fix:1、修改命名空间和文件夹名字
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: f1b3b4b945939a54ea0b23d3396115fb, type: 3}
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m_EditorClassIdentifier:
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atlasAssets:
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blendModeMaterials:
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multiplyMaterials: []
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screenMaterials: []
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skeletonDataModifiers: []
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+8
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Reference in New Issue
Block a user