fix:1、更换项目,使用winter来创建
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using FGUI.ZM_Common_01;
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using UnityEngine;
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using FairyGUI;
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using IgnoreOPS;
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using SGModule.Common.Extensions;
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namespace LoveLegend
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{
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public class ChatChooseUI : BaseUI
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{
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private ChatChooseUICtrl ctrl;
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private ChatChooseModel model;
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private FGUI.LG_AIchat.com_chatChoose ui;
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public ChatChooseUI(ChatChooseUICtrl ctrl) : base(ctrl)
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{
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uiName = UIConst.ChatChooseUI;
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this.ctrl = ctrl;
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}
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protected override void SetUIInfo(UIInfo uiInfo)
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{
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uiInfo.packageName = "LG_AIchat";
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uiInfo.assetName = "com_chatChoose";
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uiInfo.layerType = UILayerType.Popup;
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uiInfo.isNeedOpenAnim = false;
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uiInfo.isNeedCloseAnim = false;
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uiInfo.isNeedUIMask = true;
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}
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#region 生命周期
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protected override void OnInit()
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{
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//model = ModuleManager.Instance.GetModel(ModelConst.ChatChooseModel) as ChatChooseModel;
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}
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protected override void OnClose()
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{
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}
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protected override void OnBind()
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{
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ui = baseUI as FGUI.LG_AIchat.com_chatChoose;
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}
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protected override void OnOpenBefore(object args)
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{
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if (Screen.safeArea.y != 0)
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{
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ui.btn_gold.y += Screen.safeArea.y - 15;
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}
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InitView();
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ui.btn_close.SetClick(() =>
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{
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uiCtrlDispatcher.Dispatch(UICtrlMsg.ChatChooseUI_Close);
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});
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RefreshRed();
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ui.btn_0.SetClick(() =>
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{
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if (DataMgr.IsUnlockChat.Value < 0 && !GameHelper.GetVipPrivilege(Subscription.UnlockAssitant.As<int>()))//未解锁。
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{
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.SecretUnlockUI_Open, 3);
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}
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else
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{
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if (DataMgr.IsUnlockChat.Value == 0)
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{
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.UnlockTipsUI_Open, 3);
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}
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else
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{
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uiCtrlDispatcher.Dispatch(UICtrlMsg.ChatUI_Open, 0);
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}
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}
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});
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ui.btn_1.SetClick(() =>
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{
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if (DataMgr.IsUnlockChat.Value < 0 && !GameHelper.GetVipPrivilege(Subscription.UnlockAssitant.As<int>()))//未解锁。
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{
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.SecretUnlockUI_Open, 3);
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}
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else
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{
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if (DataMgr.IsUnlockChat.Value == 0)
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{
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.UnlockTipsUI_Open, 3);
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}
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else
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{
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uiCtrlDispatcher.Dispatch(UICtrlMsg.ChatUI_Open, 1);
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}
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}
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});
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ui.btn_2.SetClick(() =>
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{
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if (DataMgr.IsUnlockChat.Value < 0 && !GameHelper.GetVipPrivilege(Subscription.UnlockAssitant.As<int>()))//未解锁。
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{
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.SecretUnlockUI_Open, 3);
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}
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else
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{
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if (DataMgr.IsUnlockChat.Value == 0)
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{
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.UnlockTipsUI_Open, 3);
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}
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else
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{
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uiCtrlDispatcher.Dispatch(UICtrlMsg.ChatUI_Open, 2);
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}
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}
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});
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}
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public void SetTopCurr(object a = null)
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{
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var btn_gold = ui.btn_gold as com_gold;
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btn_gold.text_gold.text = $"{DataMgr.Coin.Value:N0}";
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}
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protected override void OnOpen(object args)
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{
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}
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protected override void OnHide()
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{
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}
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protected override void OnDisplay(object args)
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{
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}
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#endregion
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#region 消息
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protected override void AddListener()
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{
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GameDispatcher.Instance.AddListener(GameMsg.Gold_refresh, SetTopCurr);
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GameDispatcher.Instance.AddListener(GameMsg.RefreshRedDot, RefreshRed);
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}
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protected override void RemoveListener()
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{
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GameDispatcher.Instance.RemoveListener(GameMsg.Gold_refresh, SetTopCurr);
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GameDispatcher.Instance.RemoveListener(GameMsg.RefreshRedDot, RefreshRed);
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}
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#endregion
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private void RefreshRed(object isShow = null)
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{
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ui.btn_0.red.visible = ChatHelper.GetChatRed(0);
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ui.btn_1.red.visible = ChatHelper.GetChatRed(1);
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ui.btn_2.red.visible = ChatHelper.GetChatRed(2);
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}
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//初始化页面逻辑
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private void InitView()
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{
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SetTopCurr();
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}
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}
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}
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