/** This is an automatically generated class by FairyGUI. Please do not modify it. **/ using FairyGUI; using FairyGUI.Utils; namespace FGUI.P07_GameEnd { public partial class com_end : GComponent { public Controller win_lose; public Controller switchgift; public GButton btn_restart; public GButton btn_gold; public com_success_ch com_ch; public GComponent top_money; public GTextField tips_text; public GGroup tips; public GGraph ani_lose; public GGraph ani_win; public GImage node_start; public GGraph ani_lock; public GTextField text_award; public com_gril9 gril9; public com_gril16 gril16; public GComponent wheel; public btn_claim_x2 btn_mult; public btn_claim3 btn_claim; public GTextField lab_lose_des; public Transition t0; public const string URL = "ui://8sjqw0q3sebxk"; public static com_end CreateInstance() { return (com_end)UIPackage.CreateObject("P07_GameEnd", "com_end"); } public override void ConstructFromXML(XML xml) { base.ConstructFromXML(xml); win_lose = GetControllerAt(0); switchgift = GetControllerAt(1); btn_restart = (GButton)GetChildAt(3); btn_gold = (GButton)GetChildAt(4); com_ch = (com_success_ch)GetChildAt(5); top_money = (GComponent)GetChildAt(6); tips_text = (GTextField)GetChildAt(8); tips = (GGroup)GetChildAt(9); ani_lose = (GGraph)GetChildAt(10); ani_win = (GGraph)GetChildAt(11); node_start = (GImage)GetChildAt(12); ani_lock = (GGraph)GetChildAt(16); text_award = (GTextField)GetChildAt(17); gril9 = (com_gril9)GetChildAt(18); gril16 = (com_gril16)GetChildAt(19); wheel = (GComponent)GetChildAt(20); btn_mult = (btn_claim_x2)GetChildAt(21); btn_claim = (btn_claim3)GetChildAt(22); lab_lose_des = (GTextField)GetChildAt(23); t0 = GetTransitionAt(0); } } }