fix:1、添加项目
This commit is contained in:
@@ -0,0 +1,41 @@
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namespace FlowerPower
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{
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public class GameResultCtrl : BaseCtrl
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{
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public static GameResultCtrl Instance { get; private set; }
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private GameResultModel model;
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#region 生命周期
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protected override void OnInit()
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{
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Instance = this;
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}
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protected override void OnDispose()
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{
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Instance = null;
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}
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#endregion
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#region 消息
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protected override void RemoveListener()
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{
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}
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protected override void AddServerListener()
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{
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}
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protected override void AddListener()
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{
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}
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protected override void RemoveServerListener()
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{
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}
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#endregion
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: bf30effd1c1cf4ee7965a785597ebb5a
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,43 @@
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namespace FlowerPower
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{
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public class GameResultModel : BaseModel
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{
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#region 生命周期
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protected override void OnInit()
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{
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}
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protected override void OnDispose()
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{
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}
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// protected override void OnReset()
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// {
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// }
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// #endregion
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// #region 读取数据
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// protected override void OnReadData()
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// {
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// }
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// #endregion
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// #region 本地存储
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// protected override void WriteLocalStorage()
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// {
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// }
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#endregion
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#region 消息
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protected override void AddListener()
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{
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}
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protected override void RemoveListener()
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{
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}
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#endregion
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 1a82cc7895b244916bf94ffb2678b292
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,721 @@
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using UnityEngine;
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using DG.Tweening;
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using System;
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using FGUI.P01_Common;
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using FairyGUI;
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using System.Linq;
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using Spine.Unity;
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using FGUI.P07_GameEnd;
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using System.Collections.Generic;
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using Newtonsoft.Json;
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namespace FlowerPower
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{
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public class GameResultUI : BaseUI
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{
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private GameResultUICtrl ctrl;
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private GameResultModel model;
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private FGUI.P07_GameEnd.com_end ui;
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private bool IsWin;
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private bool IsLevelSuccess;
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private bool IsH5Reward;
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// private float AwardGoldNum = 20;
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private Action closeCallback;
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private int AwardRate = 1;
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private SuccessData successData_;
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public GameResultUI(GameResultUICtrl ctrl) : base(ctrl)
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{
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uiName = UIConst.GameResultUI;
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this.ctrl = ctrl;
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}
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protected override void SetUIInfo(UIInfo uiInfo)
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{
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uiInfo.packageName = "P07_GameEnd";
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uiInfo.assetName = "com_end";
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uiInfo.layerType = UILayerType.Popup;
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uiInfo.isNeedOpenAnim = false;
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uiInfo.isNeedCloseAnim = false;
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uiInfo.isNeedUIMask = true;
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}
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#region 生命周期
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protected override void OnInit()
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{
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//model = ModuleManager.Instance.GetModel(ModelConst.GameResultModel) as GameResultModel;
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}
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protected override void OnClose()
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{
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GameHelper.SetCloseResult(false);
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closeCallback?.Invoke();
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HallManager.Instance.UpdateSecondEvent -= timeEvent;
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if (IsLevelSuccess && !GameHelper.is_first_login) UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.OpenGameUI_Open, IsWin);
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if (IsH5Reward)
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{
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GameDispatcher.Instance.Dispatch(GameMsg.resetH5progress);
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}
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}
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//
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protected override void OnBind()
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{
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ui = baseUI as FGUI.P07_GameEnd.com_end;
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}
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protected override void OnOpenBefore(object args)
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{
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var fx_coin = FXManager.Instance.SetFx<SkeletonAnimation>(ui.btn_gold.GetChild("ani_node") as GGraph, Fx_Type.fx_coin, ref closeCallback);
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fx_coin.state.SetAnimation(0, "animation", true);
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ui.tips_text.text = GameHelper.getDesByKey("ww_condition_lv");
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var data = args as SuccessData;
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successData_ = data;
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IsH5Reward = data.IsH5Reward;
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IsLevelSuccess = data.IsLevelSuccess;
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IsWin = data.IsWin;
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if (!GameHelper.IsGiftSwitch()) successData_.ch_number = (int)successData_.ch_number;
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if (IsLevelSuccess && !IsH5Reward)
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{
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PayloadingUI_Open);
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GameHelper.PlayGameTimeEvent(1, () =>
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{
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GameHelper.RequestGameConfig();
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});
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}
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else
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{
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GameHelper.SetCloseResult(true);
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}
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if (Screen.safeArea.y != 0)
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{
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ui.btn_gold.y += Screen.safeArea.y;
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ui.top_money.y += Screen.safeArea.y;
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ui.tips.y += Screen.safeArea.y;
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}
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var makeupData = ConfigSystem.GetConfig<MakeupModel>().dataList;
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for (int i = 0; i < makeupData.Count; i++)
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{
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var vo = makeupData[i];
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int lv = GameHelper.GetLevel();
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if (IsLevelSuccess)
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{
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if (lv - 1 == vo.levels_need)
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ui.tips.visible = true;
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}
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else
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{
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if (lv == vo.levels_need)
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{
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ui.tips.visible = true;
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}
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}
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}
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HallManager.Instance.UpdateSecondEvent += timeEvent;
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if (IsWin)
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{
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if (AudioManager.Instance.IsOpenEffect)
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{
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AudioManager.Instance.PlayDynamicEffect(AudioConst.Victory05);
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}
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ui.win_lose.selectedIndex = ui._Win_lose_win;
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var fx_win = FXManager.Instance.SetFx<SkeletonAnimation>(ui.ani_win, Fx_Type.fx_win, ref closeCallback);
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fx_win.state.SetAnimation(0, "out", false);
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fx_win.state.Complete += (a) =>
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{
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fx_win.state.SetAnimation(0, "daiji", true);
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};
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AwardRate = data.rate;
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ui.btn_mult.state.selectedIndex = 0;
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ui.btn_mult.GetChild("title").text = "Claim X" + AwardRate;
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}
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else
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{
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ui.win_lose.selectedIndex = 0;
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ui.lab_lose_des.text = GameHelper.getDesByKey("game_resulte_1");
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var fx_lose = FXManager.Instance.SetFx<SkeletonAnimation>(ui.ani_lose, Fx_Type.fx_lose, ref closeCallback);
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fx_lose.state.SetAnimation(0, "out", false);
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fx_lose.state.Complete += (a) =>
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{
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fx_lose.state.SetAnimation(0, "daiji", true);
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};
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var fx_lock = FXManager.Instance.SetFx<SkeletonAnimation>(ui.ani_lock, Fx_Type.fx_lock, ref closeCallback);
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fx_lock.state.SetAnimation(0, "animation", false);
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}
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if (GameHelper.IsGiftSwitch())
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{
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ui.switchgift.selectedIndex = 1;
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if (SaveData.GetSaveobject().LargeRewardNum < ConfigSystem.GetConfig<CommonModel>().FreeClaims)
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{
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ui.btn_mult.state.selectedIndex = 1;
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}
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else if (ConfigSystem.GetConfig<CommonModel>().PiggyBankSwitch == 1)
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{
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(ui.btn_mult.GetChild("img_saveingpot") as GImage).visible = true;
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}
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}
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else
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{
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ui.switchgift.selectedIndex = 0;
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}
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if (IsWin && IsLevelSuccess)
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{
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showTujian();
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}
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ui.btn_restart.SetClick(() =>
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{
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if (!GameHelper.GetCloseResult()) return;
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GameHelper.addInterAdnumber();
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if (!IsWin) GameHelper.SetLevelstate(3);
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.LevelSuccessUI_Close);
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});
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ui.top_money.GetChild("number_text").text = GameHelper.Get102Str();
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ui.top_money.GetChild("btn_ch").visible = false;
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ui.com_ch.btn_ch.title = GameHelper.getDesByKey("ch_out_1");
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float ch_number = data.ch_number;
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(ui.btn_claim as FGUI.P07_GameEnd.btn_claim3).text_num.SetVar("bet", GameHelper.GetValueWithSymbol((decimal)ch_number)).FlushVars();
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InitView();
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if (GameHelper.IsGiftSwitch())
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{
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if (IsWin) ui.text_award.text = GameHelper.Get102Str((decimal)ch_number);
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else
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{
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ui.text_award.text = GameHelper.Get102Str(PreferencesMgr.Instance.Currency102);
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ui.top_money.visible = false;
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}
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ui.btn_mult.SetClick(() =>
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{
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if (!GameHelper.GetCloseResult()) return;
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if (SaveData.GetSaveobject().LargeRewardNum < ConfigSystem.GetConfig<CommonModel>().FreeClaims)
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{
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ui.com_ch.btn_ch.SetClick(() => { });
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ui.btn_claim.SetClick(() => { });
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ui.btn_mult.SetClick(() => { });
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StartScroll();
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}
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else
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{
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GameHelper.ShowVideoAd("reward_lobby", isSuccess =>
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{
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if (isSuccess)
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{
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ui.com_ch.btn_ch.SetClick(() => { });
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ui.btn_claim.SetClick(() => { });
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ui.btn_mult.SetClick(() => { });
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StartScroll();
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GameDispatcher.Instance.Dispatch(GameMsg.RefreshMakeupData);
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}
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});
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}
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});
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ui.btn_claim.SetClick(() =>
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{
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if (!GameHelper.GetCloseResult()) return;
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ui.com_ch.btn_ch.SetClick(() => { });
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ui.btn_claim.SetClick(() => { });
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ui.btn_mult.SetClick(() => { });
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DOVirtual.DelayedCall(2f, () =>
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{
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GameHelper.addInterAdnumber();
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});
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GetReward(ch_number);
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GameDispatcher.Instance.Dispatch(GameMsg.RefreshMakeupData);
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});
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var name_index = UnityEngine.Random.Range(0, ConfigSystem.GetConfig<exBrPoolModel>().config_name_list.Count);
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var money_index = UnityEngine.Random.Range(0, ConfigSystem.GetConfig<exBrPoolModel>().config_money_list.Count);
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System.DateTime oldtime = System.DateTime.Now.AddSeconds(-UnityEngine.Random.Range(1 * 3600, 2 * 3600));
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// Debug.Log(ConfigSystem.GetConfig<exBrPoolModel>().config_name_list[name_index]);
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string broad_text = String.Format(GameHelper.getDesByKey("makeup_5"), ConfigSystem.GetConfig<exBrPoolModel>().config_name_list[name_index],
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ConfigSystem.GetConfig<exBrPoolModel>().config_money_list[money_index]);
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ui.com_ch.broad.cast_text.text = broad_text;
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var makeupTaskData = PreferencesMgr.Instance.MakeupTaskHistory.Last();
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var vo = ConfigSystem.GetConfig<MakeupModel>().GetData(makeupTaskData.tableId);
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ui.com_ch.btn_ch.SetClick(() =>
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{
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if (!GameHelper.GetCloseResult()) return;
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ui.com_ch.btn_ch.SetClick(() => { });
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ui.btn_claim.SetClick(() => { });
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ui.btn_mult.SetClick(() => { });
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if (IsWin)
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{
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DOVirtual.DelayedCall(2f, () =>
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{
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uiCtrlDispatcher.Dispatch(UICtrlMsg.MakeupConfirmUI_Open, makeupTaskData);
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GameHelper.addInterAdnumber();
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});
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GetReward(ch_number);
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GameDispatcher.Instance.Dispatch(GameMsg.RefreshMakeupData);
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}
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else
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{
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uiCtrlDispatcher.Dispatch(UICtrlMsg.MakeupConfirmUI_Open, makeupTaskData);
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.LevelSuccessUI_Close);
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}
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});
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ui.top_money.GetChild("btn_ch").SetClick(() =>
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{
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ui.com_ch.btn_ch.FireClick(false, true);
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});
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if (GameHelper.GetLevel() <= vo.levels_need)
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{
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string str = string.Format(GameHelper.getDesByKey("makeup_3"), vo.levels_need);
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ui.com_ch.ch_text.text = str;
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ui.com_ch.progress.width = 602f * (GameHelper.GetLevel() - 1) / vo.levels_need;
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ui.com_ch.progress_text.text = (GameHelper.GetLevel() - 1) + "/" + vo.levels_need;
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}
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else if ((float)PreferencesMgr.Instance.Currency102 < vo.item_need)
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{
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string str = string.Format(GameHelper.getDesByKey("makeup_2"), vo.item_need);
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ui.com_ch.ch_text.text = str;
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if ((float)PreferencesMgr.Instance.Currency102 > vo.item_need)
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{
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ui.com_ch.progress.width = 602;
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ui.com_ch.progress_text.text = GameHelper.Get101Str(vo.item_need) + "/" + GameHelper.Get101Str(vo.item_need);
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}
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else
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{
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ui.com_ch.progress.width = 602 * ((float)PreferencesMgr.Instance.Currency102 / vo.item_need);
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ui.com_ch.progress_text.text = GameHelper.Get102Str(PreferencesMgr.Instance.Currency102) + "/" + GameHelper.Get102Str(vo.item_need);
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}
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// Debug.Log((float)PreferencesMgr.Instance.Currency102);
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}
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// else if ((float)PreferencesMgr.Instance.MakeupTaskH5Time < vo.task_need)
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// {
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// ui.com_ch.ch_text.text = "Cumulataive " + (vo.task_need / 60) + @" minutes in ""Hall"" to cash out";
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// if ((float)PreferencesMgr.Instance.MakeupTaskH5Time > vo.task_need)
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// {
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// ui.com_ch.progress.width = 602;
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// ui.com_ch.progress_text.text = (vo.task_need / 60) + "/" + (vo.task_need / 60);
|
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// }
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// else
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// {
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// ui.com_ch.progress.width = 602 * ((float)PreferencesMgr.Instance.MakeupTaskH5Time / vo.task_need);
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// ui.com_ch.progress_text.text = Math.Round(((float)(PreferencesMgr.Instance.MakeupTaskH5Time / 60)), 2) + "/" + (vo.task_need / 60);
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// }
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//
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// }
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else if (makeupTaskData.videoCount < vo.ad_need)
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{
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string str = string.Format(GameHelper.getDesByKey("makeup_1"), vo.ad_need);
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ui.com_ch.ch_text.text = str;
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if (makeupTaskData.videoCount > vo.ad_need)
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{
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ui.com_ch.progress.width = 602;
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ui.com_ch.progress_text.text = vo.ad_need + "/" + vo.ad_need;
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}
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else
|
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{
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ui.com_ch.progress.width = 602 * ((float)makeupTaskData.videoCount / vo.ad_need);
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ui.com_ch.progress_text.text = makeupTaskData.videoCount + "/" + vo.ad_need;
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}
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}
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else
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{
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string str = string.Format(GameHelper.getDesByKey("makeup_1"), vo.ad_need);
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ui.com_ch.ch_text.text = str;
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if (makeupTaskData.videoCount > vo.ad_need)
|
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{
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ui.com_ch.progress.width = 602;
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ui.com_ch.progress_text.text = vo.ad_need + "/" + vo.ad_need;
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||||
}
|
||||
else
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{
|
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ui.com_ch.progress.width = 602 * ((float)makeupTaskData.videoCount / vo.ad_need);
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||||
ui.com_ch.progress_text.text = makeupTaskData.videoCount + "/" + vo.ad_need;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
else
|
||||
{
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||||
ui.text_award.text = ((int)ch_number).ToString();
|
||||
ui.btn_gold.GetChild("text_gold").text = $"{PreferencesMgr.Instance.Currency101:N0}";
|
||||
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||||
ui.btn_mult.SetClick(() =>
|
||||
{
|
||||
if (!GameHelper.GetCloseResult()) return;
|
||||
|
||||
GameHelper.ShowVideoAd("reward_lobby", isSuccess =>
|
||||
{
|
||||
if (isSuccess)
|
||||
{
|
||||
ui.btn_claim.SetClick(() => { });
|
||||
ui.btn_mult.SetClick(() => { });
|
||||
|
||||
// GetReward(AwardGoldNum * AwardRate, 101);
|
||||
StartScroll();
|
||||
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.Gold_refresh);
|
||||
}
|
||||
});
|
||||
});
|
||||
ui.btn_claim.SetClick(() =>
|
||||
{
|
||||
if (!GameHelper.GetCloseResult()) return;
|
||||
|
||||
ui.btn_claim.SetClick(() => { });
|
||||
ui.btn_mult.SetClick(() => { });
|
||||
|
||||
GetReward(successData_.ch_number, 101);
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.Gold_refresh);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private void GetReward(float awardNum, int id = 102)
|
||||
{
|
||||
GObject startObj = id == 102 ? ui.btn_mult : ui.node_start;
|
||||
var endObj = id == 102 ? ui.top_money : ui.btn_gold;
|
||||
|
||||
var pos = GameHelper.GetUICenterPosition(endObj);
|
||||
|
||||
var rewardData = new RewardData();
|
||||
var rewardSingleData = new RewardSingleData(id, (decimal)awardNum, RewardOrigin.Play)
|
||||
{
|
||||
startPosition = GameHelper.GetUICenterPosition(startObj),
|
||||
endPosition = new Vector2(pos.x - 150, pos.y - 136)
|
||||
};
|
||||
|
||||
rewardData.AddReward(rewardSingleData);
|
||||
rewardData.displayType = RewardDisplayType.RewardFly | RewardDisplayType.ValueChange;
|
||||
rewardData.AddCompleted(success =>
|
||||
{
|
||||
if (success)
|
||||
{
|
||||
RefreshAwardNum((decimal)awardNum, id);
|
||||
|
||||
DOVirtual.DelayedCall(1.5f, () =>
|
||||
{
|
||||
CtrlCloseUI();
|
||||
});
|
||||
}
|
||||
});
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.GetReward, rewardData);
|
||||
}
|
||||
|
||||
private void RefreshAwardNum(decimal num = -1, int id = 102)
|
||||
{
|
||||
if (num < 0)
|
||||
{
|
||||
num = id == 102 ? PreferencesMgr.Instance.Currency102 : PreferencesMgr.Instance.Currency101;
|
||||
}
|
||||
var btnCoin = ui.btn_gold as com_gold;
|
||||
var money = ui.top_money as com_money;
|
||||
|
||||
GTextField gTextField = id == 102 ? money.number_text : btnCoin.text_gold;
|
||||
CommonHelper.ShowNumAnim(gTextField, num, id);
|
||||
}
|
||||
|
||||
private int time_count = 0;
|
||||
|
||||
void timeEvent()
|
||||
{
|
||||
time_count++;
|
||||
|
||||
if (time_count > 3)
|
||||
{
|
||||
time_count = 0;
|
||||
ui.com_ch.broad.t0.Play(() =>
|
||||
{
|
||||
var name_index = UnityEngine.Random.Range(0, ConfigSystem.GetConfig<exBrPoolModel>().config_name_list.Count);
|
||||
var money_index = UnityEngine.Random.Range(0, ConfigSystem.GetConfig<exBrPoolModel>().config_money_list.Count);
|
||||
|
||||
|
||||
|
||||
|
||||
// System.DateTime oldtime = System.DateTime.Now.AddSeconds(-UnityEngine.Random.Range(1 * 3600, 2 * 3600));
|
||||
// ui.com_ch.broad.cast_text.text = string.Format("Congratulations, [color=#e3a13a]{0}[/color] withdraw [color=#83c93c]{1} [/color]dollars ", ConfigSystem.GetConfig<exBrPoolModel>().config_name_list[name_index],
|
||||
// ConfigSystem.GetConfig<exBrPoolModel>().config_money_list[money_index]);
|
||||
//, oldtime.Hour + ":" + (oldtime.Minute > 10 ? oldtime.Minute : "0" + oldtime.Minute)
|
||||
|
||||
string broad_text = String.Format(GameHelper.getDesByKey("makeup_5"), ConfigSystem.GetConfig<exBrPoolModel>().config_name_list[name_index],
|
||||
ConfigSystem.GetConfig<exBrPoolModel>().config_money_list[money_index]);
|
||||
ui.com_ch.broad.cast_text.text = broad_text;
|
||||
|
||||
ui.com_ch.broad.t1.Play();
|
||||
});
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void showTujian()
|
||||
{
|
||||
int level = GameHelper.GetLevel();
|
||||
GObject node = getAniNode();
|
||||
Transition ani = getAniName();
|
||||
if (node == null || ani == null)
|
||||
{
|
||||
if (level > 25)
|
||||
{
|
||||
ui.gril9.visible = false;
|
||||
ui.gril16.visible = true;
|
||||
ui.gril16.state.selectedIndex = 17;
|
||||
}
|
||||
return;
|
||||
}
|
||||
GComponent panel = null;
|
||||
if (level > 10)
|
||||
{
|
||||
panel = ui.gril16;
|
||||
ui.gril9.visible = false;
|
||||
ui.gril16.state.selectedIndex = level - 9 - 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
panel = ui.gril9;
|
||||
ui.gril16.visible = false;
|
||||
ui.gril9.state.selectedIndex = level - 2;
|
||||
}
|
||||
int init_zIndex = panel.GetChildIndex(node);
|
||||
panel.SetChildIndex(node, panel.GetChildrenCount() + 1);
|
||||
|
||||
DOVirtual.DelayedCall(0.2f, () =>
|
||||
{
|
||||
ani.Play(() =>
|
||||
{
|
||||
panel.SetChildIndex(node, init_zIndex);
|
||||
if (level > 10)
|
||||
{
|
||||
com_gril16 gril16 = panel as com_gril16;
|
||||
gril16.state.selectedIndex = level - 9 - 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
com_gril9 gril9 = panel as com_gril9;
|
||||
gril9.state.selectedIndex = level - 1;
|
||||
}
|
||||
|
||||
if (level == 10)
|
||||
{
|
||||
DOVirtual.DelayedCall(0.2f, () =>
|
||||
{
|
||||
com_gril9 gril9 = panel as com_gril9;
|
||||
gril9.state.selectedIndex = 10;
|
||||
});
|
||||
}
|
||||
else if (level >= 26)
|
||||
{
|
||||
DOVirtual.DelayedCall(0.2f, () =>
|
||||
{
|
||||
com_gril16 gril16 = panel as com_gril16;
|
||||
gril16.state.selectedIndex = 17;
|
||||
});
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
private Transition getAniName()
|
||||
{
|
||||
int level = GameHelper.GetLevel();
|
||||
|
||||
List<Transition> arr = null;
|
||||
|
||||
if (level <= 10)
|
||||
{
|
||||
arr = ui.gril9.Transitions;
|
||||
return arr[level - 2];
|
||||
}
|
||||
else if (level <= 26)
|
||||
{
|
||||
arr = ui.gril16.Transitions;
|
||||
return arr[level - 9 - 2];
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
private GObject getAniNode()
|
||||
{
|
||||
int level = GameHelper.GetLevel();
|
||||
GObject node = null;
|
||||
if (level <= 10)
|
||||
{
|
||||
node = ui.gril9.GetChild("gril_" + (level - 1));
|
||||
}
|
||||
else if (level <= 26)
|
||||
{
|
||||
node = ui.gril16.GetChild("gril_" + (level - 9 - 1));
|
||||
}
|
||||
return node;
|
||||
}
|
||||
|
||||
protected override void OnOpen(object args)
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnHide()
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnDisplay(object args)
|
||||
{
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region 消息
|
||||
protected override void AddListener()
|
||||
{
|
||||
}
|
||||
protected override void RemoveListener()
|
||||
{
|
||||
}
|
||||
#endregion
|
||||
|
||||
//初始化页面逻辑
|
||||
private void InitView()
|
||||
{
|
||||
if (successData_.boost_array != null)
|
||||
{
|
||||
(ui.wheel.GetChild("wheel_") as wheel_).t0.Play(Scroll);
|
||||
(ui.wheel.GetChild("wheel_") as wheel_).t1.Play(() =>
|
||||
{
|
||||
rate_idnex++;
|
||||
ui.btn_mult.title = GameHelper.GetValueWithSymbol((decimal)successData_.ch_number * successData_.boost_array[rate_idnex % 5]);
|
||||
});
|
||||
ui.btn_mult.title = GameHelper.GetValueWithSymbol((decimal)successData_.ch_number * successData_.boost_array[rate_idnex]);
|
||||
|
||||
list_1 = new List<item_wheel>() { (ui.wheel.GetChild("wheel_") as wheel_).item_0, (ui.wheel.GetChild("wheel_") as wheel_).item_1, (ui.wheel.GetChild("wheel_") as wheel_).item_2, (ui.wheel.GetChild("wheel_") as wheel_).item_3, (ui.wheel.GetChild("wheel_") as wheel_).item_4, (ui.wheel.GetChild("wheel_") as wheel_).item_5, (ui.wheel.GetChild("wheel_") as wheel_).item_6, (ui.wheel.GetChild("wheel_") as wheel_).item_7, };
|
||||
// list_1[2].img_light.visible = true;
|
||||
|
||||
for (int i = 0; i < list_1.Count; i++)
|
||||
{
|
||||
list_1[i].type.selectedIndex = (i + scroll_number) % 3;
|
||||
list_1[i].text_rate.text = "X" + successData_.boost_array[i % successData_.boost_array.Length];
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
List<item_wheel> list_1;
|
||||
private int rate_idnex = 3;
|
||||
private int scroll_number;
|
||||
List<int> rate_list = new List<int>();
|
||||
private int scroll_type = 1;
|
||||
|
||||
private void StartScroll()
|
||||
{
|
||||
(ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale = (ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale = 5.0f;
|
||||
scroll_type = 2;
|
||||
}
|
||||
|
||||
private void Scroll()
|
||||
{
|
||||
if (scroll_type == 1)
|
||||
{
|
||||
scroll_number++;
|
||||
rate_list.Clear();
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
rate_list.Add(successData_.boost_array[(scroll_number + i) % successData_.boost_array.Length]);
|
||||
}
|
||||
Debug.Log(JsonConvert.SerializeObject(rate_list));
|
||||
for (int i = 0; i < list_1.Count; i++)
|
||||
{
|
||||
list_1[i].type.selectedIndex = (i + scroll_number) % 3;
|
||||
list_1[i].text_rate.text = "X" + rate_list[i];
|
||||
}
|
||||
|
||||
(ui.wheel.GetChild("wheel_") as wheel_).t1.Play(() =>
|
||||
{
|
||||
rate_idnex++;
|
||||
ui.btn_mult.title = GameHelper.GetValueWithSymbol((decimal)successData_.ch_number * successData_.boost_array[rate_idnex % successData_.boost_array.Length]);
|
||||
});
|
||||
|
||||
(ui.wheel.GetChild("wheel_") as wheel_).t0.Play(Scroll);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
scroll_number++;
|
||||
|
||||
rate_list.Clear();
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
rate_list.Add(successData_.boost_array[(scroll_number + i) % successData_.boost_array.Length]);
|
||||
}
|
||||
|
||||
// bool need_return = false;
|
||||
Debug.Log("text_rate = " + list_1[4].text_rate.text);
|
||||
Debug.Log("successData_.rate = " + successData_.rate);
|
||||
if (((ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale < 2.2f) && (list_1[4].text_rate.text == ("X" + successData_.rate)))
|
||||
{
|
||||
//开始领取
|
||||
float reward = successData_.ch_number * successData_.rate;
|
||||
|
||||
if (GameHelper.IsGiftSwitch()) GetReward(reward);
|
||||
else GetReward(reward, 101);
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.RefreshMakeupData);
|
||||
SaveData.GetSaveobject().LargeRewardNum++;
|
||||
SaveData.saveDataFunc();
|
||||
return;
|
||||
}
|
||||
for (int i = 0; i < list_1.Count; i++)
|
||||
{
|
||||
list_1[i].type.selectedIndex = (i + scroll_number) % 3;
|
||||
list_1[i].text_rate.text = "X" + rate_list[i];
|
||||
Debug.Log((ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale);
|
||||
}
|
||||
|
||||
// if (need_return)
|
||||
// {
|
||||
// (ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale = 0;
|
||||
// return;
|
||||
// }
|
||||
|
||||
(ui.wheel.GetChild("wheel_") as wheel_).t1.Play(() =>
|
||||
{
|
||||
rate_idnex++;
|
||||
ui.btn_mult.title = GameHelper.GetValueWithSymbol((decimal)successData_.ch_number * successData_.boost_array[rate_idnex % successData_.boost_array.Length]);
|
||||
});
|
||||
|
||||
(ui.wheel.GetChild("wheel_") as wheel_).t0.Play(Scroll);
|
||||
(ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale = (ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale - 0.3f;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fd55f74e693624c269d3d70e211b2e6a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,83 @@
|
||||
using DG.Tweening;
|
||||
|
||||
namespace FlowerPower
|
||||
{
|
||||
public class GameResultUICtrl : BaseUICtrl
|
||||
{
|
||||
private GameResultUI ui;
|
||||
private GameResultModel model;
|
||||
|
||||
private uint openUIMsg = UICtrlMsg.LevelSuccessUI_Open;
|
||||
private uint closeUIMsg = UICtrlMsg.LevelSuccessUI_Close;
|
||||
|
||||
#region 生命周期
|
||||
protected override void OnInit()
|
||||
{
|
||||
//model = ModuleManager.Instance.GetModel(ModelConst.GameResultModel) as GameResultModel;
|
||||
}
|
||||
|
||||
protected override void OnDispose()
|
||||
{
|
||||
}
|
||||
|
||||
private object m_data = null;
|
||||
public override void OpenUI(object args = null)
|
||||
{
|
||||
if (ui == null)
|
||||
{
|
||||
ui = new GameResultUI(this);
|
||||
ui.Open(args);
|
||||
} else {
|
||||
m_data ??= args;
|
||||
}
|
||||
}
|
||||
|
||||
public override void CloseUI(object args = null)
|
||||
{
|
||||
if (ui != null && !ui.isClose)
|
||||
{
|
||||
ui.Close();
|
||||
}
|
||||
ui = null;
|
||||
|
||||
if (m_data != null) {
|
||||
DOVirtual.DelayedCall(0.2f, ()=>{
|
||||
OpenUI(m_data);
|
||||
m_data = null;
|
||||
});
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region 消息
|
||||
public override uint GetOpenUIMsg(string uiName)
|
||||
{
|
||||
return openUIMsg;
|
||||
}
|
||||
public override uint GetCloseUIMsg(string uiName)
|
||||
{
|
||||
return closeUIMsg;
|
||||
}
|
||||
|
||||
protected override void AddListener()
|
||||
{
|
||||
uiCtrlDispatcher.AddListener(openUIMsg, OpenUI);
|
||||
uiCtrlDispatcher.AddListener(closeUIMsg, CloseUI);
|
||||
}
|
||||
protected override void RemoveListener()
|
||||
{
|
||||
uiCtrlDispatcher.RemoveListener(openUIMsg, OpenUI);
|
||||
uiCtrlDispatcher.RemoveListener(closeUIMsg, CloseUI);
|
||||
}
|
||||
|
||||
protected override void AddServerListener()
|
||||
{
|
||||
|
||||
}
|
||||
protected override void RemoveServerListener()
|
||||
{
|
||||
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8e11350d8494e4786a5913ed38689cbc
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user