fix: 修复bug

This commit is contained in:
barry
2026-07-09 16:37:31 +08:00
parent 7003140acc
commit f2586d11a6
19 changed files with 19013 additions and 19002 deletions
+15
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@@ -0,0 +1,15 @@
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<assembly fullname="Unity.Addressables, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null" preserve="all">
<type fullname="UnityEngine.AddressableAssets.Addressables" preserve="all" />
</assembly>
<assembly fullname="Unity.ResourceManager, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null" preserve="all">
<type fullname="UnityEngine.ResourceManagement.ResourceProviders.AssetBundleProvider" preserve="all" />
<type fullname="UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider" preserve="all" />
<type fullname="UnityEngine.ResourceManagement.ResourceProviders.InstanceProvider" preserve="all" />
<type fullname="UnityEngine.ResourceManagement.ResourceProviders.LegacyResourcesProvider" preserve="all" />
<type fullname="UnityEngine.ResourceManagement.ResourceProviders.SceneProvider" preserve="all" />
</assembly>
<assembly fullname="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<type fullname="UnityEngine.TextAsset" preserve="all" />
</assembly>
</linker>
@@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 8041a14d093b7a247ba9da67450fc1a6 guid: 31634554e5dfe40e7afe2944f58fdd6d
TextScriptImporter: TextScriptImporter:
externalObjects: {} externalObjects: {}
userData: userData:
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@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: e90382a4df24e4a97809defec553d4d4
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
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+42 -40
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@@ -1,4 +1,4 @@
//#import <Photos/Photos.h> #import <Photos/Photos.h>
extern "C" { extern "C" {
#import "UnityAppController.h" #import "UnityAppController.h"
#import "iOSBridgePlugin.h" #import "iOSBridgePlugin.h"
@@ -11,50 +11,50 @@ extern "C" {
// 保存视频到相册并设置自定义创建日期 // 保存视频到相册并设置自定义创建日期
void SaveVideoWithCustomDate(const char* videoPathCStr) void SaveVideoWithCustomDate(const char* videoPathCStr)
{ {
// @autoreleasepool { @autoreleasepool {
// NSString *videoPath = [NSString stringWithUTF8String:videoPathCStr]; NSString *videoPath = [NSString stringWithUTF8String:videoPathCStr];
// NSURL *videoURL = [NSURL fileURLWithPath:videoPath]; NSURL *videoURL = [NSURL fileURLWithPath:videoPath];
//
// // 使用当前时间作为创建时间 // 使用当前时间作为创建时间
// NSDate *currentDate = [NSDate date]; NSDate *currentDate = [NSDate date];
//
// [[PHPhotoLibrary sharedPhotoLibrary] performChanges:^{ [[PHPhotoLibrary sharedPhotoLibrary] performChanges:^{
// PHAssetChangeRequest *request = [PHAssetChangeRequest creationRequestForAssetFromVideoAtFileURL:videoURL]; PHAssetChangeRequest *request = [PHAssetChangeRequest creationRequestForAssetFromVideoAtFileURL:videoURL];
// request.creationDate = currentDate; request.creationDate = currentDate;
// } completionHandler:^(BOOL success, NSError * _Nullable error) { } completionHandler:^(BOOL success, NSError * _Nullable error) {
// if (success) { if (success) {
// UnitySendMessage("UnityManager", "Showtips","save_successed"); UnitySendMessage("UnityManager", "Showtips","save_successed");
// UnitySendMessage("UnityManager", "CloseDownloadUI", ""); UnitySendMessage("UnityManager", "CloseDownloadUI", "");
// } else { } else {
// //NSLog(@"❌ 保存失败:%@", error); //NSLog(@"❌ 保存失败:%@", error);
// } }
// }]; }];
// } }
} }
// 保存图片到相册并设置自定义创建日期 // 保存图片到相册并设置自定义创建日期
void SaveImageWithCustomDate(const char* imagePathCStr) void SaveImageWithCustomDate(const char* imagePathCStr)
{ {
// @autoreleasepool { @autoreleasepool {
// NSString *imagePath = [NSString stringWithUTF8String:imagePathCStr]; NSString *imagePath = [NSString stringWithUTF8String:imagePathCStr];
// NSURL *imageURL = [NSURL fileURLWithPath:imagePath]; NSURL *imageURL = [NSURL fileURLWithPath:imagePath];
//
// // 使用当前时间作为创建时间 // 使用当前时间作为创建时间
// NSDate *currentDate = [NSDate date]; NSDate *currentDate = [NSDate date];
//
// [[PHPhotoLibrary sharedPhotoLibrary] performChanges:^{ [[PHPhotoLibrary sharedPhotoLibrary] performChanges:^{
// PHAssetChangeRequest *request = [PHAssetChangeRequest creationRequestForAssetFromImageAtFileURL:imageURL]; PHAssetChangeRequest *request = [PHAssetChangeRequest creationRequestForAssetFromImageAtFileURL:imageURL];
// request.creationDate = currentDate; request.creationDate = currentDate;
// } completionHandler:^(BOOL success, NSError * _Nullable error) { } completionHandler:^(BOOL success, NSError * _Nullable error) {
// if (success) { if (success) {
// UnitySendMessage("UnityManager", "Showtips", "save_successed"); UnitySendMessage("UnityManager", "Showtips", "save_successed");
// UnitySendMessage("UnityManager", "CloseDownloadUI", ""); UnitySendMessage("UnityManager", "CloseDownloadUI", "");
// } else { } else {
// NSString *errMsg = error ? [error localizedDescription] : @"Unknown error"; NSString *errMsg = error ? [error localizedDescription] : @"Unknown error";
// UnitySendMessage("UnityManager", "Showtips", [errMsg UTF8String]); UnitySendMessage("UnityManager", "Showtips", [errMsg UTF8String]);
// } }
// }]; }];
// } }
} }
void TrackProduct(const char *eventName, const char *dictionaryJson) void TrackProduct(const char *eventName, const char *dictionaryJson)
{ {
@@ -137,3 +137,5 @@ void SetBtn(int left, int top, int right, int bottom){
} }
} }
+1 -1
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@@ -14,5 +14,5 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
showNetworkLog: 1 showNetworkLog: 1
debugHost: api.jsoncompare.online debugHost: api.jsoncompare.online
releaseHost: tronwingame.fun releaseHost: api.tronwin.top
connectionMode: 0 connectionMode: 0
+1 -1
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@@ -11,7 +11,7 @@ public class LoveLegendRoot : MonoBehaviour
public void Awake() public void Awake()
{ {
#if !UNITY_EDITOR || GAME_RELEASE #if !UNITY_EDITOR || GAME_RELEASE
GameObject.Find("IngameDebugConsole").SetActive(true); GameObject.Find("IngameDebugConsole").SetActive(false);
#endif #endif
MaxADKit.Init(); MaxADKit.Init();
// SGModule.Net.NetworkKit.Instance.InitData(NetworkManager.identifier,true); // SGModule.Net.NetworkKit.Instance.InitData(NetworkManager.identifier,true);
+2
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@@ -84,7 +84,9 @@ namespace RedHotRoast
AppDispatcher.Instance.Dispatch(AppMsg.AppManagerRegister); AppDispatcher.Instance.Dispatch(AppMsg.AppManagerRegister);
AppDispatcher.Instance.Dispatch(AppMsg.InitUIMgr); AppDispatcher.Instance.Dispatch(AppMsg.InitUIMgr);
#if UNITY_EDITOR
NetworkDispatcher.Instance.Dispatch(NetworkMsg.Login); NetworkDispatcher.Instance.Dispatch(NetworkMsg.Login);
#endif
AppDispatcher.Instance.AddListener(AppMsg.LoginInit, OnLoadingComplete); AppDispatcher.Instance.AddListener(AppMsg.LoginInit, OnLoadingComplete);
+1
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@@ -487,6 +487,7 @@ namespace RedHotRoast
WebviewManager.Instance.SetDarkThough(true); WebviewManager.Instance.SetDarkThough(true);
ui.btn_wv.visible = GameHelper.IsGiftSwitch();
ui.btn_wv.SetClick(() => ui.btn_wv.SetClick(() =>
{ {
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.H5UI_Open); UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.H5UI_Open);
@@ -442,6 +442,7 @@ namespace RedHotRoast
ui.btn_back.SetClick(BackFunc); ui.btn_back.SetClick(BackFunc);
ui.btn_refresh.SetClick(RefreshFunc); ui.btn_refresh.SetClick(RefreshFunc);
ui.btn_wv.visible = GameHelper.IsGiftSwitch();
ui.btn_wv.SetClick(() => ui.btn_wv.SetClick(() =>
{ {
@@ -253,6 +253,7 @@ namespace RedHotRoast
if (list[index].Discount_rate != 0) item.off_text.text = list[index].Discount_rate + "%"; if (list[index].Discount_rate != 0) item.off_text.text = list[index].Discount_rate + "%";
Debug.Log($"GameHelper.IsAdModelOfPay()====={GameHelper.IsAdModelOfPay()}");
if (time + list[index].receive_CD < GameHelper.GetNowTime()) if (time + list[index].receive_CD < GameHelper.GetNowTime())
{ {
item.btn_buy.can_buy.selectedIndex = 0; item.btn_buy.can_buy.selectedIndex = 0;
+1 -1
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@@ -54,7 +54,7 @@ namespace RedHotRoast
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.NetworkErrorTipsUI_Open); UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.NetworkErrorTipsUI_Open);
LoginKit.Instance.LoginRequest(SuperApplication.Instance.attribution, NetworkManager.haveSimCard, (isSuccess, loginData) => LoginKit.Instance.LoginRequest(SuperApplication.Instance.attribution, NetworkManager.haveSimCard, (isSuccess, loginData) =>
{ {
Debug.Log($"登陆结果: {isSuccess}"); Debug.Log($"登陆结果: {isSuccess} {loginData.Enwp}");
TrackKit.TrackLoginFunnel(LoginFunnelEventType.LoginRecv, isSuccess ? "success" : "fail"); TrackKit.TrackLoginFunnel(LoginFunnelEventType.LoginRecv, isSuccess ? "success" : "fail");
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.NetworkErrorTipsUI_Close); UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.NetworkErrorTipsUI_Close);
+3 -3
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@@ -141,7 +141,7 @@ PlayerSettings:
loadStoreDebugModeEnabled: 0 loadStoreDebugModeEnabled: 0
visionOSBundleVersion: 1.0 visionOSBundleVersion: 1.0
tvOSBundleVersion: 1.0 tvOSBundleVersion: 1.0
bundleVersion: 1.0.1 bundleVersion: 1.0.2
preloadedAssets: [] preloadedAssets: []
metroInputSource: 0 metroInputSource: 0
wsaTransparentSwapchain: 0 wsaTransparentSwapchain: 0
@@ -168,7 +168,7 @@ PlayerSettings:
buildNumber: buildNumber:
Standalone: 0 Standalone: 0
VisionOS: 0 VisionOS: 0
iPhone: 2 iPhone: 3
tvOS: 0 tvOS: 0
overrideDefaultApplicationIdentifier: 1 overrideDefaultApplicationIdentifier: 1
AndroidBundleVersionCode: 1 AndroidBundleVersionCode: 1
@@ -898,7 +898,7 @@ PlayerSettings:
WebGL: UNITY_VISUAL_SCRIPTING;ES3_TMPRO;ES3_UGUI WebGL: UNITY_VISUAL_SCRIPTING;ES3_TMPRO;ES3_UGUI
Windows Store Apps: UNITY_VISUAL_SCRIPTING;ES3_TMPRO;ES3_UGUI Windows Store Apps: UNITY_VISUAL_SCRIPTING;ES3_TMPRO;ES3_UGUI
XboxOne: UNITY_VISUAL_SCRIPTING;ES3_TMPRO;ES3_UGUI XboxOne: UNITY_VISUAL_SCRIPTING;ES3_TMPRO;ES3_UGUI
iPhone: MAX;GAME_RELEASE1;UNITY_VISUAL_SCRIPTING;ES3_TMPRO;ES3_UGUI;USE_ADDRESSABLES;UNITY_IAP;UNITY_PURCHASING iPhone: MAX;GAME_RELEASE;UNITY_VISUAL_SCRIPTING;ES3_TMPRO;ES3_UGUI;USE_ADDRESSABLES;UNITY_IAP;UNITY_PURCHASING
tvOS: UNITY_VISUAL_SCRIPTING;ES3_TMPRO;ES3_UGUI tvOS: UNITY_VISUAL_SCRIPTING;ES3_TMPRO;ES3_UGUI
additionalCompilerArguments: {} additionalCompilerArguments: {}
platformArchitecture: {} platformArchitecture: {}
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