fix:1、更换项目,使用winter来创建

This commit is contained in:
2026-04-22 11:13:16 +08:00
parent 173cfb2dc9
commit 83ff9f71ad
7375 changed files with 209752 additions and 157557 deletions
+27 -39
View File
@@ -1,7 +1,7 @@
using System;
using System.Collections;
using System.Collections.Generic;
using FlowerPower;
using LoveLegend;
using UnityEngine;
public class SaveingPotClass
@@ -48,9 +48,6 @@ public class SaveingPotClass
public long clear_time;
public long start_time;
public bool auto_show = false;
public List<SaveingPotRdData> rdData;
public SaveingPotRdData lastRdData;
public void SetStatus(SaveingPotTaskStatus _status)
{
status = _status;
@@ -64,7 +61,7 @@ public class SaveingPotClass
// }
// else
// {
return $"{amount:N}";
return GameHelper.ChooseCurrency() + $"{amount:N}";
//}
}
@@ -75,24 +72,15 @@ public enum SaveingPotTaskStatus
None,
Task,
Inline,
ticket,
code,
}
public class SaveingPotRdData
{
public int coupon_mount;
public string code;
public bool isClaimed;
}
// var makeupTaskData = new MakeupTaskData();
// makeupTaskData.tableId = makeupVo.id;
// makeupTaskData.id = PreferencesMgr.Instance.MakeupTaskHistory.Count + 1;
// makeupTaskData.id = DataMgr.MakeupTaskHistory.Value.Count + 1;
// makeupTaskData.amountStr = $"{GameHelper.Get102Str(makeupVo.item_need)}";
// makeupTaskData.amount = makeupVo.item_need;
// makeupTaskData.orderID = GameHelper.GetRandomNum(8);
// PreferencesMgr.Instance.MakeupTaskHistory.Add(makeupTaskData);
// DataMgr.MakeupTaskHistory.Value.Add(makeupTaskData);
// Debug.Log("uuuuuuuuuuuuuuuuuuuu");
// makeupTaskData.SetStatus(MakeupTaskStatus.None);
public class SaveingPotHelper
@@ -100,8 +88,8 @@ public class SaveingPotHelper
public static void CheckSaveingPot()
{
Debug.Log(SaveData.GetSaveobject());
if (SaveData.GetSaveobject().saveingpot_history == null || SaveData.GetSaveobject().saveingpot_history.Count == 0)
Debug.Log(SaveData.GetSaveObject());
if (SaveData.GetSaveObject().saveingpot_history == null || SaveData.GetSaveObject().saveingpot_history.Count == 0)
{
CreatSaveingPotItem();
}
@@ -110,39 +98,39 @@ public class SaveingPotHelper
public static void CreatSaveingPotItem()
{
if (SaveData.GetSaveobject().saveingpot_history.Count >= 3)
if (SaveData.GetSaveObject().saveingpot_history.Count >= 3)
{
SaveData.saveDataFunc();
SaveData.SaveDataFunc();
return;
}
int index = SaveData.GetSaveobject().saveingpot_history.Count;
if (index >= ConfigSystem.GetConfig<MakeupModel_2>().dataList.Count) index = ConfigSystem.GetConfig<MakeupModel_2>().dataList.Count - 1;
Makeup_2 config = ConfigSystem.GetConfig<MakeupModel_2>().dataList[index];
int index = SaveData.GetSaveObject().saveingpot_history.Count;
if (index >= ConfigSystem.GetConfig<Makeup_2>().Count) index = ConfigSystem.GetConfig<Makeup_2>().Count - 1;
Makeup_2 config = ConfigSystem.GetConfig<Makeup_2>()[index];
SaveingPotClass saveingpot = new SaveingPotClass();
saveingpot.tableId = config.id;
saveingpot.id = SaveData.GetSaveobject().saveingpot_history.Count + 1;
saveingpot.amountStr = $"${config.item_need:N}";
saveingpot.id = SaveData.GetSaveObject().saveingpot_history.Count + 1;
saveingpot.amountStr = GameHelper.ChooseCurrency() + $"{config.item_need:N}";
saveingpot.amount = config.item_need;
saveingpot.orderID = GameHelper.GetRandomNum(8);
saveingpot.SetStatus(SaveingPotTaskStatus.None);
saveingpot.clear_time = GameHelper.GetNowTime() + config.Reset_time * 3600;
saveingpot.start_time = GameHelper.GetNowTime();
SaveData.GetSaveobject().saveingpot_history.Add(saveingpot);
SaveData.saveDataFunc();
SaveData.GetSaveObject().saveingpot_history.Add(saveingpot);
SaveData.SaveDataFunc();
Debug.Log("zengjaichenggong");
}
public static bool TestingClearTime()
{
if (SaveData.GetSaveobject().saveingpot_history[SaveData.GetSaveobject().saveingpot_history.Count - 1].clear_time < GameHelper.GetNowTime() && SaveData.GetSaveobject().saveingpot_history[SaveData.GetSaveobject().saveingpot_history.Count - 1].needShowAni)
if (SaveData.GetSaveObject().saveingpot_history[SaveData.GetSaveObject().saveingpot_history.Count - 1].clear_time < GameHelper.GetNowTime() && SaveData.GetSaveObject().saveingpot_history[SaveData.GetSaveObject().saveingpot_history.Count - 1].needShowAni)
{
Debug.Log("qinglisaveingpot");
int index = SaveData.GetSaveobject().saveingpot_history.Count - 1;
Makeup_2 config = ConfigSystem.GetConfig<MakeupModel_2>().dataList[index];
SaveData.GetSaveobject().saveingpot_ch = 0;
SaveData.GetSaveobject().saveingpot_history[SaveData.GetSaveobject().saveingpot_history.Count - 1].clear_time = GameHelper.GetNowTime() + config.Reset_time * 3600;
SaveData.GetSaveobject().saveingpot_history[SaveData.GetSaveobject().saveingpot_history.Count - 1].auto_show = false;
int index = SaveData.GetSaveObject().saveingpot_history.Count - 1;
Makeup_2 config = ConfigSystem.GetConfig<Makeup_2>()[index];
SaveData.GetSaveObject().saveingpot_ch = 0;
SaveData.GetSaveObject().saveingpot_history[SaveData.GetSaveObject().saveingpot_history.Count - 1].clear_time = GameHelper.GetNowTime() + config.Reset_time * 3600;
SaveData.GetSaveObject().saveingpot_history[SaveData.GetSaveObject().saveingpot_history.Count - 1].auto_show = false;
return true;
@@ -151,18 +139,18 @@ public class SaveingPotHelper
}
public static void ResetHistory()
{
for (int i = 0; i < SaveData.GetSaveobject().saveingpot_history.Count; i++)
for (int i = 0; i < SaveData.GetSaveObject().saveingpot_history.Count; i++)
{
SaveingPotClass saveingpot = SaveData.GetSaveobject().saveingpot_history[i];
Makeup_2 config = ConfigSystem.GetConfig<MakeupModel_2>().dataList[i];
SaveingPotClass saveingpot = SaveData.GetSaveObject().saveingpot_history[i];
Makeup_2 config = ConfigSystem.GetConfig<Makeup_2>()[i];
saveingpot.amount = config.item_need;
saveingpot.amountStr = $"${config.item_need:N}";
saveingpot.amountStr = GameHelper.ChooseCurrency() + $"{config.item_need:N}";
if (saveingpot.start_time + config.Reset_time * 3600 - saveingpot.clear_time > 100)
{
saveingpot.clear_time = saveingpot.start_time + config.Reset_time * 3600;
}
}
SaveData.saveDataFunc();
SaveData.SaveDataFunc();
}
@@ -170,7 +158,7 @@ public class SaveingPotHelper
public static string getChString(float ch)
{
return $"${ch:N}";
return GameHelper.ChooseCurrency()+$"{ch:N}";
}
public static string getChNumber(float ch)
{