fix:1、更换项目,使用winter来创建

This commit is contained in:
2026-04-22 11:13:16 +08:00
parent 173cfb2dc9
commit 83ff9f71ad
7375 changed files with 209752 additions and 157557 deletions
@@ -0,0 +1,25 @@
namespace LoveLegend
{
public class ScAlbumLockCtrl : BaseCtrl
{
public static ScAlbumLockCtrl Instance { get; private set; }
private ScAlbumLockModel model;
#region
protected override void OnInit()
{
Instance = this;
//model = ModuleManager.Instance..GetModel(ModelConst.ScAlbumLockModel) as ScAlbumLockModel;
}
protected override void OnDispose()
{
Instance = null;
}
#endregion
}
}
@@ -0,0 +1,11 @@
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@@ -0,0 +1,20 @@
namespace LoveLegend
{
public class ScAlbumLockModel : BaseModel
{
#region
protected override void OnInit()
{
}
protected override void OnDispose()
{
}
#endregion
}
}
@@ -0,0 +1,11 @@
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@@ -0,0 +1,84 @@
using FGUI.ZM_Common_01;
using UnityEngine;
using FairyGUI;
namespace LoveLegend
{
public class ScAlbumLockUI : BaseUI
{
private ScAlbumLockUICtrl ctrl;
private ScAlbumLockModel model;
private FGUI.LG_Unlock.com_scAlbumLock ui;
public ScAlbumLockUI(ScAlbumLockUICtrl ctrl) : base(ctrl)
{
uiName = UIConst.ScAlbumLockUI;
this.ctrl = ctrl;
}
protected override void SetUIInfo(UIInfo uiInfo)
{
uiInfo.packageName = "LG_Unlock";
uiInfo.assetName = "com_scAlbumLock";
uiInfo.layerType = UILayerType.Popup;
uiInfo.isNeedOpenAnim = false;
uiInfo.isNeedCloseAnim = false;
uiInfo.isNeedUIMask = true;
}
#region
protected override void OnInit()
{
//model = ModuleManager.Instance.GetModel(ModelConst.ScAlbumLockModel) as ScAlbumLockModel;
}
protected override void OnClose()
{
}
protected override void OnBind()
{
ui = baseUI as FGUI.LG_Unlock.com_scAlbumLock;
}
protected override void OnOpenBefore(object args)
{
InitView();
}
protected override void OnOpen(object args)
{
}
protected override void OnHide()
{
}
protected override void OnDisplay(object args)
{
}
#endregion
#region
protected override void AddListener()
{
}
protected override void RemoveListener()
{
}
#endregion
//初始化页面逻辑
private void InitView()
{
ui.btn_close.SetClick(() =>
{
CtrlCloseUI();
});
ui.text_unlock.SetVar("num", GameHelper.GetCommonModel().UnlockSecret[1].ToString()).FlushVars();
}
}
}
@@ -0,0 +1,11 @@
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@@ -0,0 +1,73 @@
namespace LoveLegend
{
public class ScAlbumLockUICtrl : BaseUICtrl
{
private ScAlbumLockUI ui;
private ScAlbumLockModel model;
private uint openUIMsg = UICtrlMsg.ScAlbumLockUI_Open;
private uint closeUIMsg = UICtrlMsg.ScAlbumLockUI_Close;
#region
protected override void OnInit()
{
//model = ModuleManager.Instance.GetModel(ModelConst.ScAlbumLockModel) as ScAlbumLockModel;
}
protected override void OnDispose()
{
}
public override void OpenUI(object args = null)
{
if (ui == null)
{
ui = new ScAlbumLockUI(this);
ui.Open(args);
}
}
public override void CloseUI(object args = null)
{
if (ui != null && !ui.isClose)
{
ui.Close();
}
ui = null;
}
#endregion
#region
public override uint GetOpenUIMsg(string uiName)
{
return openUIMsg;
}
public override uint GetCloseUIMsg(string uiName)
{
return closeUIMsg;
}
protected override void AddListener()
{
uiCtrlDispatcher.AddListener(openUIMsg, OpenUI);
uiCtrlDispatcher.AddListener(closeUIMsg, CloseUI);
}
protected override void RemoveListener()
{
uiCtrlDispatcher.RemoveListener(openUIMsg, OpenUI);
uiCtrlDispatcher.RemoveListener(closeUIMsg, CloseUI);
}
protected override void AddServerListener()
{
}
protected override void RemoveServerListener()
{
}
#endregion
}
}
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