using FGUI.ZM_Common_01; using UnityEngine; using FairyGUI; namespace RedHotRoast { public class ChatNumberUI : BaseUI { private ChatNumberUICtrl ctrl; private ChatNumberModel model; private FGUI.LG_AIchat.com_ChatNumber ui; public ChatNumberUI(ChatNumberUICtrl ctrl) : base(ctrl) { uiName = UIConst.ChatNumberUI; this.ctrl = ctrl; } protected override void SetUIInfo(UIInfo uiInfo) { uiInfo.packageName = "LG_AIchat"; uiInfo.assetName = "com_ChatNumber"; uiInfo.layerType = UILayerType.Popup; uiInfo.isNeedOpenAnim = false; uiInfo.isNeedCloseAnim = false; uiInfo.isNeedUIMask = true; } #region 生命周期 protected override void OnInit() { //model = ModuleManager.Instance.GetModel(ModelConst.ChatNumberModel) as ChatNumberModel; } protected override void OnClose() { } protected override void OnBind() { ui = baseUI as FGUI.LG_AIchat.com_ChatNumber; } protected override void OnOpenBefore(object args) { InitView(); } protected override void OnOpen(object args) { } protected override void OnHide() { } protected override void OnDisplay(object args) { } #endregion #region 消息 protected override void AddListener() { } protected override void RemoveListener() { } #endregion //初始化页面逻辑 private void InitView() { ui.btn_close.SetClick(() => { CtrlCloseUI(); }); int[] array = GameHelper.GetCommonModel().CoinsAccess; ui.text_coins.SetVar("coin", array[0].ToString()).FlushVars(); ui.text_coins.SetVar("num", array[1].ToString()).FlushVars(); ui.text_ads.SetVar("num", GameHelper.GetCommonModel().AdAccess.ToString()).FlushVars(); ui.btn_coins.title = array[0].ToString(); ui.btn_coins.SetClick(() => { if (DataMgr.Coin.Value >= array[0]) { DataMgr.Coin.Value -= array[0]; DataMgr.ChatNumber.Value += array[1]; GameDispatcher.Instance.Dispatch(GameMsg.AddChatNum); GameDispatcher.Instance.Dispatch(GameMsg.Gold_refresh); CtrlCloseUI(); GameHelper.ShowTips("more_message", true); } else GameHelper.ShowTips("no_enough_gold", true); }); ui.btn_watch.SetClick(() => { GameHelper.ShowVideoAd("TaskReward", (issuccess) => { if (issuccess) { DataMgr.ChatNumber.Value += GameHelper.GetCommonModel().AdAccess; GameDispatcher.Instance.Dispatch(GameMsg.AddChatNum); CtrlCloseUI(); GameHelper.ShowTips("more_message", true); } }); }); } } }