namespace FlowerPower { public static class ModuleManagerRegister { public static void AutoRegisterModel() { ModuleManager moduleManager = ModuleManager.Instance; moduleManager.AddModel(ModelConst.LoginModel, new LoginModel()); moduleManager.AddModel(ModelConst.RewardAniModel, new RewardAniModel()); moduleManager.AddModel(ModelConst.GameLoginModel, new GameLoginModel()); moduleManager.AddModel(ModelConst.JoastModel, new JoastModel()); moduleManager.AddModel(ModelConst.LoadingModel, new LoadingModel()); moduleManager.AddModel(ModelConst.MenuModel, new MenuModel()); moduleManager.AddModel(ModelConst.NetLoadingModel, new NetLoadingModel()); moduleManager.AddModel(ModelConst.OpenBgModel, new OpenBgModel()); moduleManager.AddModel(ModelConst.PrivacyModel, new PrivacyModel()); moduleManager.AddModel(ModelConst.RewardModel, new RewardModel()); moduleManager.AddModel(ModelConst.RainPlayModel, new RainPlayModel()); moduleManager.AddModel(ModelConst.ChoosePropModel, new ChoosePropModel()); moduleManager.AddModel(ModelConst.BuyPropModel, new BuyPropModel()); moduleManager.AddModel(ModelConst.GameResultModel, new GameResultModel()); moduleManager.AddModel(ModelConst.AddViewModel, new AddViewModel()); moduleManager.AddModel(ModelConst.AddViewoffModel, new AddViewoffModel()); moduleManager.AddModel(ModelConst.OpenGameModel, new OpenGameModel()); moduleManager.AddModel(ModelConst.RewardboxModel, new RewardboxModel()); moduleManager.AddModel(ModelConst.PayloadingModel, new PayloadingModel()); moduleManager.AddModel(ModelConst.FirstRewardModel, new FirstRewardModel()); moduleManager.AddModel(ModelConst.HallModel, new HallModel()); moduleManager.AddModel(ModelConst.FXWndModel, new FXWndModel()); moduleManager.AddModel(ModelConst.SignInViewModel, new SignInViewModel()); moduleManager.AddModel(ModelConst.WheelViewModel, new WheelViewModel()); moduleManager.AddModel(ModelConst.PassViewModel, new PassViewModel()); moduleManager.AddModel(ModelConst.PassunlockModel, new PassunlockModel()); moduleManager.AddModel(ModelConst.PackrewardModel, new PackrewardModel()); moduleManager.AddModel(ModelConst.BuygoldModel, new BuygoldModel()); moduleManager.AddModel(ModelConst.GameMenuModel, new GameMenuModel()); moduleManager.AddModel(ModelConst.MakeupConfirmModel, new MakeupConfirmModel()); moduleManager.AddModel(ModelConst.AdcomingModel, new AdcomingModel()); moduleManager.AddModel(ModelConst.MainTabModel, new MainTabModel()); moduleManager.AddModel(ModelConst.MailViewModel, new MailViewModel()); moduleManager.AddModel(ModelConst.PersonViewModel, new PersonViewModel()); moduleManager.AddModel(ModelConst.GuideViewModel, new GuideViewModel()); moduleManager.AddModel(ModelConst.TipsViewModel, new TipsViewModel()); moduleManager.AddModel(ModelConst.ResurgenceModel, new ResurgenceModel()); moduleManager.AddModel(ModelConst.SaveingPotModel, new SaveingPotModel()); moduleManager.AddModel(ModelConst.BroadcastModel, new BroadcastModel()); moduleManager.AddModel(ModelConst.RecordViewModel, new RecordViewModel()); moduleManager.AddModel(ModelConst.ThreeDaysGiftModel, new ThreeDaysGiftModel()); moduleManager.AddModel(ModelConst.RewardMulNewModel, new RewardMulNewModel()); moduleManager.AddModel(ModelConst.TuJianViewModel, new TuJianViewModel()); moduleManager.AddModel(ModelConst.FAQModel, new FAQModel()); moduleManager.AddModel(ModelConst.RankModel, new RankModel()); moduleManager.AddModel(ModelConst.RankRewardModel, new RankRewardModel()); moduleManager.AddModel(ModelConst.RankRuleModel, new RankRuleModel()); moduleManager.AddModel(ModelConst.AddviewnewModel, new AddviewnewModel()); moduleManager.AddModel(ModelConst.GoldRewardModel, new GoldRewardModel()); moduleManager.AddModel(ModelConst.BuyConfirmModel, new BuyConfirmModel()); moduleManager.AddModel(ModelConst.LoginloadingModel, new LoginloadingModel()); moduleManager.AddModel(ModelConst.PettyAwardModel, new PettyAwardModel()); moduleManager.AddModel(ModelConst.SuperSpeedViewModel, new SuperSpeedViewModel()); } public static void AutoRegisterUICtrl() { ModuleManager moduleManager = ModuleManager.Instance; moduleManager.AddUICtrl(UICtrlConst.RewardAniUICtrl, new RewardAniUICtrl()); moduleManager.AddUICtrl(UICtrlConst.GameLoginUICtrl, new GameLoginUICtrl()); moduleManager.AddUICtrl(UICtrlConst.JoastUICtrl, new JoastUICtrl()); moduleManager.AddUICtrl(UICtrlConst.LoadingUICtrl, new LoadingUICtrl()); moduleManager.AddUICtrl(UICtrlConst.AdcomingUICtrl, new AdcomingUICtrl()); moduleManager.AddUICtrl(UICtrlConst.MenuUICtrl, new MenuUICtrl()); moduleManager.AddUICtrl(UICtrlConst.NetLoadingUICtrl, new NetLoadingUICtrl()); moduleManager.AddUICtrl(UICtrlConst.OpenBgUICtrl, new OpenBgUICtrl()); moduleManager.AddUICtrl(UICtrlConst.PrivacyUICtrl, new PrivacyUICtrl()); moduleManager.AddUICtrl(UICtrlConst.RewardUICtrl, new RewardUICtrl()); moduleManager.AddUICtrl(UICtrlConst.RainPlayUICtrl, new RainPlayUICtrl()); moduleManager.AddUICtrl(UICtrlConst.ChoosePropUICtrl, new ChoosePropUICtrl()); moduleManager.AddUICtrl(UICtrlConst.BuyPropUICtrl, new BuyPropUICtrl()); moduleManager.AddUICtrl(UICtrlConst.GameResultUICtrl, new GameResultUICtrl()); moduleManager.AddUICtrl(UICtrlConst.AddViewUICtrl, new AddViewUICtrl()); moduleManager.AddUICtrl(UICtrlConst.AddViewoffUICtrl, new AddViewoffUICtrl()); moduleManager.AddUICtrl(UICtrlConst.OpenGameUICtrl, new OpenGameUICtrl()); moduleManager.AddUICtrl(UICtrlConst.RewardboxUICtrl, new RewardboxUICtrl()); moduleManager.AddUICtrl(UICtrlConst.PayloadingUICtrl, new PayloadingUICtrl()); moduleManager.AddUICtrl(UICtrlConst.FirstRewardUICtrl, new FirstRewardUICtrl()); moduleManager.AddUICtrl(UICtrlConst.HallUICtrl, new HallUICtrl()); moduleManager.AddUICtrl(UICtrlConst.FXWndUICtrl, new FXWndUICtrl()); moduleManager.AddUICtrl(UICtrlConst.SignInViewUICtrl, new SignInViewUICtrl()); moduleManager.AddUICtrl(UICtrlConst.WheelViewUICtrl, new WheelViewUICtrl()); moduleManager.AddUICtrl(UICtrlConst.PassViewUICtrl, new PassViewUICtrl()); moduleManager.AddUICtrl(UICtrlConst.PassunlockUICtrl, new PassunlockUICtrl()); moduleManager.AddUICtrl(UICtrlConst.PackrewardUICtrl, new PackrewardUICtrl()); moduleManager.AddUICtrl(UICtrlConst.BuygoldUICtrl, new BuygoldUICtrl()); moduleManager.AddUICtrl(UICtrlConst.GameMenuUICtrl, new GameMenuUICtrl()); moduleManager.AddUICtrl(UICtrlConst.MakeupConfirmUICtrl, new MakeupConfirmUICtrl()); moduleManager.AddUICtrl(UICtrlConst.MainTabUICtrl, new MainTabUICtrl()); moduleManager.AddUICtrl(UICtrlConst.MailViewUICtrl, new MailViewUICtrl()); moduleManager.AddUICtrl(UICtrlConst.PersonViewUICtrl, new PersonViewUICtrl()); moduleManager.AddUICtrl(UICtrlConst.GuideViewUICtrl, new GuideViewUICtrl()); moduleManager.AddUICtrl(UICtrlConst.TipsViewUICtrl, new TipsViewUICtrl()); moduleManager.AddUICtrl(UICtrlConst.ResurgenceUICtrl, new ResurgenceUICtrl()); moduleManager.AddUICtrl(UICtrlConst.SaveingPotUICtrl, new SaveingPotUICtrl()); moduleManager.AddUICtrl(UICtrlConst.BroadcastUICtrl, new BroadcastUICtrl()); moduleManager.AddUICtrl(UICtrlConst.RecordViewUICtrl, new RecordViewUICtrl()); moduleManager.AddUIType(UIConst.ThreeDaysGiftUI, typeof(ThreeDaysGiftUI)); moduleManager.AddUIType(UIConst.RewardMulNewUI, typeof(RewardMulNewUI)); moduleManager.AddUICtrl(UICtrlConst.TuJianViewUICtrl, new TuJianViewUICtrl()); moduleManager.AddUICtrl(UICtrlConst.FAQUICtrl, new FAQUICtrl()); moduleManager.AddUICtrl(UICtrlConst.RankUICtrl, new RankUICtrl()); moduleManager.AddUICtrl(UICtrlConst.RankRewardUICtrl, new RankRewardUICtrl()); moduleManager.AddUICtrl(UICtrlConst.RankRuleUICtrl, new RankRuleUICtrl()); moduleManager.AddUICtrl(UICtrlConst.AddviewnewUICtrl, new AddviewnewUICtrl()); moduleManager.AddUICtrl(UICtrlConst.GoldRewardUICtrl, new GoldRewardUICtrl()); moduleManager.AddUICtrl(UICtrlConst.BuyConfirmUICtrl, new BuyConfirmUICtrl()); moduleManager.AddUICtrl(UICtrlConst.LoginloadingUICtrl, new LoginloadingUICtrl()); moduleManager.AddUICtrl(UICtrlConst.PettyAwardUICtrl, new PettyAwardUICtrl()); moduleManager.AddUICtrl(UICtrlConst.SuperSpeedViewUICtrl, new SuperSpeedViewUICtrl()); } public static void AutoRegisterCtrl() { ModuleManager moduleManager = ModuleManager.Instance; moduleManager.AddCtrl(CtrlConst.RewardAniCtrl, new RewardAniCtrl()); moduleManager.AddCtrl(CtrlConst.GameLoginCtrl, new GameLoginCtrl()); moduleManager.AddCtrl(CtrlConst.JoastCtrl, new JoastCtrl()); moduleManager.AddCtrl(CtrlConst.LoadingCtrl, new LoadingCtrl()); moduleManager.AddCtrl(CtrlConst.MenuCtrl, new MenuCtrl()); moduleManager.AddCtrl(CtrlConst.AdcomingCtrl, new AdcomingCtrl()); moduleManager.AddCtrl(CtrlConst.NetLoadingCtrl, new NetLoadingCtrl()); moduleManager.AddCtrl(CtrlConst.OpenBgCtrl, new OpenBgCtrl()); moduleManager.AddCtrl(CtrlConst.PrivacyCtrl, new PrivacyCtrl()); moduleManager.AddCtrl(CtrlConst.RewardCtrl, new RewardCtrl()); moduleManager.AddCtrl(CtrlConst.PreferencesDataReadyCtrl, new PreferencesDataReadyCtrl()); moduleManager.AddCtrl(CtrlConst.RainPlayCtrl, new RainPlayCtrl()); moduleManager.AddCtrl(CtrlConst.ChoosePropCtrl, new ChoosePropCtrl()); moduleManager.AddCtrl(CtrlConst.BuyPropCtrl, new BuyPropCtrl()); moduleManager.AddCtrl(CtrlConst.GameResultCtrl, new GameResultCtrl()); moduleManager.AddCtrl(CtrlConst.AddViewCtrl, new AddViewCtrl()); moduleManager.AddCtrl(CtrlConst.AddViewoffCtrl, new AddViewoffCtrl()); moduleManager.AddCtrl(CtrlConst.OpenGameCtrl, new OpenGameCtrl()); moduleManager.AddCtrl(CtrlConst.RewardboxCtrl, new RewardboxCtrl()); moduleManager.AddCtrl(CtrlConst.SignInViewCtrl, new SignInViewCtrl()); moduleManager.AddCtrl(CtrlConst.PayloadingCtrl, new PayloadingCtrl()); moduleManager.AddCtrl(CtrlConst.FirstRewardCtrl, new FirstRewardCtrl()); moduleManager.AddCtrl(CtrlConst.HallCtrl, new HallCtrl()); moduleManager.AddCtrl(CtrlConst.FXWndCtrl, new FXWndCtrl()); moduleManager.AddCtrl(CtrlConst.WheelViewCtrl, new WheelViewCtrl()); moduleManager.AddCtrl(CtrlConst.PassViewCtrl, new PassViewCtrl()); moduleManager.AddCtrl(CtrlConst.PassunlockCtrl, new PassunlockCtrl()); moduleManager.AddCtrl(CtrlConst.PackrewardCtrl, new PackrewardCtrl()); moduleManager.AddCtrl(CtrlConst.BuygoldCtrl, new BuygoldCtrl()); moduleManager.AddCtrl(CtrlConst.GameMenuCtrl, new GameMenuCtrl()); moduleManager.AddCtrl(CtrlConst.MakeupConfirmCtrl, new MakeupConfirmCtrl()); moduleManager.AddCtrl(CtrlConst.MainTabCtrl, new MainTabCtrl()); moduleManager.AddCtrl(CtrlConst.MailViewCtrl, new MailViewCtrl()); moduleManager.AddCtrl(CtrlConst.PersonViewCtrl, new PersonViewCtrl()); moduleManager.AddCtrl(CtrlConst.GuideViewCtrl, new GuideViewCtrl()); moduleManager.AddCtrl(CtrlConst.TipsViewCtrl, new TipsViewCtrl()); moduleManager.AddCtrl(CtrlConst.ResurgenceCtrl, new ResurgenceCtrl()); moduleManager.AddCtrl(CtrlConst.SaveingPotCtrl, new SaveingPotCtrl()); moduleManager.AddCtrl(CtrlConst.BroadcastCtrl, new BroadcastCtrl()); moduleManager.AddCtrl(CtrlConst.RecordViewCtrl, new RecordViewCtrl()); moduleManager.AddCtrl(CtrlConst.ThreeDaysGiftCtrl, new ThreeDaysGiftCtrl()); moduleManager.AddCtrl(CtrlConst.RewardMulNewCtrl, new RewardMulNewCtrl()); moduleManager.AddCtrl(CtrlConst.TuJianViewCtrl, new TuJianViewCtrl()); moduleManager.AddCtrl(CtrlConst.FAQCtrl, new FAQCtrl()); moduleManager.AddCtrl(CtrlConst.RankCtrl, new RankCtrl()); moduleManager.AddCtrl(CtrlConst.RankRewardCtrl, new RankRewardCtrl()); moduleManager.AddCtrl(CtrlConst.RankRuleCtrl, new RankRuleCtrl()); moduleManager.AddCtrl(CtrlConst.AddviewnewCtrl, new AddviewnewCtrl()); moduleManager.AddCtrl(CtrlConst.GoldRewardCtrl, new GoldRewardCtrl()); moduleManager.AddCtrl(CtrlConst.BuyConfirmCtrl, new BuyConfirmCtrl()); moduleManager.AddCtrl(CtrlConst.LoginloadingCtrl, new LoginloadingCtrl()); moduleManager.AddCtrl(CtrlConst.PettyAwardCtrl, new PettyAwardCtrl()); moduleManager.AddCtrl(CtrlConst.SuperSpeedViewCtrl, new SuperSpeedViewCtrl()); } public static void AutoRegisterUIType() { ModuleManager moduleManager = ModuleManager.Instance; moduleManager.AddUIType(UIConst.RewardAniUI, typeof(RewardAniUI)); moduleManager.AddUIType(UIConst.FXWndUI, typeof(FXWndUI)); moduleManager.AddUIType(UIConst.GameLoginUI, typeof(GameLoginUI)); moduleManager.AddUIType(UIConst.JoastUI, typeof(JoastUI)); moduleManager.AddUIType(UIConst.LoadingUI, typeof(LoadingUI)); // moduleManager.AddUIType(UIConst.MaskUI, typeof(MaskUI)); moduleManager.AddUIType(UIConst.MenuUI, typeof(MenuUI)); moduleManager.AddUIType(UIConst.NetLoadingUI, typeof(NetLoadingUI)); moduleManager.AddUIType(UIConst.OpenBgUI, typeof(OpenBgUI)); moduleManager.AddUIType(UIConst.PrivacyUI, typeof(PrivacyUI)); moduleManager.AddUIType(UIConst.RewardUI, typeof(RewardUI)); moduleManager.AddUIType(UIConst.RainPlayUI, typeof(RainPlayUI)); moduleManager.AddUIType(UIConst.ChoosePropUI, typeof(ChoosePropUI)); moduleManager.AddUIType(UIConst.BuyPropUI, typeof(BuyPropUI)); moduleManager.AddUIType(UIConst.AdcomingUI, typeof(AdcomingUI)); moduleManager.AddUIType(UIConst.GameResultUI, typeof(GameResultUI)); moduleManager.AddUIType(UIConst.AddViewUI, typeof(AddViewUI)); moduleManager.AddUIType(UIConst.AddViewoffUI, typeof(AddViewoffUI)); moduleManager.AddUIType(UIConst.OpenGameUI, typeof(OpenGameUI)); moduleManager.AddUIType(UIConst.RewardboxUI, typeof(RewardboxUI)); moduleManager.AddUIType(UIConst.PayloadingUI, typeof(PayloadingUI)); moduleManager.AddUIType(UIConst.FirstRewardUI, typeof(FirstRewardUI)); moduleManager.AddUIType(UIConst.HallUI, typeof(HallUI)); moduleManager.AddUIType(UIConst.SignInViewUI, typeof(SignInViewUI)); moduleManager.AddUIType(UIConst.WheelViewUI, typeof(WheelViewUI)); moduleManager.AddUIType(UIConst.PassViewUI, typeof(PassViewUI)); moduleManager.AddUIType(UIConst.PassunlockUI, typeof(PassunlockUI)); moduleManager.AddUIType(UIConst.PackrewardUI, typeof(PackrewardUI)); moduleManager.AddUIType(UIConst.BuygoldUI, typeof(BuygoldUI)); moduleManager.AddUIType(UIConst.GameMenuUI, typeof(GameMenuUI)); moduleManager.AddUIType(UIConst.MakeupConfirmUI, typeof(MakeupConfirmUI)); moduleManager.AddUIType(UIConst.MainTabUI, typeof(MainTabUI)); moduleManager.AddUIType(UIConst.MailViewUI, typeof(MailViewUI)); moduleManager.AddUIType(UIConst.PersonViewUI, typeof(PersonViewUI)); moduleManager.AddUIType(UIConst.GuideViewUI, typeof(GuideViewUI)); moduleManager.AddUIType(UIConst.TipsViewUI, typeof(TipsViewUI)); moduleManager.AddUIType(UIConst.ResurgenceUI, typeof(ResurgenceUI)); moduleManager.AddUIType(UIConst.SaveingPotUI, typeof(SaveingPotUI)); moduleManager.AddUIType(UIConst.BroadcastUI, typeof(BroadcastUI)); moduleManager.AddUIType(UIConst.RecordViewUI, typeof(RecordViewUI)); moduleManager.AddUICtrl(UICtrlConst.ThreeDaysGiftUICtrl, new ThreeDaysGiftUICtrl()); moduleManager.AddUICtrl(UICtrlConst.RewardMulNewUICtrl, new RewardMulNewUICtrl()); moduleManager.AddUIType(UIConst.TuJianViewUI, typeof(TuJianViewUI)); moduleManager.AddUIType(UIConst.FAQUI, typeof(FAQUI)); moduleManager.AddUIType(UIConst.RankUI, typeof(RankUI)); moduleManager.AddUIType(UIConst.RankRewardUI, typeof(RankRewardUI)); moduleManager.AddUIType(UIConst.RankRuleUI, typeof(RankRuleUI)); moduleManager.AddUIType(UIConst.AddviewnewUI, typeof(AddviewnewUI)); moduleManager.AddUIType(UIConst.GoldRewardUI, typeof(GoldRewardUI)); moduleManager.AddUIType(UIConst.BuyConfirmUI, typeof(BuyConfirmUI)); moduleManager.AddUIType(UIConst.LoginloadingUI, typeof(LoginloadingUI)); moduleManager.AddUIType(UIConst.PettyAwardUI, typeof(PettyAwardUI)); moduleManager.AddUIType(UIConst.SuperSpeedViewUI, typeof(SuperSpeedViewUI)); } } }