fix:1、更换项目,使用winter来创建
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using FGUI.ZM_Common_01;
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using UnityEngine;
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using FairyGUI;
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using System.Collections.Generic;
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using FGUI.LG_albums;
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using FGUI.LG_Common;
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using SGModule.DataStorage;
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using DG.Tweening;
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using SGModule.Common.Extensions;
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using System.Linq;
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using SGModule.NetKit;
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namespace LoveLegend
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{
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public class AlbumDetailUI : BaseUI
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{
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private AlbumDetailUICtrl ctrl;
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private AlbumDetailModel model;
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private FGUI.LG_albums.com_albumsDetail ui;
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public AlbumDetailUI(AlbumDetailUICtrl ctrl) : base(ctrl)
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{
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uiName = UIConst.AlbumDetailUI;
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this.ctrl = ctrl;
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}
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protected override void SetUIInfo(UIInfo uiInfo)
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{
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uiInfo.packageName = "LG_albums";
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uiInfo.assetName = "com_albumsDetail";
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uiInfo.layerType = UILayerType.Popup;
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uiInfo.isNeedOpenAnim = false;
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uiInfo.isNeedCloseAnim = false;
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uiInfo.isNeedUIMask = true;
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}
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#region 生命周期
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protected override void OnInit()
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{
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//model = ModuleManager.Instance.GetModel(ModelConst.AlbumDetailModel) as AlbumDetailModel;
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}
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protected override void OnClose()
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{
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if (loader != null && !loader.isDisposed && loader.texture != null)
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{
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loader.texture.Dispose();
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loader.texture = null;
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}
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loader = null;
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if (new_index != -1)
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{
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GameDispatcher.Instance.Dispatch(GameMsg.UnlockAlbums, index);
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}
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}
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protected override void OnBind()
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{
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ui = baseUI as FGUI.LG_albums.com_albumsDetail;
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}
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private List<LevelUnlock> LevelData;
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private int new_index = -1;
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private int index;
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private GLoader loader = new GLoader();
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protected override void OnOpenBefore(object args)
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{
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index = (int)args;
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Debug.Log(index);
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ui.btn_close.SetClick(() =>
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{
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CtrlCloseUI();
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});
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LevelData = ConfigSystem.GetConfig<LevelUnlock>();
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// ui.list_.SetVirtual();
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// ui.list_.itemRenderer = RendererList;
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// ui.list_.numItems = GameHelper.GetLevel() - 1;
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// ui.list_.ScrollToView(new_index);
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RendererList();
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}
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protected override void OnOpen(object args)
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{
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}
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protected override void OnHide()
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{
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}
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protected override void OnDisplay(object args)
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{
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}
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#endregion
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#region 消息
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protected override void AddListener()
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{
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GameDispatcher.Instance.AddListener(GameMsg.BuyVip, refrsh);
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}
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protected override void RemoveListener()
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{
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GameDispatcher.Instance.RemoveListener(GameMsg.BuyVip, refrsh);
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}
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#endregion
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//初始化页面逻辑
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private void refrsh(object a = null)
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{
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DOVirtual.DelayedCall(0.5f, () =>
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{
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// ui.list_.numItems = GameHelper.GetLevel() - 1;
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RendererList();
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});
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}
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// void RendererList(int index, GObject obj)
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void RendererList()
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{
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item_albumsDetails item = (item_albumsDetails)ui.com_item;
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loader = item.com_loader.GetChild("loader") as GLoader;
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// if (GameHelper.GetVipPrivilege(Subscription.VipLevel.As<int>()))
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// {
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// (item.btn_vip as btn_claim_2).have_vip.selectedIndex = 1;
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// }
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// if (GameHelper.GetVipPrivilege(Subscription.SLVLevel.As<int>()))
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// {
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// (item.btn_watch as btn_claim_1).have_vip.selectedIndex = 1;
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// }
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var downloadCoinNum = ConfigSystem.GetCommonConf().CoinsDownload;
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var btn_down_coin = (FGUI.LG_Common.btn_unlock_1)item.btn_download_coin;
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btn_down_coin.title = downloadCoinNum.As<string>();
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btn_down_coin.down_load.selectedIndex = GameHelper.GetVipPrivilege(Subscription.FreeDownImage.As<int>()) ? 0 : 1;
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if (GameHelper.GetVipPrivilege(Subscription.FreeDownImage.As<int>()))
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{
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(item.btn_download as FGUI.LG_Common.btn_claim).have_vip.selectedIndex = 1;
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item.is_vip.selectedIndex = 1;
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}
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else
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{
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item.is_vip.selectedIndex = 0;
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}
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if (index < GameHelper.GetCommonModel().MultiModal - 1)
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{
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TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, LevelData[index].Name, null, "LevelAlbums/", FolderNames.AlbumName);
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item.btn_download.SetClick(() =>
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{
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if (GameHelper.GetVipPrivilege(Subscription.FreeDownImage.As<int>()))
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{
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TextureHelper.SaveImageToAlbum(LevelData[index].Name, FolderNames.AlbumName);
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}
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else
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{
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GameHelper.ShowVideoAd("DownloadImage", isSuccess =>
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{
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if (isSuccess)
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{
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TextureHelper.SaveImageToAlbum(LevelData[index].Name, FolderNames.AlbumName);
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}
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});
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}
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});
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btn_down_coin.SetClick(() =>
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{
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if (GameHelper.Get101() >= downloadCoinNum)
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{
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GameHelper.AddGold(-downloadCoinNum);
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TextureHelper.SaveImageToAlbum(LevelData[index].Name, FolderNames.AlbumName);
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TrackKit.SendEvent(ADEventTrack.Coinsbuy, ADEventTrack.Property.download);
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}
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else
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{
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GameHelper.ShowTips("no_enough_gold", true);
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uiCtrlDispatcher.Dispatch(UICtrlMsg.BuygoldUI_Open);
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}
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});
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}
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else
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{
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Levelunlock levelunlock_ = DataMgr.LevelUnlockListNew.Value.FirstOrDefault(x => x.level_ == index + 1);
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string file_name = "";
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if (levelunlock_ != null)
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{
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if (levelunlock_.type == 0)
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{
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if (levelunlock_.config_index >= ConfigSystem.GetConfig<FreeImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<FreeImageLibrary>().Count - 1;
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FreeImageLibrary _leveldata = ConfigSystem.GetConfig<FreeImageLibrary>()[levelunlock_.config_index];
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TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
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file_name = _leveldata.Name;
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}
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else if (levelunlock_.type == 1)
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{
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if (levelunlock_.config_index >= ConfigSystem.GetConfig<ADImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<ADImageLibrary>().Count - 1;
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ADImageLibrary _leveldata = ConfigSystem.GetConfig<ADImageLibrary>()[levelunlock_.config_index];
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TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
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file_name = _leveldata.Name;
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}
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else if (levelunlock_.type == 2)
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{
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if (levelunlock_.config_index >= ConfigSystem.GetConfig<SpecialImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<SpecialImageLibrary>().Count - 1;
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SpecialImageLibrary _leveldata = ConfigSystem.GetConfig<SpecialImageLibrary>()[levelunlock_.config_index];
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TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
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file_name = _leveldata.Name;
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}
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else if (levelunlock_.type == 3)
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{
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if (levelunlock_.config_index >= ConfigSystem.GetConfig<VIPImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<VIPImageLibrary>().Count - 1;
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VIPImageLibrary _leveldata = ConfigSystem.GetConfig<VIPImageLibrary>()[levelunlock_.config_index];
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TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
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file_name = _leveldata.Name;
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}
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item.btn_download.SetClick(() =>
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{
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if (GameHelper.GetVipPrivilege(Subscription.FreeDownImage.As<int>()))
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{
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TextureHelper.SaveImageToAlbum(file_name, FolderNames.AlbumName);
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}
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else
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{
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GameHelper.ShowVideoAd("DownloadImage", isSuccess =>
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{
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if (isSuccess)
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{
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TextureHelper.SaveImageToAlbum(file_name, FolderNames.AlbumName);
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}
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});
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}
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});
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btn_down_coin.SetClick(() =>
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{
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if (GameHelper.Get101() >= downloadCoinNum)
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{
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GameHelper.AddGold(-downloadCoinNum);
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TextureHelper.SaveImageToAlbum(file_name, FolderNames.AlbumName);
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TrackKit.SendEvent(ADEventTrack.Coinsbuy, ADEventTrack.Property.download);
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}
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else
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{
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GameHelper.ShowTips("no_enough_gold", true);
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uiCtrlDispatcher.Dispatch(UICtrlMsg.BuygoldUI_Open);
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}
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});
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}
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else
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{
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TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, LevelData[index].Name, null, "LevelAlbums/", FolderNames.AlbumName);
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item.btn_download.SetClick(() =>
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{
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if (GameHelper.GetVipPrivilege(Subscription.FreeDownImage.As<int>()))
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{
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TextureHelper.SaveImageToAlbum(LevelData[index].Name, FolderNames.AlbumName);
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}
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else
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{
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GameHelper.ShowVideoAd("DownloadImage", isSuccess =>
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{
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if (isSuccess)
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{
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TextureHelper.SaveImageToAlbum(LevelData[index].Name, FolderNames.AlbumName);
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}
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});
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}
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});
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btn_down_coin.SetClick(() =>
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{
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if (GameHelper.Get101() >= downloadCoinNum)
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{
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GameHelper.AddGold(-downloadCoinNum);
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TextureHelper.SaveImageToAlbum(LevelData[index].Name, FolderNames.AlbumName);
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TrackKit.SendEvent(ADEventTrack.Coinsbuy, ADEventTrack.Property.download);
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}
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else
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{
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GameHelper.ShowTips("no_enough_gold", true);
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uiCtrlDispatcher.Dispatch(UICtrlMsg.BuygoldUI_Open);
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}
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});
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}
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}
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}
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}
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}
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