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RedHotRoast-ios/Assets/Scripts/ModuleUI/UnlockLevelNew/UnlockLevelNewUICtrl.cs
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namespace RedHotRoast
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{
public class UnlockLevelNewUICtrl : BaseUICtrl
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{
private UnlockLevelNewUI ui;
private UnlockLevelNewModel model;
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private uint openUIMsg = UICtrlMsg.UnlockLevelNewUI_Open;
private uint closeUIMsg = UICtrlMsg.UnlockLevelNewUI_Close;
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#region
protected override void OnInit()
{
//model = ModuleManager.Instance.GetModel(ModelConst.UnlockLevelNewModel) as UnlockLevelNewModel;
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}
protected override void OnDispose()
{
}
public override void OpenUI(object args = null)
{
if (ui == null)
{
ui = new UnlockLevelNewUI(this);
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ui.Open(args);
}
}
public override void CloseUI(object args = null)
{
if (ui != null && !ui.isClose)
{
ui.Close();
}
ui = null;
}
#endregion
#region
public override uint GetOpenUIMsg(string uiName)
{
return openUIMsg;
}
public override uint GetCloseUIMsg(string uiName)
{
return closeUIMsg;
}
protected override void AddListener()
{
uiCtrlDispatcher.AddListener(openUIMsg, OpenUI);
uiCtrlDispatcher.AddListener(closeUIMsg, CloseUI);
}
protected override void RemoveListener()
{
uiCtrlDispatcher.RemoveListener(openUIMsg, OpenUI);
uiCtrlDispatcher.RemoveListener(closeUIMsg, CloseUI);
}
protected override void AddServerListener()
{
}
protected override void RemoveServerListener()
{
}
#endregion
}
}