fix:1、UI更换(全部更换完)

This commit is contained in:
2026-04-27 10:11:52 +08:00
parent 7c23d255e6
commit db90a6e485
141 changed files with 994 additions and 1344 deletions
@@ -44,11 +44,11 @@ namespace LoveLegend
GameDispatcher.Instance.Dispatch(GameMsg.pack_close);
int three_gift_got_index = SaveData.GetSaveObject().three_gift_got_index;
if (GameHelper.isAutoPop && (three_gift_got_index <= (int)rewardState.day3))
{
uiCtrlDispatcher.Dispatch(UICtrlMsg.ThreeDaysGiftUI_Open);
GameHelper.isAutoPop = false;
}
// if (GameHelper.isAutoPop && (three_gift_got_index <= (int)rewardState.day3))
// {
// uiCtrlDispatcher.Dispatch(UICtrlMsg.ThreeDaysGiftUI_Open);
// GameHelper.isAutoPop = false;
// }
GameHelper.CallShowTurn();
}
@@ -96,12 +96,14 @@ namespace LoveLegend
//
// TextureHelper.SetImgLoader(ui.lucky_pic.picture, fileName1, null, "Background/");
var fileName = GameHelper.GetBackgroundName(1);
var task = new List<(GLoader loader, string fileName, Action<NTexture> callback, string folder, string localFolder)>();
task.Add((ui.lucky_pic.picture, fileName, null, "Background/", FolderNames.BackgroundName));
var fileName1 = GameHelper.GetBackgroundName(2);
task.Add((ui.no_ad_pic.picture, fileName1, null, "Background/", FolderNames.BackgroundName));
TextureHelper.SetImgLoaders(task);
// var fileName = GameHelper.GetBackgroundName(1);
// var task = new List<(GLoader loader, string fileName, Action<NTexture> callback, string folder, string localFolder)>();
// task.Add((ui.lucky_pic.picture, fileName, null, "Background/", FolderNames.BackgroundName));
// var fileName1 = GameHelper.GetBackgroundName(2);
// task.Add((ui.no_ad_pic.picture, fileName1, null, "Background/", FolderNames.BackgroundName));
// TextureHelper.SetImgLoaders(task);
}
protected override void OnOpen(object args)
@@ -215,6 +217,7 @@ namespace LoveLegend
ui.text_time.SetVar("time", ConfigSystem.GetCommonConf().RemoveADsPackDuration.ToString()).FlushVars();
ui.btn_close.SetClick(CtrlCloseUI);
ui.btn_luck_close.SetClick(CtrlCloseUI);
ui.text_goldnum.text = "x" + GameHelper.Get101Str(gold_num);
ui.text_backnum1.text = "x" + back_num;
ui.text_outnum.text = "x" + out_num;