using UnityEngine; namespace FlowerPower { public static class GemCrushConstant { public const string croas = "Assets/GemCrushAssets/"; public const string setbun = ".assetbundle"; public static readonly string tbund = $"{Application.dataPath}/../AssetBundle/{undles}"; public static readonly string fgklpk = "|"; public const string undles = "AssetBundles"; public const string nifest = ".manifest"; public static readonly string lesest = $"{undles}{nifest}"; public const string zyzootx = "GemCrushFile.txt"; public const string nifldg = "[ GemCrush ]"; public const string admsie = "4s2f6ac15sa6ds45"; } }