fix: 修复bug
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@@ -11,7 +11,7 @@ public class LoveLegendRoot : MonoBehaviour
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public void Awake()
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{
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#if !UNITY_EDITOR || GAME_RELEASE
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GameObject.Find("IngameDebugConsole").SetActive(true);
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GameObject.Find("IngameDebugConsole").SetActive(false);
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#endif
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MaxADKit.Init();
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// SGModule.Net.NetworkKit.Instance.InitData(NetworkManager.identifier,true);
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