fix:1、添加egg动画。2、更换ui(签到,大厅,登录加载界面)。3、删除暂时不需要的资源

This commit is contained in:
2026-04-23 10:25:32 +08:00
parent 83ff9f71ad
commit 7c23d255e6
244 changed files with 1826 additions and 2675 deletions
@@ -9,9 +9,9 @@ namespace FGUI.ZM_Lobby_03
public static void BindAll()
{
UIObjectFactory.SetPackageItemExtension(btn_task_pass.URL, typeof(btn_task_pass));
UIObjectFactory.SetPackageItemExtension(btn_egg.URL, typeof(btn_egg));
UIObjectFactory.SetPackageItemExtension(com_first_award.URL, typeof(com_first_award));
UIObjectFactory.SetPackageItemExtension(btn_item_play.URL, typeof(btn_item_play));
UIObjectFactory.SetPackageItemExtension(head.URL, typeof(head));
UIObjectFactory.SetPackageItemExtension(com_map.URL, typeof(com_map));
UIObjectFactory.SetPackageItemExtension(com_hall.URL, typeof(com_hall));
UIObjectFactory.SetPackageItemExtension(com_payloading.URL, typeof(com_payloading));
@@ -0,0 +1,27 @@
/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
using FairyGUI;
using FairyGUI.Utils;
namespace FGUI.ZM_Lobby_03
{
public partial class btn_egg : GButton
{
public GImage time_bg;
public GTextField times;
public const string URL = "ui://gytj501c9qjp2v";
public static btn_egg CreateInstance()
{
return (btn_egg)UIPackage.CreateObject("ZM_Lobby_03", "btn_egg");
}
public override void ConstructFromXML(XML xml)
{
base.ConstructFromXML(xml);
time_bg = (GImage)GetChildAt(1);
times = (GTextField)GetChildAt(3);
}
}
}
@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: fe0fa61e156cd487fadb133c0cd0f377
guid: afbefe420e931e7499e9a5aec3ad7a96
MonoImporter:
externalObjects: {}
serializedVersion: 2
@@ -8,8 +8,7 @@ namespace FGUI.ZM_Lobby_03
public partial class btn_item_play : GButton
{
public Controller state;
public head com_head;
public GGroup head;
public GGraph anim;
public GTextField level;
public GTextField level1;
public Transition t0;
@@ -25,10 +24,9 @@ namespace FGUI.ZM_Lobby_03
base.ConstructFromXML(xml);
state = GetControllerAt(0);
com_head = (head)GetChildAt(3);
head = (GGroup)GetChildAt(5);
level = (GTextField)GetChildAt(6);
level1 = (GTextField)GetChildAt(7);
anim = (GGraph)GetChildAt(3);
level = (GTextField)GetChildAt(4);
level1 = (GTextField)GetChildAt(5);
t0 = GetTransitionAt(0);
}
}
@@ -20,8 +20,8 @@ namespace FGUI.ZM_Lobby_03
{
base.ConstructFromXML(xml);
btn_parent = (GGraph)GetChildAt(2);
text_lv = (GTextField)GetChildAt(3);
btn_parent = (GGraph)GetChildAt(1);
text_lv = (GTextField)GetChildAt(2);
}
}
}
@@ -9,8 +9,6 @@ namespace FGUI.ZM_Lobby_03
{
public Controller state;
public GLoader bg_loader;
public btn_item_play btn_play12;
public btn_item_play btn_play11;
public btn_item_play btn_play10;
public btn_item_play btn_play9;
public btn_item_play btn_play8;
@@ -41,7 +39,8 @@ namespace FGUI.ZM_Lobby_03
public GButton btn_noads;
public GButton btn_record;
public GButton btn_restore;
public GGroup panel_2;
public btn_egg btn_egg;
public GGroup top_panel;
public GButton btn_chat;
public const string URL = "ui://gytj501copwg9";
@@ -56,40 +55,39 @@ namespace FGUI.ZM_Lobby_03
state = GetControllerAt(0);
bg_loader = (GLoader)GetChildAt(2);
btn_play12 = (btn_item_play)GetChildAt(3);
btn_play11 = (btn_item_play)GetChildAt(4);
btn_play10 = (btn_item_play)GetChildAt(5);
btn_play9 = (btn_item_play)GetChildAt(6);
btn_play8 = (btn_item_play)GetChildAt(7);
btn_play7 = (btn_item_play)GetChildAt(8);
btn_play6 = (btn_item_play)GetChildAt(9);
btn_play5 = (btn_item_play)GetChildAt(10);
btn_play4 = (btn_item_play)GetChildAt(11);
btn_play3 = (btn_item_play)GetChildAt(12);
btn_play2 = (btn_item_play)GetChildAt(13);
btn_play1 = (btn_item_play)GetChildAt(14);
panel = (GGroup)GetChildAt(15);
btn_setting = (GButton)GetChildAt(17);
bg_parent = (GGraph)GetChildAt(18);
text_name = (GTextField)GetChildAt(20);
btn_head = (GButton)GetChildAt(21);
btn_gold = (GButton)GetChildAt(22);
btn_play = (btn_play)GetChildAt(23);
btn_album = (GButton)GetChildAt(24);
btn_secret = (GButton)GetChildAt(25);
btn_vip = (GButton)GetChildAt(26);
btn_live = (GButton)GetChildAt(27);
btn_wheel = (GButton)GetChildAt(28);
btn_sign = (btn_sign)GetChildAt(29);
btn_shop = (GButton)GetChildAt(30);
btn_pass = (btn_task_pass)GetChildAt(31);
btn_three_day = (GButton)GetChildAt(32);
btn_task = (GButton)GetChildAt(33);
btn_noads = (GButton)GetChildAt(34);
btn_record = (GButton)GetChildAt(35);
btn_restore = (GButton)GetChildAt(36);
panel_2 = (GGroup)GetChildAt(37);
btn_chat = (GButton)GetChildAt(38);
btn_play10 = (btn_item_play)GetChildAt(3);
btn_play9 = (btn_item_play)GetChildAt(4);
btn_play8 = (btn_item_play)GetChildAt(5);
btn_play7 = (btn_item_play)GetChildAt(6);
btn_play6 = (btn_item_play)GetChildAt(7);
btn_play5 = (btn_item_play)GetChildAt(8);
btn_play4 = (btn_item_play)GetChildAt(9);
btn_play3 = (btn_item_play)GetChildAt(10);
btn_play2 = (btn_item_play)GetChildAt(11);
btn_play1 = (btn_item_play)GetChildAt(12);
panel = (GGroup)GetChildAt(13);
btn_setting = (GButton)GetChildAt(15);
bg_parent = (GGraph)GetChildAt(16);
text_name = (GTextField)GetChildAt(18);
btn_head = (GButton)GetChildAt(19);
btn_gold = (GButton)GetChildAt(20);
btn_play = (btn_play)GetChildAt(21);
btn_album = (GButton)GetChildAt(22);
btn_secret = (GButton)GetChildAt(23);
btn_vip = (GButton)GetChildAt(24);
btn_live = (GButton)GetChildAt(25);
btn_wheel = (GButton)GetChildAt(26);
btn_sign = (btn_sign)GetChildAt(27);
btn_shop = (GButton)GetChildAt(28);
btn_pass = (btn_task_pass)GetChildAt(29);
btn_three_day = (GButton)GetChildAt(30);
btn_task = (GButton)GetChildAt(31);
btn_noads = (GButton)GetChildAt(32);
btn_record = (GButton)GetChildAt(33);
btn_restore = (GButton)GetChildAt(34);
btn_egg = (btn_egg)GetChildAt(35);
top_panel = (GGroup)GetChildAt(36);
btn_chat = (GButton)GetChildAt(37);
}
}
}
@@ -1,25 +0,0 @@
/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
using FairyGUI;
using FairyGUI.Utils;
namespace FGUI.ZM_Lobby_03
{
public partial class head : GComponent
{
public GLoader loader;
public const string URL = "ui://gytj501cnq231z";
public static head CreateInstance()
{
return (head)UIPackage.CreateObject("ZM_Lobby_03", "head");
}
public override void ConstructFromXML(XML xml)
{
base.ConstructFromXML(xml);
loader = (GLoader)GetChildAt(2);
}
}
}