using System.Collections.Generic; using SGModule.ConfigLoader; namespace LoveLegend { [ConfigKey("Passportrewards")] public class Passportrewards { public int id; public int Eliminating_quantity; public int Free_rewards_num; public int Free_rewards_type; public int Paid_rewards_num; public int Paid_rewards_type; public int Passportrewards_CD; public int[] Boost; public int[] weight; } [ConfigKey("Paidcoins")] public class Paidcoins { public int id; public int Actual_coins; public int Discount_rate; public float Payment_amount; public float Payment_amount2; public int receive_CD; public bool is_paid; public string SKU; } [ConfigKey("Multigift")] public class Multigift { public float Paid_price; public float Paid_price2; public int coins_quantity; public int[] props_type; public int[] props_quantity; } }