fix:1、添加项目
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/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
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using FairyGUI;
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using FairyGUI.Utils;
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namespace FGUI.P07_GameEnd
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{
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public partial class com_end : GComponent
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{
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public Controller win_lose;
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public Controller switchgift;
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public GButton btn_restart;
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public GButton btn_gold;
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public com_success_ch com_ch;
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public GComponent top_money;
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public GTextField tips_text;
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public GGroup tips;
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public GGraph ani_lose;
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public GGraph ani_win;
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public GImage node_start;
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public GGraph ani_lock;
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public GTextField text_award;
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public com_gril9 gril9;
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public com_gril16 gril16;
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public GComponent wheel;
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public btn_claim_x2 btn_mult;
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public btn_claim3 btn_claim;
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public GTextField lab_lose_des;
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public Transition t0;
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public const string URL = "ui://8sjqw0q3sebxk";
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public static com_end CreateInstance()
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{
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return (com_end)UIPackage.CreateObject("P07_GameEnd", "com_end");
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}
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public override void ConstructFromXML(XML xml)
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{
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base.ConstructFromXML(xml);
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win_lose = GetControllerAt(0);
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switchgift = GetControllerAt(1);
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btn_restart = (GButton)GetChildAt(3);
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btn_gold = (GButton)GetChildAt(4);
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com_ch = (com_success_ch)GetChildAt(5);
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top_money = (GComponent)GetChildAt(6);
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tips_text = (GTextField)GetChildAt(8);
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tips = (GGroup)GetChildAt(9);
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ani_lose = (GGraph)GetChildAt(10);
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ani_win = (GGraph)GetChildAt(11);
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node_start = (GImage)GetChildAt(12);
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ani_lock = (GGraph)GetChildAt(16);
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text_award = (GTextField)GetChildAt(17);
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gril9 = (com_gril9)GetChildAt(18);
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gril16 = (com_gril16)GetChildAt(19);
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wheel = (GComponent)GetChildAt(20);
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btn_mult = (btn_claim_x2)GetChildAt(21);
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btn_claim = (btn_claim3)GetChildAt(22);
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lab_lose_des = (GTextField)GetChildAt(23);
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t0 = GetTransitionAt(0);
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}
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}
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}
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