fix:1、添加arrow的游戏代码,和相关的周边功能

This commit is contained in:
2026-07-10 17:57:02 +08:00
parent dd56ccb469
commit f1e05d9547
145 changed files with 8492 additions and 1059 deletions
@@ -0,0 +1,87 @@
using DG.Tweening;
namespace RedHotRoast
{
public class GameAgainUICtrl : BaseUICtrl
{
private GameAgainUI ui;
private GameAgainModel model;
private uint openUIMsg = UICtrlMsg.GameAgainUI_Open;
private uint closeUIMsg = UICtrlMsg.GameAgainUI_Close;
#region
protected override void OnInit()
{
//model = ModuleManager.Instance.GetModel(ModelConst.GameResultModel) as GameResultModel;
}
protected override void OnDispose()
{
}
private object m_data;
public override void OpenUI(object args = null)
{
if (ui == null)
{
ui = new GameAgainUI(this);
ui.Open(args);
}
else
{
m_data ??= args;
}
}
public override void CloseUI(object args = null)
{
if (ui != null && !ui.isClose)
{
ui.Close();
}
ui = null;
if (m_data != null)
{
DOVirtual.DelayedCall(0.2f, () =>
{
OpenUI(m_data);
m_data = null;
});
}
}
#endregion
#region
public override uint GetOpenUIMsg(string uiName)
{
return openUIMsg;
}
public override uint GetCloseUIMsg(string uiName)
{
return closeUIMsg;
}
protected override void AddListener()
{
uiCtrlDispatcher.AddListener(openUIMsg, OpenUI);
uiCtrlDispatcher.AddListener(closeUIMsg, CloseUI);
}
protected override void RemoveListener()
{
uiCtrlDispatcher.RemoveListener(openUIMsg, OpenUI);
uiCtrlDispatcher.RemoveListener(closeUIMsg, CloseUI);
}
protected override void AddServerListener()
{
}
protected override void RemoveServerListener()
{
}
#endregion
}
}