using FairyGUI; using FGUI.ZM_Common_01; using FGUI.ZM_Setting_07; using IgnoreOPS; // using FGUI.G006_menu; namespace RedHotRoast { public class PersonViewUI : BaseUI { private PersonViewUICtrl ctrl; private PersonViewModel model; private int selectIndex = -1; private int total_item = 12; private FGUI.ZM_Setting_07.com_person ui; public PersonViewUI(PersonViewUICtrl ctrl) : base(ctrl) { uiName = UIConst.MenuUI; this.ctrl = ctrl; } protected override void SetUIInfo(UIInfo uiInfo) { uiInfo.packageName = "ZM_Setting_07"; uiInfo.assetName = "com_person"; uiInfo.layerType = UILayerType.Popup; uiInfo.isNeedOpenAnim = false; uiInfo.isNeedCloseAnim = false; uiInfo.isNeedUIMask = true; } #region 生命周期 protected override void OnInit() { model = moduleManager.GetModel(ModelConst.PersonViewModel) as PersonViewModel; } protected override void OnClose() { CommonHelper.FadeOut(ui); UnityManager.ShezhiACT(true); } protected override void OnBind() { ui = baseUI as FGUI.ZM_Setting_07.com_person; } protected override void OnOpenBefore(object args) { // if (Screen.safeArea.y != 0) // { // ui.title.y += Screen.safeArea.y; // } selectIndex = DataMgr.PlayerAvatarId.Value; UnityManager.ShezhiACT(false); InitView(); } protected override void OnOpen(object args) { // CommonHelper.FadeIn(ui); } protected override void OnHide() { } protected override void OnDisplay(object args) { } #endregion #region 消息 protected override void AddListener() { HallManager.Instance.AddChangeGiftSwitch(InitView); } protected override void RemoveListener() { HallManager.Instance.RemoveChangeGiftSwitch(InitView); } #endregion private void InitView() { // var namStr = GameHelper.GetUserName(); // ui.edit_name.input.text = namStr; ui.btn_update.SetClick(UpdateUserInfo); // ui.edit_name.btn_amend.SetClick(SaveName); ui.btn_close.SetClick(CtrlCloseUI); ui.list.itemRenderer = UpdateItem; ui.list.numItems = total_item; } private void UpdateItem(int index, GObject items) { var currentIndex = index + 1; var head = items as btn_item_head; var imgHead = head.head as head; TextureHelper.SetAvatarToLoader(currentIndex, imgHead.load_avatar); head.head_select.selectedIndex = selectIndex == currentIndex ? btn_item_head.Head_select_select : btn_item_head.Head_select_none; head.SetClick(() => { selectIndex = currentIndex; ui.list.numItems = total_item; }); } private void UpdateUserInfo() { if (selectIndex != -1) { DataMgr.PlayerAvatarId.Value = selectIndex; } // SaveName(); CtrlCloseUI(); } private void SaveName() { var name = ui.edit_name.input.text; if (string.IsNullOrEmpty(name) || name.IsNullOrWhiteSpace()) { GameHelper.ShowTips("empty_input", true); return; } // if (name.Equals(GameHelper.GetPlayerInviteCode())) // { // return; // } if (name.Equals(DataMgr.PlayerName.Value)) return; GameHelper.ShowTips($"save_name",true); DataMgr.PlayerName.Value = name; } } }