (GameHelper.Get101() >= downloadCoinNum) { GameHelper.AddGold(-downloadCoinNum); GameDispatcher.Instance.Dispatch(GameMsg.Update101); TextureHelper.SaveImageToAlbum(_pictureName.Name, FolderNames.SecretName); } else { GameHelper.ShowTips("no_enough_gold", true); UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.BuygoldUI_Open); } }); ui.btn_download.SetClick(() => { if (GameHelper.GetVipPrivilege(Subscription.FreeDownImage.As())) { TextureHelper.SaveImageToAlbum(_pictureName.Name, FolderNames.SecretName); } else { GameHelper.ShowVideoAd("secret_albnums", isSuccess => { if (isSuccess) { TextureHelper.SaveImageToAlbum(_pictureName.Name, FolderNames.SecretName); } }); } }); } private void ItemRender(int index, GObject obj) { } private int GetPepleNum(float quantity) { // 获取当前时间 DateTime now = DateTime.Now; // 计算当天已经过去的分钟数(从凌晨 0 点开始算) int minutesPassedToday = now.Hour * 60 + now.Minute; // 计算人数 int num = Mathf.FloorToInt(quantity * minutesPassedToday); return num; } } }