using System;
using DG.Tweening;
using FairyGUI;
using UnityEngine;
using UnityEngine.Video;
namespace RedHotRoast
{
public static class VideoPlayerHandover
{
private static VideoPlayer currentPlayer;
private static Transform originalParent;
private static GLoader originalLoader;
///
/// 接管播放器,切换父物体和绑定loader
///
public static void TakeOver(VideoPlayer player, Transform newParent, GLoader newLoader, Action callback = null)
{
if (player == null) return;
currentPlayer = player;
// 只记录第一次的父物体和loader(方便后面还原)
if (originalParent == null)
originalParent = player.transform.parent;
if (originalLoader == null && newLoader != null)
originalLoader = newLoader;
// 切父物体
player.transform.SetParent(newParent, false);
// 绑定到新loader显示
// if (newLoader != null)
// {
// newLoader.texture = new NTexture(player.targetTexture);
// newLoader.visible = true;
// }
DOTween.To(()=>0, _=> {
if (player.targetTexture != null)
{
newLoader.texture = new NTexture(player.targetTexture);
newLoader.visible = true;
}
callback?.Invoke();
}, 0, 0.05f); // 延迟0.05s
// 播放状态不变,不暂停,不跳时间
}
///
/// 归还播放器到原父物体和loader
///
public static void Return()
{
if (currentPlayer == null) return;
// 切回原父物体
currentPlayer.transform.SetParent(originalParent, false);
// 绑定回原loader显示
if (originalLoader != null)
{
if (currentPlayer.targetTexture == null)
{
originalLoader.visible = false;
}
else
{
originalLoader.texture = new NTexture(currentPlayer.targetTexture);
originalLoader.visible = true;
}
}
// 播放状态保持不变
// 清除引用,下次接管会重新记录
currentPlayer = null;
originalParent = null;
originalLoader = null;
}
}
}