fix:1、添加项目

This commit is contained in:
2026-04-22 09:52:55 +08:00
commit 173cfb2dc9
5871 changed files with 600870 additions and 0 deletions
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/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
using FairyGUI;
using FairyGUI.Utils;
namespace FGUI.P07_GameEnd
{
public partial class com_end : GComponent
{
public Controller win_lose;
public Controller switchgift;
public GButton btn_restart;
public GButton btn_gold;
public com_success_ch com_ch;
public GComponent top_money;
public GTextField tips_text;
public GGroup tips;
public GGraph ani_lose;
public GGraph ani_win;
public GImage node_start;
public GGraph ani_lock;
public GTextField text_award;
public com_gril9 gril9;
public com_gril16 gril16;
public GComponent wheel;
public btn_claim_x2 btn_mult;
public btn_claim3 btn_claim;
public GTextField lab_lose_des;
public Transition t0;
public const string URL = "ui://8sjqw0q3sebxk";
public static com_end CreateInstance()
{
return (com_end)UIPackage.CreateObject("P07_GameEnd", "com_end");
}
public override void ConstructFromXML(XML xml)
{
base.ConstructFromXML(xml);
win_lose = GetControllerAt(0);
switchgift = GetControllerAt(1);
btn_restart = (GButton)GetChildAt(3);
btn_gold = (GButton)GetChildAt(4);
com_ch = (com_success_ch)GetChildAt(5);
top_money = (GComponent)GetChildAt(6);
tips_text = (GTextField)GetChildAt(8);
tips = (GGroup)GetChildAt(9);
ani_lose = (GGraph)GetChildAt(10);
ani_win = (GGraph)GetChildAt(11);
node_start = (GImage)GetChildAt(12);
ani_lock = (GGraph)GetChildAt(16);
text_award = (GTextField)GetChildAt(17);
gril9 = (com_gril9)GetChildAt(18);
gril16 = (com_gril16)GetChildAt(19);
wheel = (GComponent)GetChildAt(20);
btn_mult = (btn_claim_x2)GetChildAt(21);
btn_claim = (btn_claim3)GetChildAt(22);
lab_lose_des = (GTextField)GetChildAt(23);
t0 = GetTransitionAt(0);
}
}
}