fix:1、更换项目,使用winter来创建

This commit is contained in:
2026-04-22 11:13:16 +08:00
parent 173cfb2dc9
commit 83ff9f71ad
7375 changed files with 209752 additions and 157557 deletions
@@ -1,4 +1,4 @@
namespace FlowerPower
namespace LoveLegend
{
public class WheelViewCtrl : BaseCtrl
{
@@ -1,4 +1,4 @@
namespace FlowerPower
namespace LoveLegend
{
public class WheelViewModel : BaseModel
{
@@ -6,7 +6,7 @@ namespace FlowerPower
{
get
{
var val = (int)(PreferencesMgr.Instance.NextOpenWheelStampTime - GameHelper.GetNowTime());
var val = (int)(DataMgr.NextOpenWheelStampTime.Value - GameHelper.GetNowTime());
if (val > 0) return CommonHelper.FormatTime(val, CountDownType.Hour);
return "00:00:00";
}
@@ -4,19 +4,19 @@ using System;
using System.Collections.Generic;
using DG.Tweening;
using FairyGUI;
using FGUI.P01_Common;
using FGUI.P11_Wheel;
using FGUI.ZM_Common_01;
using FGUI.ZM_Turntable_11;
using Spine.Unity;
using UnityEngine;
namespace FlowerPower
namespace LoveLegend
{
public class WheelViewUI : BaseUI
{
private WheelViewUICtrl ctrl;
private WheelViewModel model;
private readonly int[] vidieWeight = new int[8];
private TurntableModel turntableData;
private List<Turntable> turntableData;
private List<com_coin> ItemList = new();
private bool isClickSpin;
@@ -28,7 +28,7 @@ namespace FlowerPower
private Action closeCallback;
private FGUI.P11_Wheel.com_wheel ui;
private FGUI.ZM_Turntable_11.com_wheel ui;
public WheelViewUI(WheelViewUICtrl ctrl) : base(ctrl)
{
@@ -38,7 +38,7 @@ namespace FlowerPower
protected override void SetUIInfo(UIInfo uiInfo)
{
uiInfo.packageName = "P11_Wheel";
uiInfo.packageName = "ZM_Turntable_11";
uiInfo.assetName = "com_wheel";
uiInfo.layerType = UILayerType.Popup;
uiInfo.isNeedOpenAnim = true;
@@ -56,20 +56,18 @@ namespace FlowerPower
protected override void OnClose()
{
HallManager.Instance.UpdateSecondEvent -= UpdateTime;
GameDispatcher.Instance.Dispatch(GameMsg.RefreshRedDot);
GameHelper.showGameUI = true;
}
protected override void OnBind()
{
ui = baseUI as FGUI.P11_Wheel.com_wheel;
ui = baseUI as FGUI.ZM_Turntable_11.com_wheel;
}
protected override void OnOpenBefore(object args)
{
// ui.t1.Play();
LoadLastCheckDate();
CheckNewDay();
@@ -87,7 +85,7 @@ namespace FlowerPower
HallManager.Instance.UpdateSecondEvent += UpdateTime;
turntableData = ConfigSystem.GetConfig<TurntableModel>();
turntableData = ConfigSystem.GetConfig<Turntable>();
normalAnim = FXManager.Instance.SetFx<SkeletonAnimation>(ui.light_parent, Fx_Type.fx_wheel, ref closeCallback);
@@ -98,11 +96,6 @@ namespace FlowerPower
InitView();
if (GameHelper.IsGiftSwitch() && ConfigSystem.GetConfig<CommonModel>().PiggyBankSwitch == 1)
{
(ui.spin.GetChild("img_saveingpot") as GImage).visible = true;
}
}
private DateTime _lastCheckDate;
private const string PlayerPrefsKeyLastCheckDate = "Wheel_new_days";
@@ -135,7 +128,7 @@ namespace FlowerPower
if (_lastCheckDate != currentDate)
{
// 重置 ThisDayWatchSlyderVideoNum
PreferencesMgr.Instance.ThisDayWatchSlyderVideoNum = 0;
DataMgr.ThisDayWatchSlyderVideoNum.Value = 0;
// 更新最后检查的日期并保存到PlayerPrefs
_lastCheckDate = currentDate;
@@ -151,17 +144,13 @@ namespace FlowerPower
normalAnim.state.SetAnimation(0, "daiji", true);
for (var i = 0; i < ItemList.Count; i++)
{
vidieWeight[i] = turntableData.dataList[i].weight;
vidieWeight[i] = turntableData[i].weight;
}
ui.disc.rotation = 0;
ui.spin.SetClick(SpineAnim);
ui.btn_spin.SetClick(SpineAnim);
ui.close.SetClick(() =>
{
// ui.t2.Play(() => { });
TimerHelper.mEasy.AddTimer(0.15f, () =>
{
CtrlCloseUI();
});
CtrlCloseUI();
});
}
@@ -172,7 +161,7 @@ namespace FlowerPower
for (int i = 0; i < ItemList.Count; i++)
{
var item = ItemList[i];
var turntable = turntableData.dataList[i];
var turntable = turntableData[i];
var id = turntable.wheel_item;
var quantity = turntable.quantity;
@@ -187,10 +176,11 @@ namespace FlowerPower
}
var times = PreferencesMgr.Instance.ThisDayWatchSlyderVideoNum;
var times = DataMgr.ThisDayWatchSlyderVideoNum.Value;
var limits = GameHelper.GetCommonModel().wheelTimes[0];
ui.text_spintimes.SetVar("times", times.ToString()).FlushVars();
ui.text_spintimes.SetVar("limits", limits.ToString()).FlushVars();
ui.limit.SetVar("times", times.ToString()).FlushVars();
ui.limit.SetVar("limit", limits.ToString()).FlushVars();
}
@@ -228,7 +218,7 @@ namespace FlowerPower
if (isClickSpin)
return;
if (GameHelper.GetNowTime() < PreferencesMgr.Instance.NextOpenWheelStampTime) return;
if (GameHelper.GetNowTime() < DataMgr.NextOpenWheelStampTime.Value) return;
if (isClickAbleWatchAD)
{
@@ -255,20 +245,20 @@ namespace FlowerPower
ui.close.touchable = false;
ui.close.grayed = false;
ui.spin.touchable = false;
ui.btn_spin.touchable = false;
var index = CommonHelper.GetIndexByChanceList(vidieWeight);
var data = turntableData.dataList[index];
var data = turntableData[index];
var angle = 3600 - (data.Seq - 1) * 45;
AudioManager.Instance.PlayDynamicEffect(AudioConst.wheel_spin);
DOTween.To(() => ui.disc.rotation, e => ui.disc.rotation = e, angle, turnTime)
.SetEase(Ease.OutQuad);
ResultTween = DOVirtual.DelayedCall(turnTime, () => ReceivePlane(data, index));
ResultTween = DOVirtual.DelayedCall(turnTime, () => ReceivePlane(data,index));
}
private void ReceivePlane(Turntable vo, int index)
private void ReceivePlane(Turntable vo,int index)
{
normalAnim.state.SetAnimation(0, "zhongjiang", true);
@@ -279,9 +269,9 @@ namespace FlowerPower
ui.close.touchable = true;
ui.close.grayed = false;
ui.spin.cont_spin.selectedIndex = btn_go.Spin_grey;
ui.btn_spin.cont_spin.selectedIndex = btn_go1.Spin_grey;
ui.spin.cont_state.selectedIndex = btn_go.State_Video;
ui.btn_spin.cont_state.selectedIndex = btn_go1.State_Video;
var id = vo.wheel_item;
var quantity = vo.quantity;
@@ -293,18 +283,15 @@ namespace FlowerPower
}
var endPoint = GameHelper.GetUICenterPosition(ui.point);
if (id == 102)
{
endPoint = GameHelper.GetUICenterPosition(ui.point_102);
}
var rewardData = new RewardData();
var rewardSingleData = new RewardSingleData(id, (decimal)quantity, RewardOrigin.LuckyWheel, index)
var rewardSingleData = new RewardSingleData(id, (decimal)quantity, RewardOrigin.LuckyWheel,index)
{
endPosition = new Vector2(endPoint.x - 150, endPoint.y - 136),
};
rewardData.AddReward(rewardSingleData);
rewardData.displayType = RewardDisplayType.RewardFly | RewardDisplayType.Dialog | RewardDisplayType.ValueChange;
rewardData.displayType = RewardDisplayType.RewardFly | RewardDisplayType.Dialog |
RewardDisplayType.ValueChange;
rewardData.AddCompleted((isScu) =>
{
normalAnim.state.SetAnimation(0, "daiji", true);
@@ -313,9 +300,9 @@ namespace FlowerPower
GameDispatcher.Instance.Dispatch(GameMsg.GetReward, rewardData);
PreferencesMgr.Instance.NextOpenWheelStampTime =
DataMgr.NextOpenWheelStampTime.Value =
GameHelper.GetNowTime() + GameHelper.GetCommonModel().wheelTimes[1];
PreferencesMgr.Instance.ThisDayWatchSlyderVideoNum++;
DataMgr.ThisDayWatchSlyderVideoNum.Value++;
UpdateTime();
refreshData();
@@ -324,36 +311,36 @@ namespace FlowerPower
private void UpdateTime()
{
if (PreferencesMgr.Instance.ThisDayWatchSlyderVideoNum >= GameHelper.GetCommonModel().wheelTimes[0])
if (DataMgr.ThisDayWatchSlyderVideoNum.Value >= GameHelper.GetCommonModel().wheelTimes[0])
{
DateTime currentTime = DateTime.Now;
ui.spin.cont_state.selectedIndex = btn_go.State_Limit;
ui.spin.touchable = false;
ui.spin.enabled = false;
ui.spin.cont_spin.selectedIndex = btn_go.Spin_grey;
ui.btn_spin.cont_state.selectedIndex = btn_go1.State_Limit;
ui.btn_spin.touchable = false;
ui.btn_spin.enabled = false;
ui.btn_spin.cont_spin.selectedIndex = btn_go1.Spin_grey;
}
else
{
if (GameHelper.GetNowTime() >= PreferencesMgr.Instance.NextOpenWheelStampTime)
if (GameHelper.GetNowTime() >= DataMgr.NextOpenWheelStampTime.Value)
{
ui.spin.touchable = true;
ui.spin.enabled = true;
ui.spin.cont_spin.selectedIndex = btn_go.Spin_none;
ui.spin.cont_state.selectedIndex = btn_go.State_None;
ui.btn_spin.touchable = true;
ui.btn_spin.enabled = true;
ui.btn_spin.cont_spin.selectedIndex = btn_go1.Spin_none;
ui.btn_spin.cont_state.selectedIndex = btn_go1.State_None;
}
else
{
ui.spin.touchable = false;
ui.spin.enabled = false;
ui.spin.cont_spin.selectedIndex = btn_go.Spin_grey;
ui.spin.cont_state.selectedIndex = btn_go.State_Video;
ui.btn_spin.touchable = false;
ui.btn_spin.enabled = false;
ui.btn_spin.cont_spin.selectedIndex = btn_go1.Spin_grey;
ui.btn_spin.cont_state.selectedIndex = btn_go1.State_Video;
}
ui.spin.text_time.text = model.NextOpenWheelTimeStr;
ui.btn_spin.text_time.text = model.NextOpenWheelTimeStr;
}
}
}
}
}
@@ -1,5 +1,5 @@
namespace FlowerPower
namespace LoveLegend
{
public class WheelViewUICtrl : BaseUICtrl
{