fix:1、更换项目,使用winter来创建

This commit is contained in:
2026-04-22 11:13:16 +08:00
parent 173cfb2dc9
commit 83ff9f71ad
7375 changed files with 209752 additions and 157557 deletions
@@ -0,0 +1,123 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &7911276371097549189
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4175739190531402542}
- component: {fileID: 5244133773901813421}
- component: {fileID: 6664751217500399377}
- component: {fileID: 4355167145121591020}
m_Layer: 0
m_Name: fx_wins
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4175739190531402542
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7911276371097549189}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5244133773901813421
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7911276371097549189}
m_Mesh: {fileID: 0}
--- !u!23 &6664751217500399377
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7911276371097549189}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 4d56d14a420820e4699423903789551a, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!114 &4355167145121591020
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7911276371097549189}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d247ba06193faa74d9335f5481b2b56c, type: 3}
m_Name:
m_EditorClassIdentifier:
skeletonDataAsset: {fileID: 11400000, guid: fc00cab6697d8184399955c9d812c188, type: 2}
initialSkinName:
initialFlipX: 0
initialFlipY: 0
updateWhenInvisible: 3
separatorSlotNames: []
zSpacing: 0
useClipping: 1
immutableTriangles: 0
pmaVertexColors: 1
clearStateOnDisable: 0
tintBlack: 0
singleSubmesh: 0
fixDrawOrder: 0
addNormals: 0
calculateTangents: 0
maskInteraction: 0
maskMaterials:
materialsMaskDisabled: []
materialsInsideMask: []
materialsOutsideMask: []
disableRenderingOnOverride: 1
_animationName:
loop: 0
timeScale: 1
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: f8761df55211a3143b837bbaac100338
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,125 @@
win_money22.png
size: 482,821
format: RGBA8888
filter: Linear,Linear
repeat: none
jinbi1
rotate: true
xy: 191, 60
size: 137, 184
orig: 139, 186
offset: 1, 1
index: -1
jinbi2
rotate: false
xy: 2, 6
size: 161, 153
orig: 163, 155
offset: 1, 1
index: -1
jinbi3
rotate: false
xy: 246, 341
size: 204, 192
orig: 206, 194
offset: 1, 1
index: -1
jinbi4
rotate: true
xy: 377, 2
size: 195, 97
orig: 197, 99
offset: 1, 1
index: -1
jinbi10
rotate: true
xy: 377, 2
size: 195, 97
orig: 197, 99
offset: 1, 1
index: -1
jinbi11
rotate: true
xy: 377, 2
size: 195, 97
orig: 197, 99
offset: 1, 1
index: -1
jinbi12
rotate: true
xy: 377, 2
size: 195, 97
orig: 197, 99
offset: 1, 1
index: -1
jinbi13
rotate: true
xy: 377, 2
size: 195, 97
orig: 197, 99
offset: 1, 1
index: -1
jinbi5
rotate: true
xy: 377, 2
size: 195, 97
orig: 197, 99
offset: 1, 1
index: -1
jinbi6
rotate: true
xy: 377, 2
size: 195, 97
orig: 197, 99
offset: 1, 1
index: -1
jinbi7
rotate: true
xy: 377, 2
size: 195, 97
orig: 197, 99
offset: 1, 1
index: -1
jinbi8
rotate: true
xy: 377, 2
size: 195, 97
orig: 197, 99
offset: 1, 1
index: -1
jinbi9
rotate: true
xy: 377, 2
size: 195, 97
orig: 197, 99
offset: 1, 1
index: -1
light
rotate: true
xy: 246, 199
size: 140, 225
orig: 140, 225
offset: 0, 0
index: -1
yingzi1
rotate: true
xy: 2, 161
size: 139, 187
orig: 141, 189
offset: 1, 1
index: -1
yingzi2
rotate: false
xy: 2, 302
size: 242, 231
orig: 244, 233
offset: 1, 1
index: -1
yingzi_all
rotate: false
xy: 2, 535
size: 478, 284
orig: 478, 284
offset: 0, 0
index: -1
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 2836fadc6f61cb045adea16d5080c2d3
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
File diff suppressed because one or more lines are too long
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: a27cfea0dd9b3f44ea5ddae371858bcf
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
Binary file not shown.

After

Width:  |  Height:  |  Size: 156 KiB

@@ -0,0 +1,140 @@
fileFormatVersion: 2
guid: a78280460ed65434b965fc73d781028d
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,17 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a6b194f808b1af6499c93410e504af42, type: 3}
m_Name: win_money22_Atlas
m_EditorClassIdentifier:
atlasFile: {fileID: 4900000, guid: 2836fadc6f61cb045adea16d5080c2d3, type: 3}
materials:
- {fileID: 2100000, guid: 5c8a5cbc16cd36e4694ea87c47b3b793, type: 2}
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: ba05694d82b66e44998bdbcab382c36c
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,53 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: win_money22_Material-Multiply
m_Shader: {fileID: 4800000, guid: 8bdcdc7ee298e594a9c20c61d25c33b6, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _STRAIGHT_ALPHA_INPUT
m_InvalidKeywords:
- _USE8NEIGHBOURHOOD_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- <noninit>:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: a78280460ed65434b965fc73d781028d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- <noninit>: 0
- _Cutoff: 0.1
- _OutlineMipLevel: 0
- _OutlineReferenceTexWidth: 1024
- _OutlineSmoothness: 1
- _OutlineWidth: 3
- _StencilComp: 8
- _StencilRef: 0
- _StraightAlphaInput: 1
- _ThresholdEnd: 0.25
- _Use8Neighbourhood: 1
m_Colors:
- <noninit>: {r: 0, g: 2.018574, b: 1e-45, a: 0.000007110106}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _OutlineColor: {r: 1, g: 1, b: 0, a: 1}
m_BuildTextureStacks: []
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b08ecbb2903acba46a74724733cde5d0
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,46 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: win_money22_Material
m_Shader: {fileID: 4800000, guid: 1e8a610c9e01c3648bac42585e5fc676, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _STRAIGHT_ALPHA_INPUT
m_InvalidKeywords:
- _USE8NEIGHBOURHOOD_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 2800000, guid: a78280460ed65434b965fc73d781028d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Cutoff: 0.1
- _OutlineMipLevel: 0
- _OutlineReferenceTexWidth: 1024
- _OutlineSmoothness: 1
- _OutlineWidth: 3
- _StencilComp: 8
- _StencilRef: 0
- _StraightAlphaInput: 1
- _ThresholdEnd: 0.25
- _Use8Neighbourhood: 1
m_Colors:
- _OutlineColor: {r: 1, g: 1, b: 0, a: 1}
m_BuildTextureStacks: []
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5c8a5cbc16cd36e4694ea87c47b3b793
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,33 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f1b3b4b945939a54ea0b23d3396115fb, type: 3}
m_Name: win_money22_SkeletonData
m_EditorClassIdentifier:
atlasAssets:
- {fileID: 11400000, guid: ba05694d82b66e44998bdbcab382c36c, type: 2}
scale: 0.01
skeletonJSON: {fileID: 4900000, guid: a27cfea0dd9b3f44ea5ddae371858bcf, type: 3}
isUpgradingBlendModeMaterials: 0
blendModeMaterials:
requiresBlendModeMaterials: 1
applyAdditiveMaterial: 0
additiveMaterials: []
multiplyMaterials:
- pageName: win_money22.png
material: {fileID: 2100000, guid: b08ecbb2903acba46a74724733cde5d0, type: 2}
screenMaterials: []
skeletonDataModifiers: []
fromAnimation: []
toAnimation: []
duration: []
defaultMix: 0.2
controller: {fileID: 0}
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: fc00cab6697d8184399955c9d812c188
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant: