fix:1、更换项目,使用winter来创建

This commit is contained in:
2026-04-22 11:13:16 +08:00
parent 173cfb2dc9
commit 83ff9f71ad
7375 changed files with 209752 additions and 157557 deletions
@@ -5,16 +5,16 @@ using DG.Tweening;
using System.Text;
using UnityEngine;
using Random = UnityEngine.Random;
using FGUI.P101_Coins;
using FGUI.ZM_Coins_101;
namespace FlowerPower
namespace LoveLegend
{
public class RewardAniUI : BaseUI
{
private RewardAniUICtrl ctrl;
private RewardAniModel model;
private FGUI.P101_Coins.com_coinFly ui;
private FGUI.ZM_Coins_101.com_coinFly ui;
public RewardDisplayData data;
@@ -50,7 +50,7 @@ namespace FlowerPower
protected override void SetUIInfo(UIInfo uiInfo)
{
uiInfo.packageName = "P101_Coins";
uiInfo.packageName = "ZM_Coins_101";
uiInfo.assetName = "com_coinFly";
uiInfo.layerType = UILayerType.Animation;
uiInfo.isTickUpdate = true;
@@ -62,7 +62,7 @@ namespace FlowerPower
{
if (isRiseUI)
{
if (data.rewardSingleData.id == 101 || data.rewardSingleData.id == 102 || data.rewardSingleData.id == 112)
if (data.rewardSingleData.id == 101 || data.rewardSingleData.id == 102)
{
GameHelper.OnRiseUIRecover(data.rewardSingleData.id, UILayerType.Normal);
isRiseUI = false;
@@ -131,7 +131,7 @@ namespace FlowerPower
if (data.isNeedFly)
{
var comFly = UIPackage.CreateObject("P101_Coins", "com_coinFly").asCom as com_coinFly;
var comFly = UIPackage.CreateObject("ZM_Coins_101", "com_coinFly").asCom as com_coinFly;
var comFlyCurrency = comFly.com_coins;
comFlyCurrency.visible = true;
@@ -143,7 +143,7 @@ namespace FlowerPower
{
}
sb.Append(GameHelper.GetNumStr((float)data.rewardSingleData.GetTotalValue(), 2));
sb.Append(data.rewardSingleData.value * data.rewardSingleData.rate);
comFly.text_Add.SetText(sb.ToString());
comFly.text_Add.position = data.rewardSingleData.startPosition;
// comFly.fx_addSum.Play();
@@ -152,6 +152,10 @@ namespace FlowerPower
comFlyCurrency.cont_coin.selectedIndex =
!data.isSingle ? com_coins.Coin_more : com_coins.Coin_single;
comFlyCurrency.position = data.rewardSingleData.startPosition;
data.rewardSingleData.startPosition.x -= 150;
data.rewardSingleData.startPosition.y -= 136;
data.rewardSingleData.endPosition.x -= 150;
data.rewardSingleData.endPosition.y -= 136;
float val = 0f;
@@ -160,7 +164,7 @@ namespace FlowerPower
foreach (var o in comFlyCurrency.GetChildren())
{
var item = (FGUI.P101_Coins.com_coin)o;
var item = (FGUI.ZM_Coins_101.com_coin)o;
if (!item.visible)
{
continue;