fix:1、添加项目
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guid: ad3273bae87648ac8ff70eb4d402ae33
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timeCreated: 1692760582
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@@ -0,0 +1,18 @@
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using System.Collections.Generic;
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namespace FlowerPower
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{
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public class ADTaskModel
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{
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public List<ADTask> dataList;
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}
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public class ADTask
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{
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public int id;
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public string text_read;
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public int tol_num;
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public int reward_num;
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public bool is_get;
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}
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}
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@@ -0,0 +1,11 @@
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@@ -0,0 +1,17 @@
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using System.Collections.Generic;
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namespace FlowerPower
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{
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public class AppOpenAdModel
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{
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public List<SplashAD> dataList;
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}
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public class SplashAD
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{
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public int Retention_Days;
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public int Retention_Rate;
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public int upperlimit;
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}
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}
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@@ -0,0 +1,11 @@
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@@ -0,0 +1,30 @@
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using System.Collections.Generic;
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namespace FlowerPower
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{
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public class BoardModel
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{
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public List<Board> dataList;
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}
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public class Board
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{
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public int[][] vector2;
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public int[] offset;
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}
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public class StackedModel
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{
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public List<Stacked> dataList;
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}
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public class Stacked
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{
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public int[] site;
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public int[] offset;
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public int num;
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}
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}
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// "{\"level\":1,\"board\":[{\"vector2\":[[1,0,0,0,0,0],[1,0,0,0,0,0],[1,1,1,0,0,0],[0,1,1,1,1,1],[0,1,1,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0]],\"offset\":[0,0,0,0]},{\"vector2\":[[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,1,1,1,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0]],\"offset\":[0,1,0,0]},{\"vector2\":[[0,0,0,0,0,0],[0,0,0,0,0,0],[0,1,0,0,0,0],[0,1,0,0,0,0],[0,1,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0]],\"offset\":[1,0,0,0]}],\"stacked\":[{\"site\":[1,6],\"offset\":[0,1,0,0],\"num\":6},{\"site\":[7,6],\"offset\":[0,0,0,1],\"num\":5}],\"item_type\":3}"
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@@ -0,0 +1,11 @@
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@@ -0,0 +1,97 @@
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namespace FlowerPower
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{
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public class CommonModel
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{
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public int InitialNum;
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public int[] inlineLoginDown;
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public int inlineMin;
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public int Purchaseprops;
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public int Smallrewardsrate;
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public int rewardrate;
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public int RevivalCoins;
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public int[] wheelTimes;
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public int[] flyAdTime;
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public int flyCD;
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public float[] flyReward;
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public int Dailyrefreshtimes;
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public int[] darkWVRefreshtime;
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public int[] darkWVDailyrefreshtimes;
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public int H5Refreshtime;
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public int flyCtRate;
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public int otherH5switch;
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public int darkThoughProbability;
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public int ThroughRewardCD;
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// public float[] Passportgift;
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// public float[] addspace;
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public int addspace;
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public float addspace2;
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public int AddDiscount;
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public float AddDiscount2;
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public int Passportgift;
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public float Passportgift2;
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public int WwalaccelerationCD;
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public int purchase1;
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public int purchase2;
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public int[] inlineInitNum;
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public int playtimes;
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public int interstitialtype;
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public int lobbyrewrdtime;
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public int roomrewardrate;
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public int Activetimes;
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public int[] propCoord;
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public int adrate;
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public int roomrate;
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public float afSendLimit;
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public float afSendNum;
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public int rewardinsertion;
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public int propswitch;
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public int flyswitch;
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public int exchangeCD = 120;
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public int WVswitch;
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public int[] WVClickAddTime;
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public int PassTimes;
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public int FailedGiftProgress;
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public int PiggyBankSwitch;
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public int[] WVOffset;
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public int[] darkWVRefreshtime2;
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public float[] WVClickCTAddTime1;
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public float[] WVClickCTAddTime2;
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public int FailedGiftCD;
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public int NewWVswitch;
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public string contactUs;
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public int PayRate;
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public int AddDiscountLevel;
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public int AddDiscountCD;
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public int AddSpaceLevel;
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public int[] basePoint;
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public string[] TimeSlot;
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public int RobotNum;
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public int HourTime;
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public int eliminatePoints;
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public int[] adsPoints;
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public int USDPoints;
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public int FreeClaims;
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public int BonusInside;
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public int TurnOffRewardsRate;
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public int TurnOffRewardsCD;
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public int TurnOffRewardslimit;
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public int TurnOffPackRate;
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public int BalanceExpired;
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public int[] BalanceExchange;
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public int[] PotExchange;
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public int ExchangeModeToggle;
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public int ExchangeProcessMode;
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public int CHProcessMode;
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public int ExpiryUnlock;
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public int RemoveADsPackDuration;
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public int SplashSwitch;
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public int AddSpaceMode;
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public int AddSpaceCoin;
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public int SmallReward;
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public int ProcessingTime;
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public int PropCD;
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}
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}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 954729fa345c44828d10b961f984abec
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timeCreated: 1692604823
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@@ -0,0 +1,5 @@
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using System.Collections.Generic;
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namespace FlowerPower
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{
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}
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@@ -0,0 +1,11 @@
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@@ -0,0 +1,18 @@
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using System.Collections.Generic;
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namespace FlowerPower
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{
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public class DurationtasksModel
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{
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public List<Durationtasks> dataList;
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}
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public class Durationtasks
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{
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public int id;
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public string text_read;
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public int tol_num;
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public int reward_num;
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public bool is_get;
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}
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}
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@@ -0,0 +1,11 @@
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@@ -0,0 +1,16 @@
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using System.Collections.Generic;
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namespace FlowerPower
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{
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public class ExchangeDesModel
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{
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public List<ExchangeDes> dataList;
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}
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public class ExchangeDes
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{
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public string des_key;
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public string Mode_0;
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public string Mode_1;
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};
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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@@ -0,0 +1,21 @@
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using System.Collections.Generic;
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using System.Linq;
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namespace FlowerPower
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{
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public class GameConfigModel
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{
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public List<GameBoard> dataList1;
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public Dictionary<int, List<GameBoard>> game_conf = new Dictionary<int, List<GameBoard>>();
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}
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public class GameBoard
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{
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public int level;
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public string board;
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public string stacked;
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public int item_type;
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}
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}
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@@ -0,0 +1,23 @@
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using System.Collections.Generic;
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namespace FlowerPower
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{
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public class GameUrlsModel
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{
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public List<GameUrls> dataList;
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}
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public class GameUrls
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{
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public int id;
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public string webLink;
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public int webType;
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public int probability;
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public int refreshMax;
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public int darkWebTimesCT;
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public int wvType;
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public int wvthrough;
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public int isMagic;
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}
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}
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@@ -0,0 +1,11 @@
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@@ -0,0 +1,29 @@
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using System.Collections.Generic;
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namespace FlowerPower
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{
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public class LargerewardNumModel
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{
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public List<LargerewardNum> dataList;
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}
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public class LargerewardNum
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{
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public int id;
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public int[] ch_1;
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public int[] ch_2;
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public int[] ch_3;
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public float[] nor_1;
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public float[] nor_2;
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public float[] nor_3;
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public float rv_1;
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public float rv_2;
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public float rv_3;
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public int[] Boost_1;
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public int[] Boost_2;
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public int[] Boost_3;
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public int[] weight_1;
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public int[] weight_2;
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public int[] weight_3;
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}
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}
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@@ -0,0 +1,61 @@
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using System.Collections.Generic;
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using System.Linq;
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namespace FlowerPower
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{
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public class MakeupModel
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{
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public List<Makeup> dataList;
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public Makeup GetData(int id)
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{
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return dataList.FirstOrDefault(makeup => makeup.id == id);
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}
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}
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public class Makeup
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{
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public int id;
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public int item_need;
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public bool is_onetime;
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public int task_need;
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public int ad_need;
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public int item;
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public int levels_need;
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public int AD_Down;
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public int AD_Limit_times;
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public int Login_Limit_times;
|
||||
public int Active_time;
|
||||
public int Active_time_Down;
|
||||
public int Active_Limit_times;
|
||||
}
|
||||
public class MakeupModel_2
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||||
{
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||||
public List<Makeup_2> dataList;
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||||
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||||
public Makeup_2 GetData(int id)
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||||
{
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||||
return dataList.FirstOrDefault(makeup => makeup.id == id);
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||||
}
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||||
}
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||||
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||||
public class Makeup_2
|
||||
{
|
||||
public int id;
|
||||
public int item_need;
|
||||
public bool is_onetime;
|
||||
public int task_need;
|
||||
public int ad_need;
|
||||
public int item;
|
||||
public int levels_need;
|
||||
public int AD_Down;
|
||||
public int AD_Limit_times;
|
||||
public int Login_Limit_times;
|
||||
public int Active_time;
|
||||
public int Active_time_Down;
|
||||
public int Active_Limit_times;
|
||||
public int Reset_time;
|
||||
public float ADIncrease;
|
||||
public int PayIncrease;
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||||
}
|
||||
}
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@@ -0,0 +1,11 @@
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@@ -0,0 +1,18 @@
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using System.Collections.Generic;
|
||||
|
||||
namespace FlowerPower
|
||||
{
|
||||
public class PassingTaskModel
|
||||
{
|
||||
public List<PassingTask> dataList;
|
||||
}
|
||||
|
||||
public class PassingTask
|
||||
{
|
||||
public int id;
|
||||
public string text_read;
|
||||
public int tol_num;
|
||||
public int reward_num;
|
||||
public bool is_get;
|
||||
}
|
||||
}
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@@ -0,0 +1,54 @@
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using System.Collections.Generic;
|
||||
|
||||
namespace FlowerPower
|
||||
{
|
||||
public class PassportrewardsModel
|
||||
{
|
||||
public List<Passportrewards> dataList;
|
||||
}
|
||||
|
||||
public class Passportrewards
|
||||
{
|
||||
public int id;
|
||||
public int Eliminating_quantity;
|
||||
public int Free_rewards_num;
|
||||
public int Free_rewards_type;
|
||||
public int Paid_rewards_num;
|
||||
public int Paid_rewards_type;
|
||||
public int Passportrewards_CD;
|
||||
public int[] Boost;
|
||||
public int[] weight;
|
||||
}
|
||||
|
||||
public class PaidcoinsModel
|
||||
{
|
||||
public List<Paidcoins> dataList;
|
||||
}
|
||||
|
||||
public class Paidcoins
|
||||
{
|
||||
public int id;
|
||||
public int Actual_coins;
|
||||
public int Discount_rate;
|
||||
public float Payment_amount;
|
||||
public float Payment_amount2;
|
||||
public int receive_CD;
|
||||
public bool is_paid;
|
||||
public string SKU;
|
||||
}
|
||||
public class MultigiftModel
|
||||
{
|
||||
public List<Multigift> dataList;
|
||||
}
|
||||
|
||||
public class Multigift
|
||||
{
|
||||
public float Paid_price;
|
||||
public float Paid_price2;
|
||||
|
||||
public int coins_quantity;
|
||||
|
||||
public int[] props_type;
|
||||
public int[] props_quantity;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
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||||
guid: 62ce2d31f0c73c3438cdbd4ded49e1d8
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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userData:
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@@ -0,0 +1,26 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace FlowerPower
|
||||
{
|
||||
public class RankHourRewardsModel
|
||||
{
|
||||
public List<RankRewards> dataList;
|
||||
}
|
||||
|
||||
public class RankDayRewardsModel
|
||||
{
|
||||
public List<RankRewards> dataList;
|
||||
}
|
||||
|
||||
public class RankWeekRewardsModel
|
||||
{
|
||||
public List<RankRewards> dataList;
|
||||
}
|
||||
|
||||
public class RankRewards
|
||||
{
|
||||
public int id;
|
||||
public int rank;
|
||||
public int award;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
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||||
guid: 0e985a8d209cf4f448180c302a4e0ff7
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defaultReferences: []
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userData:
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@@ -0,0 +1,46 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace FlowerPower
|
||||
{
|
||||
public class RewardNumModel
|
||||
{
|
||||
public List<RewardNum> dataList;
|
||||
}
|
||||
|
||||
public class RewardNum
|
||||
{
|
||||
public int id;
|
||||
public int[] ch_1;
|
||||
public int[] ch_2;
|
||||
public int[] ch_3;
|
||||
|
||||
public float[] nor_1;
|
||||
public float[] nor_2;
|
||||
public float[] nor_3;
|
||||
public float rv_1;
|
||||
public float rv_2;
|
||||
public float rv_3;
|
||||
public int[] Boost_1;
|
||||
public int[] Boost_2;
|
||||
public int[] Boost_3;
|
||||
public int[] weight_1;
|
||||
public int[] weight_2;
|
||||
public int[] weight_3;
|
||||
}
|
||||
|
||||
public class PaidgiftModel
|
||||
{
|
||||
public List<Paidgift> dataList;
|
||||
}
|
||||
|
||||
public class Paidgift
|
||||
{
|
||||
public int Paid_type;
|
||||
public float Paid_price;
|
||||
public float Paid_price2;
|
||||
|
||||
public int coins_quantity;
|
||||
public int[] props_quantity;
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a03954130e2b4bc9acffaf4f0df89e1c
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
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||||
defaultReferences: []
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||||
executionOrder: 0
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userData:
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||||
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||||
@@ -0,0 +1,20 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace FlowerPower
|
||||
{
|
||||
public class SignDailyRewardModel
|
||||
{
|
||||
public List<SignDailyReward> dataList;
|
||||
}
|
||||
|
||||
public class SignDailyReward
|
||||
{
|
||||
public int id;
|
||||
public bool is_com_reward;
|
||||
public bool is_double;
|
||||
public int[] item1;
|
||||
public decimal[] quantity;
|
||||
public int[] Boost;
|
||||
public int[] weight;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f212db9bb899b0e43ac7389fcc726b95
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
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||||
defaultReferences: []
|
||||
executionOrder: 0
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icon: {instanceID: 0}
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||||
userData:
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||||
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||||
assetBundleVariant:
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||||
@@ -0,0 +1,23 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace FlowerPower
|
||||
{
|
||||
public class SmallrewardNumModel
|
||||
{
|
||||
public List<SmallrewardNum> dataList;
|
||||
}
|
||||
|
||||
public class SmallrewardNum
|
||||
{
|
||||
public int id;
|
||||
public int[] ch_1;
|
||||
public int[] ch_2;
|
||||
public int[] ch_3;
|
||||
public float[] nor_1;
|
||||
public float[] nor_2;
|
||||
public float[] nor_3;
|
||||
public float rv_1;
|
||||
public float rv_2;
|
||||
public float rv_3;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a89163cfd21b1b04f87e56b3cd250ee9
|
||||
MonoImporter:
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externalObjects: {}
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||||
serializedVersion: 2
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||||
defaultReferences: []
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userData:
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assetBundleVariant:
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@@ -0,0 +1,20 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace FlowerPower
|
||||
{
|
||||
public class TurntableModel
|
||||
{
|
||||
public List<Turntable> dataList;
|
||||
}
|
||||
|
||||
public class Turntable
|
||||
{
|
||||
public int id;
|
||||
public int Seq;
|
||||
public int wheel_item;
|
||||
public float quantity;
|
||||
public int weight;
|
||||
public int[] Boost;
|
||||
public int[] weight2;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dae01d6b93cc45149324ea3b3601fbfe
|
||||
timeCreated: 1704963556
|
||||
@@ -0,0 +1,105 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
namespace FlowerPower
|
||||
{
|
||||
public class exBrPoolModel
|
||||
{
|
||||
public List<exBrPool> dataList;
|
||||
public List<string> config_name_list;
|
||||
public List<string> config_money_list;
|
||||
public exBrPool GetData(int id)
|
||||
{
|
||||
return dataList.FirstOrDefault(makeup => makeup.id == id);
|
||||
}
|
||||
}
|
||||
|
||||
public class exBrPool
|
||||
{
|
||||
public int id;
|
||||
public string user_name;
|
||||
public string amount;
|
||||
}
|
||||
public class exBrPoolModel_2
|
||||
{
|
||||
public List<exBrPool_2> dataList;
|
||||
public List<string> config_name_list;
|
||||
public List<string> config_money_list;
|
||||
public exBrPool_2 GetData(int id)
|
||||
{
|
||||
return dataList.FirstOrDefault(makeup => makeup.id == id);
|
||||
}
|
||||
}
|
||||
|
||||
public class exBrPool_2
|
||||
{
|
||||
public int id;
|
||||
public string user_name;
|
||||
public string amount;
|
||||
}
|
||||
|
||||
public class FAQRuleModel
|
||||
{
|
||||
public List<FAQRule> dataList;
|
||||
}
|
||||
|
||||
public class FAQRuleModel_1
|
||||
{
|
||||
public List<FAQRule> dataList;
|
||||
}
|
||||
|
||||
public class FAQRule
|
||||
{
|
||||
public int id;
|
||||
public string Rule;
|
||||
public string Information1;
|
||||
public string Information2;
|
||||
public string Information3;
|
||||
public string Information4;
|
||||
}
|
||||
public class MessageBoardModel
|
||||
{
|
||||
|
||||
public List<MessageBoard> dataList;
|
||||
}
|
||||
public class MessageBoardModel_1
|
||||
{
|
||||
|
||||
public List<MessageBoard> dataList;
|
||||
}
|
||||
|
||||
public class MessageBoard
|
||||
{
|
||||
public int id;
|
||||
public string user_name;
|
||||
public string message;
|
||||
}
|
||||
|
||||
public class TurnOffRewardsModel
|
||||
{
|
||||
|
||||
public List<TurnOffRewards> dataList;
|
||||
}
|
||||
|
||||
public class TurnOffRewards
|
||||
{
|
||||
public int Reward_Type;
|
||||
public float quantity;
|
||||
public int weight;
|
||||
}
|
||||
|
||||
public class LevelAttemptsModel
|
||||
{
|
||||
|
||||
public List<LevelAttempts> dataList;
|
||||
public List<string> config_name_list;
|
||||
public List<string> config_money_list;
|
||||
}
|
||||
|
||||
public class LevelAttempts
|
||||
{
|
||||
public int id;
|
||||
public string user_name;
|
||||
public string amount;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
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Reference in New Issue
Block a user