fix:1、删除部分不用的资源代码。2、a面修复bug
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@@ -1,6 +1,7 @@
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using System;
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using FairyGUI;
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using Spine.Unity;
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using UnityEngine;
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namespace RedHotRoast
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@@ -61,6 +62,10 @@ namespace RedHotRoast
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protected override void OnOpenBefore(object args)
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{
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if (Screen.safeArea.y != 0)
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{
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ui.img_icon.y += Screen.safeArea.y;
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}
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var sk = FXManager.Instance.SetFx<SkeletonAnimation>(ui.bg_parent, Fx_Type.fx_login, ref closeCallback);
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sk.state.SetAnimation(0, "animation", true);
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}
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