/** This is an automatically generated class by FairyGUI. Please do not modify it. **/ using FairyGUI; using FairyGUI.Utils; namespace FGUI.P07_GameEnd { public partial class com_gril9 : GComponent { public Controller state; public GImage gril_1; public GImage gril_2; public GImage gril_3; public GImage gril_4; public GImage gril_5; public GImage gril_6; public GImage gril_7; public GImage gril_8; public GImage gril_9; public Transition t0; public Transition t1; public Transition t2; public Transition t3; public Transition t4; public Transition t5; public Transition t6; public Transition t7; public Transition t8; public const string URL = "ui://8sjqw0q3jzp12i"; public static com_gril9 CreateInstance() { return (com_gril9)UIPackage.CreateObject("P07_GameEnd", "com_gril9"); } public override void ConstructFromXML(XML xml) { base.ConstructFromXML(xml); state = GetControllerAt(0); gril_1 = (GImage)GetChildAt(1); gril_2 = (GImage)GetChildAt(2); gril_3 = (GImage)GetChildAt(3); gril_4 = (GImage)GetChildAt(4); gril_5 = (GImage)GetChildAt(5); gril_6 = (GImage)GetChildAt(6); gril_7 = (GImage)GetChildAt(7); gril_8 = (GImage)GetChildAt(8); gril_9 = (GImage)GetChildAt(9); t0 = GetTransitionAt(0); t1 = GetTransitionAt(1); t2 = GetTransitionAt(2); t3 = GetTransitionAt(3); t4 = GetTransitionAt(4); t5 = GetTransitionAt(5); t6 = GetTransitionAt(6); t7 = GetTransitionAt(7); t8 = GetTransitionAt(8); } } }