fix:1、添加项目

This commit is contained in:
2026-04-22 09:52:55 +08:00
commit 173cfb2dc9
5871 changed files with 600870 additions and 0 deletions
@@ -0,0 +1,74 @@
using UnityEngine;
namespace FlowerPower
{
public class OpenBgUICtrl : BaseUICtrl
{
private OpenBgUI ui;
private OpenBgModel model;
private uint openUIMsg = UICtrlMsg.OpenBgUI_Open;
private uint closeUIMsg = UICtrlMsg.OpenBgUI_Close;
#region
protected override void OnInit()
{
}
protected override void OnDispose()
{
}
public override void OpenUI(object args = null)
{
// Debug.Log($"open game ui");
if (ui == null)
{
ui = new OpenBgUI(this);
ui.Open(args);
}
}
public override void CloseUI(object args = null)
{
if (ui != null && !ui.isClose)
{
ui.Close();
}
ui = null;
}
#endregion
#region
public override uint GetOpenUIMsg(string uiName)
{
return openUIMsg;
}
public override uint GetCloseUIMsg(string uiName)
{
return closeUIMsg;
}
protected override void AddListener()
{
uiCtrlDispatcher.AddListener(openUIMsg, OpenUI);
uiCtrlDispatcher.AddListener(closeUIMsg, CloseUI);
}
protected override void RemoveListener()
{
uiCtrlDispatcher.RemoveListener(openUIMsg, OpenUI);
uiCtrlDispatcher.RemoveListener(closeUIMsg, CloseUI);
}
#endregion
}
}